Player Matchup

Shiva
Shiva
AWGMOD
Shiva
Level 110
God Stats
1W - 1L
1,736 SR
Queue Stats
35W - 23L
1,586 Elo+
Solo
Neith
Neith
Antinium
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,498 Elo+
Party 1
Hercules
Hercules
AzureKurogane
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,569 Elo+
Party 1
Hel
Hel
Regergitated
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,540 Elo+
Party 1
Anubis
Anubis
thecraftyfox
Anubis
Level 65
God Stats
4W - 1L
1,704 SR
Queue Stats
23W - 23L
1,544 Elo+
Party 1
Team Averages
Level 74
1,588 SR
1,547 Elo+

VS

Team Averages
Level 94
1,599 SR
1,527 Elo+
Skadi
Skadi
PhantomBlizzard
Skadi
Level 29
God Stats
3W - 1L
1,581 SR
Queue Stats
44W - 32L
1,536 Elo+
Party 2
Sol
Sol
Roxxirifle
Sol
Level 95
God Stats
5W - 6L
1,497 SR
Queue Stats
35W - 30L
1,469 Elo+
Solo
Fenrir
Fenrir
SageAndy
Fenrir
Level 141
God Stats
2W - 2L
1,843 SR
Queue Stats
90W - 72L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
damoniee
Kuzenbo
Level 123
God Stats
1W - 3L
1,462 SR
Queue Stats
170W - 143L
1,532 Elo+
Party 2
Hercules
Hercules
sorrōw
Hercules
Level 83
God Stats
3W - 2L
1,611 SR
Queue Stats
67W - 42L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AWGMOD
Shiva
20
2 / 6 / 17
16,519
972
17,942
35,791
38,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
Antinium
Neith
20
9 / 4 / 10
18,024
1,060
38,518
19,876
9,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
AzureKurogane
Hercules
20
2 / 13 / 15
15,933
937
24,022
45,769
41,231
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 11
17,671
1,039
41,180
27,763
29,189
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
20
0 / 8 / 11
14,700
865
23,258
25,421
13,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 15
17,490
1,029
29,073
19,660
7,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 6 / 18
16,331
961
36,123
17,875
6,577
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SageAndy
Fenrir
20
7 / 6 / 21
17,623
1,037
27,345
35,596
24,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
damoniee
Kuzenbo
20
4 / 2 / 25
16,605
977
26,958
37,842
84,062
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
sorrōw
Hercules
20
7 / 4 / 24
17,039
1,002
28,086
39,821
49,270
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
136
23
Kills
33
33
Deaths
23
64
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Shiva
AWGMOD
Shiva
2
6
17
1.75
L
Neith
Antinium
Neith
9
4
10
3.5
L
Hercules
AzureKurogane
Hercules
2
13
15
0.73
W
11
5
15
3.7
L
10
2
11
7.75
W
4
6
18
2.17
W
Fenrir
SageAndy
Fenrir
7
6
21
2.92
W
Kuzenbo
damoniee
Kuzenbo
4
2
25
8.25
W
Hercules
sorrōw
Hercules
7
4
24
4.75
L
Anubis
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,920
Damage
147,585
154,620
Taken
150,794
131,907
Mitigated
172,340
46,021
Healing
26,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AWGMOD
Shiva
17,942
4,626
3,145
4,251
35,791
38,859
0
17,582
17,682
0
51,556
L
Neith
Antinium
Neith
38,518
12,919
0
4,963
19,876
9,001
0
5,423
13,718
0
82,866
L
Hercules
AzureKurogane
Hercules
24,022
7,987
0
7,420
45,769
41,231
0
19,162
25,924
38
39,647
W
29,073
13,425
0
1,826
19,660
7,738
0
7,723
11,800
0
62,851
L
41,180
2,446
8,150
11,487
27,763
29,189
0
10,908
16,378
64,970
0
W
36,123
14,122
417
3,864
17,875
6,577
0
9,616
8,083
83,224
0
W
Fenrir
SageAndy
Fenrir
27,345
4,853
0
6,502
35,596
24,693
0
17,930
17,354
0
46,445
W
Kuzenbo
damoniee
Kuzenbo
26,958
6,678
0
2,397
37,842
84,062
0
11,719
24,983
43,591
0
W
Hercules
sorrōw
Hercules
28,086
6,381
0
11,951
39,821
49,270
0
17,488
21,286
0
43,700
L
Anubis
23,258
1,450
844
5,761
25,421
13,627
0
10,006
14,916
50,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,847
Gold Earned
85,088
351
Minions Killed
303
7
Camps Cleared
9
1,539,328
Distance Traveled
1,587,350
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
16,519
972
80
5
2
350,764
0
L
Neith
18,024
1,060
118
7
1
302,032
0
L
Hercules
15,933
937
34
2
0
280,221
0
W
Skadi
17,490
1,029
102
6
0
258,430
0
L
Hel
17,671
1,039
55
3
2
353,767
0
W
Sol
16,331
961
94
6
1
274,536
0
W
Fenrir
17,623
1,037
43
3
4
369,855
2
W
Kuzenbo
16,605
977
18
1
2
345,024
0
W
Hercules
17,039
1,002
46
3
2
339,505
0
L
Anubis
14,700
865
64
4
2
252,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role