Player Matchup

Da Ji
Da Ji
DThrizzle559
Da Ji
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 162L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
Deadshot x559
Kumbhakarna
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 97L
1,477 Elo+
Party 3
Kuzenbo
Kuzenbo
Megaboss25
Kuzenbo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,539 Elo+
Party 3
Ares
Ares
SocramBoo
Ares
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 108L
1,520 Elo+
Party 3
Yemoja
Yemoja
michaeljive
Yemoja
Level 110
God Stats
5W - 2L
1,794 SR
Queue Stats
134W - 103L
1,579 Elo+
Party 3
Team Averages
Level 116
1,559 SR
1,527 Elo+

VS

Team Averages
Level 98
1,562 SR
1,540 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CanIPlayCoach
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,423 Elo+
Party 1
Tyr
Tyr
Dethklok Zero
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,735 Elo+
Party 2
Hun Batz
Hun Batz
Jbreezyyy
Hun Batz
Level 123
God Stats
2W - 0L
1,808 SR
Queue Stats
63W - 68L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
Tiny4072
Aphrodite
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 129L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 3
13,643
682
24,846
23,831
14,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Deadshot x559
Kumbhakarna
20
1 / 5 / 20
12,367
618
11,638
27,288
41,890
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Megaboss25
Kuzenbo
18
4 / 7 / 13
12,153
608
20,240
29,922
40,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
20
4 / 6 / 18
13,317
666
19,205
30,865
49,666
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
20
4 / 3 / 13
13,354
668
8,848
24,400
30,328
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
4 / 6 / 23
13,718
686
27,608
24,104
25,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
20
6 / 4 / 19
13,771
689
15,628
23,423
27,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 5 / 14
14,508
725
20,032
25,415
33,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Jbreezyyy
Hun Batz
20
9 / 7 / 12
13,676
684
30,885
21,082
11,888
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Tiny4072
Aphrodite
20
6 / 4 / 13
13,221
661
17,342
19,585
9,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
111
25
Kills
30
30
Deaths
26
67
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
6
23
2.58
W
Bacchus
6
4
19
3.88
L
12
9
3
1.5
L
Kumbhakarna
Deadshot x559
Kumbhakarna
1
5
20
2.2
W
5
5
14
2.4
W
Hun Batz
Jbreezyyy
Hun Batz
9
7
12
2.14
L
Kuzenbo
Megaboss25
Kuzenbo
4
7
13
1.5
L
Ares
4
6
18
2.17
W
Aphrodite
Tiny4072
Aphrodite
6
4
13
3.13
L
Yemoja
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,777
Damage
111,495
136,306
Taken
113,609
177,164
Mitigated
108,161
51,894
Healing
49,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
27,608
1,603
1,824
2,769
24,104
25,886
449
9,903
14,201
49,897
0
W
Bacchus
15,628
1,832
559
2,788
23,423
27,963
577
16,969
6,454
31,152
0
L
24,846
4,339
1,477
1,652
23,831
14,777
628
9,241
13,901
0
35,152
L
Kumbhakarna
Deadshot x559
Kumbhakarna
11,638
1,115
1,506
1,683
27,288
41,890
535
10,911
15,296
34,621
0
W
20,032
1,783
2,748
10,371
25,415
33,094
695
11,344
14,071
0
51,201
W
Hun Batz
Jbreezyyy
Hun Batz
30,885
8,403
2,271
1,777
21,082
11,888
1,707
13,034
8,048
116
50,417
L
Kuzenbo
Megaboss25
Kuzenbo
20,240
5,710
2,259
2,753
29,922
40,503
469
12,479
16,534
37,921
0
L
Ares
19,205
2,257
2,017
2,359
30,865
49,666
798
13,115
16,610
33,801
0
W
Aphrodite
Tiny4072
Aphrodite
17,342
3,837
14,799
9,593
19,585
9,330
1,142
8,681
10,904
33,280
0
L
Yemoja
8,848
4,005
27,458
8,730
24,400
30,328
972
11,714
11,640
22,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,834
Gold Earned
68,894
165
Minions Killed
209
0
Camps Cleared
0
1,613,004
Distance Traveled
1,765,593
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,718
686
37
2
0
372,051
1
W
Bacchus
13,771
689
25
1
0
352,585
0
L
Da Ji
13,643
682
25
1
0
286,267
2
L
Kumbhakarna
12,367
618
46
2
0
353,865
1
W
Tyr
14,508
725
63
3
0
352,114
1
W
Hun Batz
13,676
684
46
2
0
361,716
4
L
Kuzenbo
12,153
608
38
2
0
331,975
0
L
Ares
13,317
666
31
2
0
322,710
0
W
Aphrodite
13,221
661
38
2
0
327,127
0
L
Yemoja
13,354
668
25
1
0
318,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role