Player Matchup

Izanami
Izanami
Clawraa
Izanami
Level 127
God Stats
43W - 11L
1,752 SR
Queue Stats
127W - 69L
1,660 Elo+
Party 2
Chernobog
Chernobog
Jazgames
Chernobog
Level 25
God Stats
5W - 3L
1,642 SR
Queue Stats
125W - 92L
1,558 Elo+
Party 2
Ymir
Ymir
WhyAreWeHere777
Ymir
Level 16
God Stats
11W - 6L
1,306 SR
Queue Stats
310W - 265L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
ragingyouko
Gilgamesh
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 183L
1,597 Elo+
Party 1
Janus
Janus
smeagel88
Janus
Level 157
God Stats
19W - 20L
1,318 SR
Queue Stats
465W - 468L
1,501 Elo+
Solo
Team Averages
Level 79
1,504 SR
1,542 Elo+

VS

Team Averages
Level 82
1,737 SR
1,670 Elo+
Cthulhu
Cthulhu
ChiefHolmes3
Cthulhu
Level 17
God Stats
5W - 3L
1,784 SR
Queue Stats
15W - 11L
1,569 Elo+
Party 3
Neith
Neith
Dibbledorf
Neith
Level 27
God Stats
40W - 30L
1,709 SR
Queue Stats
394W - 222L
1,715 Elo+
Party 3
Gilgamesh
Gilgamesh
Killer71700
Gilgamesh
Level 149
God Stats
11W - 13L
1,450 SR
Queue Stats
639W - 397L
1,713 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SPLYOUNGBOY
Morgan Le Fay
Level 108
God Stats
10W - 5L
1,842 SR
Queue Stats
452W - 277L
1,724 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tonyonswitch
Tsukuyomi
Level 107
God Stats
3W - 2L
1,901 SR
Queue Stats
107W - 56L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clawraa
Izanami
20
4 / 3 / 5
13,458
641
12,262
13,253
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
Jazgames
Chernobog
19
6 / 3 / 12
12,555
598
9,603
13,835
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 6
10,929
520
4,724
18,453
27,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
ragingyouko
Gilgamesh
18
4 / 2 / 11
12,035
573
12,455
19,272
8,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
smeagel88
Janus
19
10 / 3 / 9
13,555
645
14,000
9,982
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChiefHolmes3
Cthulhu
12
0 / 6 / 6
8,405
400
4,506
17,801
15,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
15
2 / 4 / 1
9,673
461
8,323
9,623
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Killer71700
Gilgamesh
18
6 / 3 / 3
11,222
534
10,154
15,668
13,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
SPLYOUNGBOY
Morgan Le Fay
15
1 / 8 / 6
9,248
440
11,592
13,351
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
tonyonswitch
Tsukuyomi
15
4 / 7 / 3
9,917
472
11,410
15,292
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
28
Kills
13
13
Deaths
28
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChiefHolmes3
Cthulhu
0
6
6
0.5
W
Izanami
Clawraa
Izanami
4
3
5
2.17
L
Neith
2
4
1
0.63
W
Chernobog
Jazgames
Chernobog
6
3
12
4
L
Gilgamesh
Killer71700
Gilgamesh
6
3
3
2.5
L
Morgan Le Fay
SPLYOUNGBOY
Morgan Le Fay
1
8
6
0.5
W
4
2
6
3.5
W
Gilgamesh
ragingyouko
Gilgamesh
4
2
11
4.75
W
Janus
smeagel88
Janus
10
3
9
4.83
L
Tsukuyomi
tonyonswitch
Tsukuyomi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,044
Damage
45,985
74,795
Taken
71,735
52,688
Mitigated
39,454
18,203
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChiefHolmes3
Cthulhu
4,506
489
230
2,528
17,801
15,970
0
5,470
12,331
15,492
0
W
Izanami
Clawraa
Izanami
12,262
5,405
0
6,439
13,253
6,584
4,691
1,903
11,350
0
121,390
L
Neith
8,323
3,067
0
2,551
9,623
3,002
0
3,019
6,604
0
63,302
W
Chernobog
Jazgames
Chernobog
9,603
5,308
0
4,722
13,835
6,777
2,204
2,995
10,840
0
85,404
L
Gilgamesh
Killer71700
Gilgamesh
10,154
2,016
0
5,683
15,668
13,091
0
4,238
11,430
209
71,896
L
Morgan Le Fay
SPLYOUNGBOY
Morgan Le Fay
11,592
1,168
0
923
13,351
3,775
0
2,277
11,074
74,164
0
W
4,724
1,403
0
2,032
18,453
27,231
307
4,866
13,587
22,692
0
W
Gilgamesh
ragingyouko
Gilgamesh
12,455
3,570
0
1,856
19,272
8,269
318
3,960
15,312
0
90,270
W
Janus
smeagel88
Janus
14,000
1,005
0
3,154
9,982
3,827
1,659
2,571
7,173
92,809
0
L
Tsukuyomi
tonyonswitch
Tsukuyomi
11,410
3,508
0
3,965
15,292
3,616
0
3,720
11,572
0
60,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,532
Gold Earned
48,465
634
Minions Killed
515
0
Camps Cleared
0
2,182,062
Distance Traveled
2,052,038
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,405
400
42
2
0
389,328
0
W
Izanami
13,458
641
190
9
0
435,426
8
L
Neith
9,673
461
123
6
0
391,733
3
W
Chernobog
12,555
598
133
6
0
402,785
4
L
Gilgamesh
11,222
534
147
7
0
470,329
4
L
Morgan Le Fay
9,248
440
112
5
0
394,322
5
W
Ymir
10,929
520
29
1
0
415,233
5
W
Gilgamesh
12,035
573
115
5
0
476,374
5
W
Janus
13,555
645
167
8
0
452,244
2
L
Tsukuyomi
9,917
472
91
4
0
406,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role