Player Matchup

Zhong Kui
Zhong Kui
Dgpinheiro7
Zhong Kui
Level 29
God Stats
3W - 5L
1,341 SR
Queue Stats
250W - 227L
1,466 Elo+
Solo
Hachiman
Hachiman
HemlocK420666
Hachiman
Level 159
God Stats
4W - 5L
1,615 SR
Queue Stats
357W - 400L
1,403 Elo+
Party 2
Ares
Ares
Heretic123666
Ares
Level 160
God Stats
9W - 9L
1,683 SR
Queue Stats
355W - 396L
1,404 Elo+
Party 2
Tyr
Tyr
ISAIAH---69
Tyr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,354 Elo+
Solo
Medusa
Medusa
JackDaddyDIAMOND
Medusa
Level 143
God Stats
5W - 7L
1,410 SR
Queue Stats
403W - 431L
1,358 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,397 Elo+

VS

Team Averages
Level 71
1,566 SR
1,427 Elo+
Izanami
Izanami
BrianMcD345
Izanami
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
CurvePoint
Cthulhu
Level 53
God Stats
2W - 3L
1,224 SR
Queue Stats
105W - 101L
1,359 Elo+
Solo
Vamana
Vamana
SkullRipper38
Vamana
Level 149
God Stats
5W - 0L
1,722 SR
Queue Stats
80W - 81L
1,452 Elo+
Party 1
Freya
Freya
TacticalCarp
Freya
Level 37
God Stats
4W - 0L
1,884 SR
Queue Stats
86W - 93L
1,405 Elo+
Party 1
Rama
Rama
xPablo07x
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 130L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dgpinheiro7
Zhong Kui
17
8 / 6 / 7
9,774
889
14,144
14,905
11,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
HemlocK420666
Hachiman
17
5 / 4 / 6
9,658
878
17,657
11,656
6,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 3 / 10
9,083
826
5,545
14,343
18,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,818
620
855
8,612
11,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 4 / 6
7,722
702
11,823
10,191
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrianMcD345
Izanami
17
4 / 3 / 12
9,501
864
9,802
10,968
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
CurvePoint
Cthulhu
17
0 / 2 / 19
9,412
856
7,171
12,910
10,172
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
12 / 3 / 6
11,154
1,014
15,820
18,538
29,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 6 / 14
9,461
860
9,383
11,955
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
14
4 / 3 / 9
9,007
819
5,090
7,410
2,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
17
Kills
22
22
Deaths
17
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
BrianMcD345
Izanami
4
3
12
3.33
W
Cthulhu
CurvePoint
Cthulhu
0
2
19
4.75
L
Zhong Kui
Dgpinheiro7
Zhong Kui
8
6
7
1.92
L
Hachiman
HemlocK420666
Hachiman
5
4
6
2
L
3
3
10
2.67
L
0
5
1
0.1
L
1
4
6
1
W
12
3
6
5
W
2
6
14
1.5
W
Rama
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,024
Damage
47,266
59,707
Taken
61,781
54,209
Mitigated
51,419
10,955
Healing
28,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BrianMcD345
Izanami
9,802
5,596
2,048
4,121
10,968
4,141
1,495
3,178
7,790
0
25,985
W
Cthulhu
CurvePoint
Cthulhu
7,171
373
2,777
2,710
12,910
10,172
125
3,096
9,786
17,537
0
L
Zhong Kui
Dgpinheiro7
Zhong Kui
14,144
112
936
2,874
14,905
11,878
472
4,554
10,123
21,965
0
L
Hachiman
HemlocK420666
Hachiman
17,657
7,819
732
1,250
11,656
6,957
304
2,616
8,910
0
35,236
L
5,545
134
1,017
1,379
14,343
18,083
199
4,372
9,723
12,695
0
L
855
337
444
667
8,612
11,624
95
2,187
6,321
0
2,016
L
11,823
4,066
808
848
10,191
5,667
1,714
2,120
8,013
0
21,084
W
15,820
10,825
1,832
6,594
18,538
29,888
371
5,054
13,327
102
27,911
W
9,383
2,681
803
3,374
11,955
4,449
843
5,295
6,660
15,660
0
W
Rama
5,090
2,699
1,754
2,091
7,410
2,769
2,138
3,066
4,311
0
16,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
48,535
99
Minions Killed
131
0
Camps Cleared
0
899,508
Distance Traveled
1,053,806
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,501
864
32
3
0
214,209
0
W
Cthulhu
9,412
856
31
3
0
236,936
12
L
Zhong Kui
9,774
889
24
2
0
170,574
0
L
Hachiman
9,658
878
47
4
0
176,840
2
L
Ares
9,083
826
9
1
0
239,582
4
L
Tyr
6,818
620
2
0
0
147,313
0
L
Medusa
7,722
702
17
2
0
165,199
1
W
Vamana
11,154
1,014
24
2
0
212,556
0
W
Freya
9,461
860
14
1
0
193,570
0
W
Rama
9,007
819
30
3
0
196,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role