Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
CurvePoint
Set
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,343 Elo+
Solo
Ymir
Ymir
Dgpinheiro7
Ymir
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 227L
1,455 Elo+
Solo
Chronos
Chronos
ItzMrPringlez
Chronos
Level 82
God Stats
11W - 5L
1,338 SR
Queue Stats
336W - 346L
1,337 Elo+
Party 2
Tyr
Tyr
TowableAxis01
Tyr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 263L
1,283 Elo+
Party 2
Team Averages
Level 55
1,468 SR
1,384 Elo+

VS

Team Averages
Level 80
1,478 SR
1,492 Elo+
Neith
Neith
Deloraaxx
Neith
Level 25
God Stats
1W - 1L
1,483 SR
Queue Stats
2W - 6L
1,734 Elo+
Party 1
Nemesis
Nemesis
RegularCarp
Nemesis
Level 89
God Stats
0W - 2L
1,234 SR
Queue Stats
22W - 28L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
UMTGSArmy00
Gilgamesh
Level 103
God Stats
2W - 2L
1,672 SR
Queue Stats
90W - 91L
1,433 Elo+
Solo
Pele
Pele
xCosmicPunisherx
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,240 Elo+
Solo
Sobek
Sobek
zefure
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 3 / 22
13,158
877
30,478
8,713
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 3 / 16
11,991
799
7,444
11,797
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 2 / 28
11,809
787
8,357
14,867
17,053
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
18
10 / 5 / 20
12,207
814
14,734
14,679
6,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 8 / 22
10,679
712
9,860
18,429
13,960
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deloraaxx
Neith
15
3 / 8 / 8
9,383
626
10,086
15,174
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
RegularCarp
Nemesis
19
7 / 4 / 11
11,562
771
12,883
13,769
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
UMTGSArmy00
Gilgamesh
15
2 / 6 / 8
9,353
624
12,931
17,853
13,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
8 / 10 / 3
11,324
755
13,767
15,827
5,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
zefure
Sobek
14
1 / 11 / 10
9,163
611
5,984
21,464
26,261
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
61
37
Kills
21
21
Deaths
39
108
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
3
22
7
W
9
3
16
5.67
L
Neith
Deloraaxx
Neith
3
8
8
0.88
W
6
2
28
10
W
Chronos
10
5
20
4
L
Nemesis
RegularCarp
Nemesis
7
4
11
3.13
W
2
8
22
1.63
L
Gilgamesh
UMTGSArmy00
Gilgamesh
2
6
8
1
L
8
10
3
0.95
L
Sobek
zefure
Sobek
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,873
Damage
55,651
68,485
Taken
84,087
47,734
Mitigated
58,535
17,034
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
30,478
13,767
1,024
1,126
8,713
4,231
267
1,048
7,480
62,473
0
W
7,444
3,352
861
2,862
11,797
6,404
1,581
1,337
10,128
0
19,290
L
Neith
Deloraaxx
Neith
10,086
3,724
101
2,041
15,174
5,928
524
10,753
4,421
0
18,876
W
8,357
881
1,543
3,703
14,867
17,053
430
2,004
12,319
16,737
0
W
Chronos
14,734
9,677
597
3,030
14,679
6,086
1,844
2,159
12,248
25,613
0
L
Nemesis
RegularCarp
Nemesis
12,883
3,332
1,731
5,950
13,769
7,271
0
8,715
5,054
0
22,198
W
9,860
1,788
1,013
1,275
18,429
13,960
469
2,523
14,145
0
15,652
L
Gilgamesh
UMTGSArmy00
Gilgamesh
12,931
1,494
1,001
4,513
17,853
13,102
162
11,581
6,272
6,102
18,900
L
13,767
2,422
425
1,383
15,827
5,973
0
11,075
4,752
0
26,314
L
Sobek
zefure
Sobek
5,984
558
0
1,128
21,464
26,261
0
11,445
10,019
14,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
50,785
139
Minions Killed
87
0
Camps Cleared
0
1,447,287
Distance Traveled
1,151,684
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,158
877
79
5
0
323,113
1
W
Set
11,991
799
15
1
0
287,297
3
L
Neith
9,383
626
17
1
0
220,706
0
W
Ymir
11,809
787
10
1
0
275,249
0
W
Chronos
12,207
814
21
1
0
265,443
0
L
Nemesis
11,562
771
16
1
0
316,010
0
W
Tyr
10,679
712
14
1
0
296,185
0
L
Gilgamesh
9,353
624
22
1
0
209,081
1
L
Pele
11,324
755
28
2
0
199,406
0
L
Sobek
9,163
611
4
0
0
206,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role