Player Matchup

Athena
Athena
Beto3338102
Athena
Level 17
God Stats
75W - 67L
1,594 SR
Queue Stats
118W - 141L
1,531 Elo+
Party 1
Vulcan
Vulcan
CenteIIa
Vulcan
Level 122
God Stats
5W - 4L
1,572 SR
Queue Stats
144W - 155L
1,408 Elo+
Party 1
Bellona
Bellona
ThomasAnthonyII
Bellona
Level 39
God Stats
6W - 1L
1,912 SR
Queue Stats
99W - 52L
1,758 Elo+
Party 2
He Bo
He Bo
crispygroundhog
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 68L
1,686 Elo+
Party 2
Charybdis
Charybdis
obidoxNuncaMuere
Charybdis
Level 102
God Stats
1W - 0L
1,459 SR
Queue Stats
39W - 34L
1,499 Elo+
Party 1
Team Averages
Level 61
1,607 SR
1,577 Elo+

VS

Team Averages
Level 76
1,625 SR
1,585 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CreamedCorn123
Hercules
Level 108
God Stats
7W - 15L
1,468 SR
Queue Stats
132W - 126L
1,597 Elo+
Party 3
Olorun
Olorun
DrizzleJeff
Olorun
Level 109
God Stats
3W - 4L
1,545 SR
Queue Stats
179W - 145L
1,563 Elo+
Party 3
Fenrir
Fenrir
NYBuckii
Fenrir
Level 114
God Stats
1W - 1L
1,799 SR
Queue Stats
61W - 47L
1,603 Elo+
Party 3
Chaac
Chaac
YoMamaDead69
Chaac
Level 7
God Stats
9W - 4L
1,811 SR
Queue Stats
9W - 6L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 2 / 19
9,998
500
6,492
22,834
26,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
CenteIIa
Vulcan
15
2 / 6 / 8
9,341
467
13,398
13,518
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 2 / 14
11,666
583
22,388
18,370
21,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 0 / 12
10,844
542
11,801
11,939
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
17
4 / 2 / 8
10,005
500
8,319
13,331
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 5 / 3
10,351
518
11,587
18,183
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
12
1 / 3 / 4
8,620
431
9,289
17,249
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
14
2 / 6 / 0
8,931
447
15,393
17,711
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
NYBuckii
Fenrir
18
6 / 5 / 2
10,711
536
9,545
15,954
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 0
8,575
429
4,570
17,017
11,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
25
Kills
12
12
Deaths
25
61
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
5
3
0.9
W
Athena
3
2
19
6.25
W
Vulcan
CenteIIa
Vulcan
2
6
8
1
L
Hercules
1
3
4
1
L
Olorun
2
6
0
0.33
L
Fenrir
NYBuckii
Fenrir
6
5
2
1.4
W
11
2
14
9
L
0
6
0
0
W
5
0
12
11
W
Charybdis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,398
Damage
50,384
79,992
Taken
86,114
63,767
Mitigated
49,399
24,347
Healing
27,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,587
773
2,803
9,193
18,183
7,074
0
9,530
8,653
70,573
0
W
Athena
6,492
2,016
616
4,673
22,834
26,800
438
9,334
13,500
14,988
0
W
Vulcan
CenteIIa
Vulcan
13,398
4,956
0
3,137
13,518
5,833
1,683
2,406
11,112
57,087
0
L
Hercules
9,289
1,436
0
2,612
17,249
18,100
0
7,376
9,873
0
19,784
L
Olorun
15,393
6,561
630
8,452
17,711
5,038
724
5,942
11,769
87,210
0
L
Fenrir
NYBuckii
Fenrir
9,545
2,483
0
2,414
15,954
7,651
0
6,081
9,873
0
73,565
W
22,388
8,931
0
5,429
18,370
21,138
1,810
5,775
12,595
0
78,126
L
4,570
1,139
0
1,704
17,017
11,536
640
2,618
14,399
0
52,266
W
11,801
633
211
4,001
11,939
5,287
0
3,521
8,418
83,665
6,658
W
Charybdis
8,319
5,649
0
6,280
13,331
4,709
2,080
5,944
7,387
0
73,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,854
Gold Earned
47,188
517
Minions Killed
484
0
Camps Cleared
0
1,970,213
Distance Traveled
1,836,860
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,351
518
137
7
0
350,840
5
W
Athena
9,998
500
25
1
0
409,813
2
W
Vulcan
9,341
467
103
5
0
370,101
0
L
Hercules
8,620
431
10
1
0
414,458
0
L
Olorun
8,931
447
116
6
0
313,811
8
L
Fenrir
10,711
536
110
6
0
371,756
4
W
Bellona
11,666
583
124
6
0
409,511
2
L
Chaac
8,575
429
111
6
0
385,995
0
W
He Bo
10,844
542
148
7
0
411,144
7
W
Charybdis
10,005
500
117
6
0
369,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role