Player Matchup

Chiron
Chiron
Cruel Clark
Chiron
Level 153
God Stats
20W - 17L
1,729 SR
Queue Stats
221W - 196L
1,648 Elo+
Party 2
Janus
Janus
KatalystKarno
Janus
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 100L
1,530 Elo+
Party 2
Thor
Thor
KillourEgo
Thor
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
312W - 242L
1,597 Elo+
Party 2
Bastet
Bastet
LuvShotz
Bastet
Level 28
God Stats
9W - 5L
1,925 SR
Queue Stats
197W - 119L
1,858 Elo+
Party 2
Fafnir
Fafnir
MRxSKITTLEZ7128
Fafnir
Level 63
God Stats
1W - 1L
1,185 SR
Queue Stats
248W - 255L
1,519 Elo+
Party 2
Team Averages
Level 106
1,568 SR
1,630 Elo+

VS

Team Averages
Level 96
1,561 SR
1,507 Elo+
Chernobog
Chernobog
BUBBY619
Chernobog
Level 149
God Stats
6W - 15L
1,481 SR
Queue Stats
470W - 537L
1,436 Elo+
Solo
Da Ji
Da Ji
VIGL-ACE
Da Ji
Level 108
God Stats
2W - 6L
1,762 SR
Queue Stats
468W - 499L
1,561 Elo+
Party 1
Terra
Terra
ZombieKillerzVX
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,534 Elo+
Party 1
Janus
Janus
arcanis1108
Janus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 136L
1,531 Elo+
Party 1
Shiva
Shiva
yngWrld999
Shiva
Level 91
God Stats
44W - 38L
1,561 SR
Queue Stats
277W - 304L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 0 / 6
7,070
544
12,470
6,564
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
2 / 0 / 6
7,857
604
5,368
4,665
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 1 / 3
8,459
651
6,012
6,809
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
LuvShotz
Bastet
12
4 / 2 / 2
7,436
572
11,213
8,733
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 7
6,659
512
1,790
6,453
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BUBBY619
Chernobog
10
1 / 3 / 0
5,840
449
3,299
6,703
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
VIGL-ACE
Da Ji
11
2 / 4 / 1
7,060
543
3,747
9,495
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 1
5,776
444
2,022
10,816
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 1
7,275
560
2,899
7,461
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
13
1 / 5 / 1
7,615
586
5,679
14,787
7,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
19
Kills
4
4
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BUBBY619
Chernobog
1
3
0
0.33
W
Chiron
2
0
6
5
W
2
0
6
5
W
10
1
3
11.5
W
Bastet
LuvShotz
Bastet
4
2
2
2.5
W
1
1
7
4.5
L
Da Ji
VIGL-ACE
Da Ji
2
4
1
0.63
L
0
3
1
0.17
L
0
4
1
0.13
L
Shiva
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,853
Damage
17,646
33,224
Taken
49,262
15,261
Mitigated
22,587
10,629
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BUBBY619
Chernobog
3,299
791
0
1,434
6,703
1,814
0
572
6,131
0
32,722
W
Chiron
12,470
4,513
373
2,868
6,564
1,966
683
1,262
5,302
0
50,966
W
5,368
250
0
2,777
4,665
1,424
858
1,765
2,900
59,400
0
W
6,012
1,731
0
350
6,809
2,502
0
499
6,310
0
49,504
W
Bastet
LuvShotz
Bastet
11,213
2,073
0
2,407
8,733
3,553
69
0
8,733
0
39,248
W
1,790
622
0
1,854
6,453
5,816
270
1,395
5,058
8,805
0
L
Da Ji
VIGL-ACE
Da Ji
3,747
559
0
754
9,495
3,206
0
1,434
8,061
0
33,898
L
2,022
487
256
2,401
10,816
7,389
0
2,176
8,640
9,871
0
L
2,899
104
0
860
7,461
2,279
0
2,976
4,485
50,529
0
L
Shiva
5,679
1,786
0
4,970
14,787
7,899
214
0
14,787
0
46,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
33,566
381
Minions Killed
363
0
Camps Cleared
0
1,231,151
Distance Traveled
1,246,881
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,840
449
65
5
0
251,626
5
W
Chiron
7,070
544
82
6
0
237,917
2
W
Janus
7,857
604
121
9
0
270,610
0
W
Thor
8,459
651
94
7
0
238,838
5
W
Bastet
7,436
572
70
5
0
268,401
0
W
Fafnir
6,659
512
14
1
0
215,385
2
L
Da Ji
7,060
543
71
5
0
282,279
2
L
Terra
5,776
444
18
1
0
226,358
0
L
Janus
7,275
560
102
8
0
245,239
3
L
Shiva
7,615
586
107
8
0
241,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role