Player Matchup

Erlang Shen
Erlang Shen
Platinum III
 
Erlang Shen
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond IV
Ntse
Sol
Diamond IV
Level 145
God Stats
1W - 4L
1,202 SR
Queue Stats
477W - 480L
2,120 MMR
Solo
Anhur
Anhur
Platinum II
PaCarrearAlQuete
Anhur
Platinum II
Level 87
God Stats
2W - 1L
1,528 SR
Queue Stats
115W - 89L
1,834 MMR
Solo
Susano
Susano
Masters
TTVNoGankOmar
Susano
Masters
Level 129
God Stats
18W - 19L
1,512 SR
Queue Stats
697W - 671L
2,389 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
TheMolunga
Kumbhakarna
Platinum III
Level 160
God Stats
7W - 1L
1,470 SR
Queue Stats
109W - 105L
1,835 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,442 SR
1,936 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,690 SR
2,067 MMR
He Bo
He Bo
Diamond II
Chirillooo
He Bo
Diamond II
Level 129
God Stats
13W - 14L
1,726 SR
Queue Stats
487W - 482L
2,387 MMR
Solo
Cabrakan
Cabrakan
Platinum III
HunterBigMalls
Cabrakan
Platinum III
Level 107
God Stats
22W - 23L
1,543 SR
Queue Stats
497W - 485L
1,807 MMR
Party 1
Cerberus
Cerberus
Platinum V
LotusPixie
Cerberus
Platinum V
Level 154
God Stats
7W - 4L
1,665 SR
Queue Stats
138W - 115L
1,765 MMR
Solo
Bakasura
Bakasura
Platinum I
NotWamBam
Bakasura
Platinum I
Level 100
God Stats
5W - 1L
1,917 SR
Queue Stats
78W - 58L
2,066 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
TonyDownfall
Hou Yi
Diamond I
Level 159
God Stats
47W - 46L
1,601 SR
Queue Stats
369W - 355L
2,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
7 / 0 / 3
10,935
683
8,193
13,427
11,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Ntse
Sol
16
5 / 2 / 8
10,320
645
11,122
10,360
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 5 / 5
9,111
569
11,056
13,696
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 1 / 8
10,770
673
12,049
10,410
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
TheMolunga
Kumbhakarna
13
1 / 0 / 11
8,528
533
4,438
11,769
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
BellonaAgniThothFenrir

VS

Bans
ShivaCliodhnaMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
3 / 8 / 0
9,160
573
8,786
11,401
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
15
0 / 4 / 0
8,394
525
2,565
9,007
11,683
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
LotusPixie
Cerberus
11
1 / 4 / 3
7,298
456
4,636
14,314
9,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
NotWamBam
Bakasura
14
1 / 4 / 0
7,942
496
8,151
15,632
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
14
3 / 4 / 1
7,992
500
11,059
12,640
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
24
Kills
8
8
Deaths
24
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
0
3
8.5
L
He Bo
3
8
0
0.38
L
Cabrakan
0
4
0
0
L
Cerberus
LotusPixie
Cerberus
1
4
3
0.63
L
Bakasura
NotWamBam
Bakasura
1
4
0
0.25
W
Sol
Ntse
Sol
5
2
8
4.5
W
2
5
5
0.9
W
9
1
8
13
W
Kumbhakarna
TheMolunga
Kumbhakarna
1
0
11
6.5
L
Hou Yi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,858
Damage
35,197
59,662
Taken
62,994
29,730
Mitigated
32,175
22,489
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,193
4,213
0
8,058
13,427
11,089
1,355
2,410
10,607
0
71,260
L
He Bo
8,786
236
0
840
11,401
3,294
0
4,485
6,916
55,251
0
L
Cabrakan
2,565
339
0
2,155
9,007
11,683
0
0
9,007
54,406
0
L
Cerberus
LotusPixie
Cerberus
4,636
284
1,537
1,989
14,314
9,244
0
3,942
10,372
21,360
0
L
Bakasura
NotWamBam
Bakasura
8,151
5,485
0
4,232
15,632
5,651
0
5,531
10,101
0
56,304
W
Sol
Ntse
Sol
11,122
4,206
0
4,194
10,360
3,784
2,453
4,911
5,169
64,389
6,612
W
11,056
5,217
0
4,407
13,696
2,971
792
1,988
11,598
0
59,483
W
12,049
3,823
0
3,554
10,410
3,718
1,082
3,145
6,950
0
79,153
W
Kumbhakarna
TheMolunga
Kumbhakarna
4,438
667
0
2,276
11,769
8,168
200
3,533
6,967
14,059
0
L
Hou Yi
11,059
5,936
0
3,328
12,640
2,303
39
722
11,918
0
60,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,664
Gold Earned
40,786
522
Minions Killed
474
0
Camps Cleared
0
1,673,290
Distance Traveled
1,517,007
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,935
683
132
8
0
337,553
3
L
He Bo
9,160
573
103
6
0
274,700
5
L
Cabrakan
8,394
525
118
7
0
288,516
4
L
Cerberus
7,298
456
43
3
0
310,753
5
L
Bakasura
7,942
496
120
8
0
367,899
4
W
Sol
10,320
645
143
9
0
314,254
1
W
Anhur
9,111
569
97
6
0
275,894
7
W
Susano
10,770
673
133
8
0
396,929
3
W
Kumbhakarna
8,528
533
17
1
0
348,660
8
L
Hou Yi
7,992
500
90
6
0
275,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role