Player Matchup

Agni
Agni
Brenpopo
Agni
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 93L
1,102 Elo+
Party 2
Loki
Loki
Sebaslr7
Loki
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 96L
1,102 Elo+
Party 2
Chronos
Chronos
firefighterlt6
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,456 Elo+
Party 1
Bacchus
Bacchus
totallytrippy
Bacchus
Level 30
God Stats
0W - 2L
1,249 SR
Queue Stats
25W - 27L
1,493 Elo+
Party 1
Chiron
Chiron
xLlamax
Chiron
Level 89
God Stats
4W - 6L
1,387 SR
Queue Stats
306W - 317L
1,447 Elo+
Party 1
Team Averages
Level 66
1,427 SR
1,320 Elo+

VS

Team Averages
Level 46
1,418 SR
1,333 Elo+
Izanami
Izanami
BigHomieBlaaze
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,122 Elo+
Party 3
Atlas
Atlas
Ganymedien
Atlas
Level 25
God Stats
8W - 13L
1,418 SR
Queue Stats
265W - 292L
1,400 Elo+
Solo
Cernunnos
Cernunnos
Malwynn
Cernunnos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,397 Elo+
Solo
Xbalanque
Xbalanque
Potius
Xbalanque
Level 44
God Stats
3W - 2L
1,351 SR
Queue Stats
36W - 49L
1,327 Elo+
Party 3
Sol
Sol
creamcorn42
Sol
Level 98
God Stats
3W - 6L
1,322 SR
Queue Stats
230W - 227L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 7 / 11
9,154
763
12,259
12,227
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
14
4 / 8 / 8
8,553
713
7,533
12,702
5,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 7 / 9
8,688
724
7,245
12,081
4,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
16
4 / 8 / 9
9,377
781
5,941
14,185
16,439
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
xLlamax
Chiron
17
6 / 6 / 12
9,767
814
17,349
13,591
4,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 12
11,371
948
12,901
10,679
4,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
18
6 / 5 / 17
10,571
881
16,858
23,250
17,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Malwynn
Cernunnos
16
8 / 6 / 18
10,642
887
9,868
12,206
4,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
Potius
Xbalanque
14
2 / 7 / 14
9,213
768
4,845
10,254
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 2 / 17
12,192
1,016
14,867
10,435
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
114
22
Kills
36
36
Deaths
25
49
Assists
78
Player
Kills
Deaths
Assists
KDA
W
9
5
12
3
L
Agni
4
7
11
1.36
W
Atlas
6
5
17
2.9
W
Cernunnos
Malwynn
Cernunnos
8
6
18
2.83
W
Xbalanque
Potius
Xbalanque
2
7
14
1.29
L
Loki
4
8
8
1
W
11
2
17
9.75
L
4
7
9
1.21
L
Bacchus
4
8
9
1.06
L
Chiron
xLlamax
Chiron
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,327
Damage
59,339
64,786
Taken
66,824
35,178
Mitigated
33,910
12,913
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,901
6,840
643
3,206
10,679
4,065
1,041
4,319
6,211
0
21,853
L
Agni
12,259
983
571
1,728
12,227
4,207
0
7,197
4,648
24,942
0
W
Atlas
16,858
5,367
713
6,470
23,250
17,422
0
8,976
14,174
27,863
0
W
Cernunnos
Malwynn
Cernunnos
9,868
5,787
541
2,789
12,206
4,054
1,056
4,896
7,181
0
19,901
W
Xbalanque
Potius
Xbalanque
4,845
1,735
239
952
10,254
3,889
1,451
3,216
6,904
0
8,955
L
Loki
7,533
1,867
456
2,163
12,702
5,626
0
5,328
7,196
0
11,167
W
14,867
5,654
1,063
4,766
10,435
4,480
1,753
4,038
6,320
42,139
0
L
7,245
2,630
1,604
1,357
12,081
4,241
0
5,517
6,318
12,898
0
L
Bacchus
5,941
791
131
21
14,185
16,439
0
6,596
7,418
12,858
0
L
Chiron
xLlamax
Chiron
17,349
6,764
1,317
3,565
13,591
4,665
0
5,726
7,481
0
34,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
53,989
105
Minions Killed
116
0
Camps Cleared
0
974,351
Distance Traveled
970,513
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,371
948
20
2
0
190,939
2
L
Agni
9,154
763
27
2
0
199,016
0
W
Atlas
10,571
881
11
1
0
178,307
0
W
Cernunnos
10,642
887
20
2
0
180,452
0
W
Xbalanque
9,213
768
13
1
0
199,134
0
L
Loki
8,553
713
11
1
0
183,857
1
W
Sol
12,192
1,016
52
4
0
221,681
1
L
Chronos
8,688
724
21
2
0
199,763
0
L
Bacchus
9,377
781
14
1
0
193,417
0
L
Chiron
9,767
814
32
3
0
198,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role