Player Matchup

Tsukuyomi
Tsukuyomi
Ordeals
Tsukuyomi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,661 Elo+
Party 2
Arachne
Arachne
StickyHerbs
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
StormzGamez
Cthulhu
Level 11
God Stats
1W - 2L
1,494 SR
Queue Stats
7W - 5L
1,661 Elo+
Party 2
Team Averages
Level 61
1,498 SR
1,607 Elo+

VS

Team Averages
Level 38
1,504 SR
1,653 Elo+
Cthulhu
Cthulhu
CyberHawks
Cthulhu
Level 47
God Stats
2W - 1L
1,219 SR
Queue Stats
15W - 15L
1,641 Elo+
Party 1
Ra
Ra
HouYeet303
Ra
Level 47
God Stats
3W - 0L
1,715 SR
Queue Stats
88W - 59L
1,689 Elo+
Party 1
Loki
Loki
Vreyont
Loki
Level 20
God Stats
1W - 1L
1,579 SR
Queue Stats
70W - 38L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ordeals
Tsukuyomi
14
8 / 7 / 6
10,962
783
15,447
13,742
12,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
StickyHerbs
Arachne
13
4 / 13 / 5
10,003
715
6,225
16,757
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
StormzGamez
Cthulhu
15
3 / 6 / 11
10,066
719
12,470
16,852
19,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CyberHawks
Cthulhu
15
8 / 4 / 14
11,342
810
8,871
16,457
23,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
9 / 6 / 13
12,196
871
15,941
12,446
8,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Vreyont
Loki
16
8 / 5 / 12
11,301
807
13,674
11,963
10,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
15
Kills
25
26
Deaths
15
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CyberHawks
Cthulhu
8
4
14
3.75
W
9
6
13
2.58
L
Tsukuyomi
Ordeals
Tsukuyomi
8
7
6
1.57
L
Arachne
StickyHerbs
Arachne
4
13
5
0.5
L
Cthulhu
StormzGamez
Cthulhu
3
6
11
1.42
W
Loki
Vreyont
Loki
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,142
Damage
38,486
47,351
Taken
40,866
38,669
Mitigated
42,534
6,053
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CyberHawks
Cthulhu
8,871
1,287
0
346
16,457
23,626
250
4,860
11,201
19,792
0
W
15,941
2,242
3,133
4,816
12,446
8,050
1,272
3,472
8,782
54,945
0
L
Tsukuyomi
Ordeals
Tsukuyomi
15,447
3,971
0
650
13,742
12,121
0
5,866
7,876
74
29,808
L
Arachne
StickyHerbs
Arachne
6,225
3,542
0
2,552
16,757
6,881
475
10,112
6,645
0
16,559
L
Cthulhu
StormzGamez
Cthulhu
12,470
826
544
2,307
16,852
19,667
0
9,119
7,733
23,140
0
W
Loki
Vreyont
Loki
13,674
2,993
0
600
11,963
10,858
61
3,630
8,042
0
38,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
34,839
79
Minions Killed
178
3
Camps Cleared
7
670,442
Distance Traveled
738,912
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,342
810
25
2
1
258,667
0
W
Ra
12,196
871
103
7
3
234,783
3
L
Tsukuyomi
10,962
783
30
2
2
219,902
2
L
Arachne
10,003
715
29
2
0
195,842
3
L
Cthulhu
10,066
719
20
1
1
254,698
4
W
Loki
11,301
807
50
4
3
245,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role