Player Matchup

Atlas
Atlas
 
Atlas
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
FEARDLONEWOLF
Nox
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,473 Elo+
Solo
Ra
Ra
Kakuhrawt
Ra
Level 143
God Stats
1W - 0L
1,770 SR
Queue Stats
26W - 29L
1,464 Elo+
Party 2
Odin
Odin
Sonic_Inverse
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,413 Elo+
Party 2
Heimdallr
Heimdallr
TMS_Perry
Heimdallr
Level 16
God Stats
5W - 6L
1,178 SR
Queue Stats
11W - 27L
1,220 Elo+
Party 2
Team Averages
Level 85
1,489 SR
1,414 Elo+

VS

Team Averages
Level 11
1,599 SR
1,449 Elo+
Scylla
Scylla
Den-_Den6
Scylla
Level 7
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 1L
1,686 Elo+
Party 1
Susano
Susano
Kp_Donedieded_Xx
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
Lemonthigh
Chaac
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 15L
1,311 Elo+
Solo
Thoth
Thoth
MJ_BoomTime
Thoth
Level 28
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 8L
1,248 Elo+
Party 1
Nemesis
Nemesis
Xanz4K-
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
7 / 5 / 8
8,240
824
9,143
10,856
11,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 1 / 14
9,041
904
4,351
6,092
2,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 13
8,539
854
9,222
7,292
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 3 / 14
8,922
892
15,262
12,820
8,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
TMS_Perry
Heimdallr
13
3 / 5 / 13
7,973
797
6,304
9,251
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Den-_Den6
Scylla
13
3 / 6 / 2
7,433
743
1,864
6,246
4,501
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
2 / 9 / 3
7,025
703
2,962
10,734
5,335
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
15
7 / 5 / 7
9,072
907
14,938
15,276
15,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 9
7,674
767
7,184
8,177
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Xanz4K-
Nemesis
14
3 / 7 / 7
8,095
810
3,588
9,863
3,017
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
31
Kills
16
17
Deaths
31
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
5
8
2.2
L
Scylla
Den-_Den6
Scylla
3
6
2
0.67
W
7
1
14
14
W
6
3
13
4.17
L
2
9
3
0.39
L
Chaac
7
5
7
2.1
L
1
4
9
1.38
W
8
3
14
5
W
Heimdallr
TMS_Perry
Heimdallr
3
5
13
1.9
L
Nemesis
Xanz4K-
Nemesis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,282
Damage
30,536
46,311
Taken
50,296
29,132
Mitigated
31,176
6,762
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,143
2,101
321
270
10,856
11,049
359
1,864
8,806
17,130
0
L
Scylla
Den-_Den6
Scylla
1,864
829
0
0
6,246
4,501
0
4,096
2,057
4,525
0
W
4,351
127
0
1,040
6,092
2,933
2,354
1,099
4,889
21,763
0
W
9,222
1,217
1,282
1,339
7,292
3,035
1,322
1,762
5,489
24,114
0
L
2,962
807
0
139
10,734
5,335
0
3,852
6,810
0
8,106
L
Chaac
14,938
1,094
0
4,629
15,276
15,877
0
5,563
9,515
0
31,691
L
7,184
1,078
127
1,430
8,177
2,446
0
4,103
4,002
23,119
0
W
15,262
4,619
450
1,340
12,820
8,120
74
1,827
10,729
0
28,447
W
Heimdallr
TMS_Perry
Heimdallr
6,304
2,888
0
720
9,251
3,995
657
2,545
6,600
0
11,601
L
Nemesis
Xanz4K-
Nemesis
3,588
2,106
0
740
9,863
3,017
0
4,469
5,196
49
4,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
39,299
154
Minions Killed
94
0
Camps Cleared
0
980,436
Distance Traveled
986,769
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,240
824
11
1
0
190,211
1
L
Scylla
7,433
743
8
1
0
162,235
1
W
Nox
9,041
904
48
5
0
185,419
0
W
Ra
8,539
854
45
5
0
198,245
0
L
Susano
7,025
703
6
1
0
219,111
2
L
Chaac
9,072
907
36
4
0
223,242
1
L
Thoth
7,674
767
42
4
0
193,770
0
W
Odin
8,922
892
36
4
0
216,842
3
W
Heimdallr
7,973
797
14
1
0
189,719
0
L
Nemesis
8,095
810
2
0
0
188,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role