Player Matchup

Neith
Neith
Deadliest
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
KyloReed
Hercules
Level 49
God Stats
10W - 10L
1,717 SR
Queue Stats
331W - 267L
1,593 Elo+
Solo
Ah Puch
Ah Puch
xRamosPapi
Ah Puch
Level 87
God Stats
0W - 3L
1,339 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 2
Ao Kuang
Ao Kuang
xRustyPapi
Ao Kuang
Level 94
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 2
Izanami
Izanami
xkuzmapapi
Izanami
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 2
Team Averages
Level 51
1,515 SR
1,436 Elo+

VS

Team Averages
Level 61
1,418 SR
1,369 Elo+
Izanami
Izanami
DhayesTheFresh
Izanami
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,264 Elo+
Solo
Nemesis
Nemesis
MadJad
Nemesis
Level 105
God Stats
3W - 0L
1,664 SR
Queue Stats
31W - 28L
1,542 Elo+
Party 1
Bellona
Bellona
SlickJoey272480
Bellona
Level 126
God Stats
28W - 33L
1,492 SR
Queue Stats
69W - 72L
1,575 Elo+
Solo
Scylla
Scylla
VVuma
Scylla
Level 8
God Stats
1W - 0L
1,174 SR
Queue Stats
12W - 8L
1,163 Elo+
Party 1
Atlas
Atlas
bearman72
Atlas
Level 15
God Stats
4W - 4L
1,259 SR
Queue Stats
5W - 7L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deadliest
Neith
13
0 / 6 / 5
7,839
603
3,807
8,033
2,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
KyloReed
Hercules
17
3 / 3 / 7
10,104
777
11,123
19,903
20,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
xRamosPapi
Ah Puch
16
4 / 4 / 6
9,274
713
13,700
7,294
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ao Kuang
xRustyPapi
Ao Kuang
15
6 / 2 / 4
9,269
713
4,995
12,082
4,710
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
xkuzmapapi
Izanami
13
0 / 7 / 3
8,030
618
1,537
9,439
2,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,803
677
6,468
9,563
4,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MadJad
Nemesis
17
8 / 2 / 4
10,489
807
9,798
10,740
6,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 1 / 7
10,028
771
14,765
11,472
10,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
VVuma
Scylla
14
2 / 3 / 2
8,305
639
5,160
4,978
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
bearman72
Atlas
17
3 / 2 / 9
10,301
792
5,675
13,664
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
13
Kills
21
22
Deaths
13
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Deadliest
Neith
0
6
5
0.42
W
2
5
4
0.8
L
Hercules
KyloReed
Hercules
3
3
7
2.17
W
Nemesis
MadJad
Nemesis
8
2
4
5
W
6
1
7
9.5
W
Scylla
VVuma
Scylla
2
3
2
1
W
Atlas
bearman72
Atlas
3
2
9
3.75
L
Ah Puch
xRamosPapi
Ah Puch
4
4
6
1.75
L
Ao Kuang
xRustyPapi
Ao Kuang
6
2
4
4
L
Izanami
xkuzmapapi
Izanami
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,162
Damage
41,866
56,751
Taken
50,417
33,941
Mitigated
36,494
12,039
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Deadliest
Neith
3,807
1,365
0
331
8,033
2,850
0
2,380
5,505
0
11,318
W
6,468
3,407
247
1,467
9,563
4,408
343
2,606
6,837
0
26,184
L
Hercules
KyloReed
Hercules
11,123
3,330
140
7,766
19,903
20,765
0
4,080
15,321
0
30,816
W
Nemesis
MadJad
Nemesis
9,798
4,365
0
2,132
10,740
6,628
179
3,914
6,504
0
38,761
W
14,765
4,355
0
2,372
11,472
10,916
1,109
4,289
6,928
0
36,384
W
Scylla
VVuma
Scylla
5,160
865
0
564
4,978
2,165
304
1,786
3,148
9,975
0
W
Atlas
bearman72
Atlas
5,675
1,984
0
3,258
13,664
12,377
733
6,100
7,434
36,546
0
L
Ah Puch
xRamosPapi
Ah Puch
13,700
289
269
447
7,294
2,749
174
1,428
5,799
37,060
0
L
Ao Kuang
xRustyPapi
Ao Kuang
4,995
1,089
0
2,387
12,082
4,710
0
1,485
10,439
18,551
0
L
Izanami
xkuzmapapi
Izanami
1,537
614
172
527
9,439
2,867
60
654
7,362
0
11,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,516
Gold Earned
47,926
164
Minions Killed
210
0
Camps Cleared
0
1,142,523
Distance Traveled
1,250,872
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,839
603
15
1
0
199,584
2
W
Izanami
8,803
677
48
4
0
233,409
0
L
Hercules
10,104
777
50
4
0
258,176
2
W
Nemesis
10,489
807
47
4
0
273,978
2
W
Bellona
10,028
771
37
3
0
272,803
2
W
Scylla
8,305
639
15
1
0
217,635
0
W
Atlas
10,301
792
63
5
0
253,047
0
L
Ah Puch
9,274
713
48
4
0
228,365
0
L
Ao Kuang
9,269
713
17
1
0
257,389
0
L
Izanami
8,030
618
34
3
0
199,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role