Player Matchup

Chang'e
Chang'e
ItsPolarHD
Chang'e
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,502 Elo+
Party 1
Izanami
Izanami
StirringFlipper
Izanami
Level 14
God Stats
3W - 5L
1,536 SR
Queue Stats
34W - 46L
1,509 Elo+
Party 1
Merlin
Merlin
WhyAreWeHere777
Merlin
Level 16
God Stats
11W - 9L
1,468 SR
Queue Stats
310W - 265L
1,459 Elo+
Party 2
Shiva
Shiva
ragingyouko
Shiva
Level 69
God Stats
2W - 1L
1,650 SR
Queue Stats
214W - 183L
1,685 Elo+
Party 2
Ares
Ares
xYunqTryhard
Ares
Level 109
God Stats
12W - 4L
1,986 SR
Queue Stats
493W - 461L
1,484 Elo+
Party 1
Team Averages
Level 53
1,628 SR
1,528 Elo+

VS

Team Averages
Level 77
1,593 SR
1,555 Elo+
Izanami
Izanami
Clawraa
Izanami
Level 127
God Stats
43W - 11L
1,742 SR
Queue Stats
127W - 69L
1,653 Elo+
Party 3
Chernobog
Chernobog
Jazgames
Chernobog
Level 25
God Stats
5W - 3L
1,560 SR
Queue Stats
125W - 92L
1,546 Elo+
Party 3
Bacchus
Bacchus
KINGILY
Bacchus
Level 29
God Stats
3W - 2L
1,661 SR
Queue Stats
69W - 62L
1,523 Elo+
Party 4
Sun Wukong
Sun Wukong
Martnez
Sun Wukong
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
341W - 371L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lKingClutchI
Morgan Le Fay
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,587 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsPolarHD
Chang'e
16
1 / 11 / 0
9,268
488
9,583
19,109
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 8 / 2
8,107
427
7,073
11,814
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 1
9,673
509
6,964
7,171
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 6 / 1
7,925
417
8,470
14,864
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 4 / 3
7,705
406
5,313
18,278
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clawraa
Izanami
20
13 / 1 / 2
14,535
765
17,123
15,382
6,155
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Jazgames
Chernobog
19
10 / 0 / 6
11,968
630
17,835
12,841
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
KINGILY
Bacchus
13
0 / 4 / 7
8,837
465
4,911
14,308
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Martnez
Sun Wukong
18
5 / 0 / 7
10,883
573
8,823
13,712
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
lKingClutchI
Morgan Le Fay
17
3 / 1 / 5
11,062
582
7,022
9,365
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
31
31
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Clawraa
Izanami
13
1
2
14
L
Chang'e
ItsPolarHD
Chang'e
1
11
0
0.09
W
Chernobog
Jazgames
Chernobog
10
0
6
13
W
Bacchus
KINGILY
Bacchus
0
4
7
0.88
W
Sun Wukong
Martnez
Sun Wukong
5
0
7
8.5
L
1
8
2
0.25
L
1
2
1
0.75
W
Morgan Le Fay
lKingClutchI
Morgan Le Fay
3
1
5
5.5
L
2
6
1
0.42
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,403
Damage
55,714
71,236
Taken
65,608
28,124
Mitigated
29,589
14,809
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Clawraa
Izanami
17,123
9,146
0
8,755
15,382
6,155
3,920
7,929
7,453
0
135,364
L
Chang'e
ItsPolarHD
Chang'e
9,583
550
0
4,794
19,109
3,070
0
418
18,691
64,011
0
W
Chernobog
Jazgames
Chernobog
17,835
11,195
0
7,441
12,841
4,871
1,491
2,318
10,523
0
102,794
W
Bacchus
KINGILY
Bacchus
4,911
669
112
2,713
14,308
10,100
234
4,708
9,600
19,925
11,409
W
Sun Wukong
Martnez
Sun Wukong
8,823
3,382
0
4,964
13,712
5,295
0
4,068
9,644
0
82,537
L
7,073
4,903
0
1,947
11,814
1,856
1,005
1,992
9,822
0
51,111
L
6,964
47
106
1,232
7,171
1,799
0
1,493
5,678
80,007
0
W
Morgan Le Fay
lKingClutchI
Morgan Le Fay
7,022
729
87
1,679
9,365
3,168
0
2,837
6,528
70,833
0
L
8,470
1,245
585
4,146
14,864
5,094
0
3,815
11,049
0
56,430
L
5,313
960
0
1,999
18,278
16,305
341
3,922
14,356
25,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,678
Gold Earned
57,285
498
Minions Killed
718
0
Camps Cleared
0
1,704,431
Distance Traveled
1,938,302
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,535
765
240
13
0
367,850
9
L
Chang'e
9,268
488
131
7
0
296,955
6
W
Chernobog
11,968
630
155
8
0
352,493
5
W
Bacchus
8,837
465
41
2
0
376,509
3
W
Sun Wukong
10,883
573
123
6
0
438,927
0
L
Izanami
8,107
427
96
5
0
313,473
0
L
Merlin
9,673
509
156
8
0
371,371
7
W
Morgan Le Fay
11,062
582
159
8
0
402,523
7
L
Shiva
7,925
417
83
4
0
397,374
5
L
Ares
7,705
406
32
2
0
325,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role