Player Matchup

Achilles
Achilles
AugurShadow
Achilles
Level 91
God Stats
1W - 1L
1,613 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 3
Nemesis
Nemesis
Blastaton20
Nemesis
Level 28
God Stats
1W - 0L
1,857 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 3
Guan Yu
Guan Yu
Dynesaurus
Guan Yu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,474 Elo+
Party 2
Sol
Sol
Potatoekllr
Sol
Level 24
God Stats
2W - 1L
1,700 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 2
Chernobog
Chernobog
SirCrumpet54
Chernobog
Level 117
God Stats
1W - 0L
1,773 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 3
Team Averages
Level 84
1,689 SR
1,447 Elo+

VS

Team Averages
Level 89
1,484 SR
1,490 Elo+
Heimdallr
Heimdallr
GutBeater069
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,666 Elo+
Party 1
Zeus
Zeus
KnottyFlunky
Zeus
Level 143
God Stats
0W - 1L
1,311 SR
Queue Stats
61W - 65L
1,570 Elo+
Party 1
Atlas
Atlas
L3GENDARYxSLAYA
Atlas
Level 86
God Stats
6W - 13L
1,395 SR
Queue Stats
10W - 20L
1,188 Elo+
Party 1
Arachne
Arachne
PincessRena420
Arachne
Level 63
God Stats
0W - 1L
1,378 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nox
Nox
xFuZziiOn_ScOp3-
Nox
Level 129
God Stats
3W - 3L
1,833 SR
Queue Stats
93W - 104L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AugurShadow
Achilles
19
11 / 2 / 16
12,046
803
16,300
17,161
25,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Blastaton20
Nemesis
18
7 / 4 / 14
11,342
756
9,786
15,255
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Dynesaurus
Guan Yu
17
5 / 1 / 17
10,953
730
9,129
17,252
15,254
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
0 / 7 / 13
10,676
712
6,081
14,638
5,003
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SirCrumpet54
Chernobog
20
18 / 2 / 10
14,365
958
27,016
16,355
6,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GutBeater069
Heimdallr
17
1 / 9 / 8
10,566
704
9,050
16,710
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 9 / 4
10,912
727
27,734
14,314
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 6
11,111
741
9,486
19,819
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
1 / 11 / 6
9,081
605
9,813
15,387
6,532
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 5
11,275
752
9,885
10,539
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
41
Kills
16
16
Deaths
41
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
AugurShadow
Achilles
11
2
16
9.5
W
Nemesis
Blastaton20
Nemesis
7
4
14
3.5
W
Guan Yu
Dynesaurus
Guan Yu
5
1
17
13.5
L
Heimdallr
GutBeater069
Heimdallr
1
9
8
0.56
L
7
9
4
1
L
2
7
6
0.71
L
1
11
6
0.36
W
0
7
13
0.93
W
Chernobog
SirCrumpet54
Chernobog
18
2
10
11.5
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,312
Damage
65,968
80,661
Taken
76,769
58,602
Mitigated
44,273
15,983
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AugurShadow
Achilles
16,300
2,666
0
2,518
17,161
25,761
238
9,555
7,606
0
32,971
W
Nemesis
Blastaton20
Nemesis
9,786
3,493
0
1,437
15,255
6,225
631
8,031
7,224
0
24,143
W
Guan Yu
Dynesaurus
Guan Yu
9,129
911
2,760
4,861
17,252
15,254
0
11,248
6,004
0
33,738
L
Heimdallr
GutBeater069
Heimdallr
9,050
3,135
0
906
16,710
6,766
301
1,527
14,956
0
29,760
L
27,734
1,513
0
0
14,314
4,770
536
1,407
12,677
59,683
0
L
9,486
3,857
391
2,098
19,819
21,488
155
1,888
17,321
25,005
0
L
9,813
8,059
0
903
15,387
6,532
268
473
14,674
0
13,999
W
6,081
1,924
0
2,665
14,638
5,003
1,920
9,925
4,713
37,355
0
W
Chernobog
SirCrumpet54
Chernobog
27,016
13,087
0
1,742
16,355
6,359
3,816
8,346
6,809
0
89,326
L
9,885
458
0
1,538
10,539
4,717
0
786
9,654
40,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,382
Gold Earned
52,945
321
Minions Killed
219
0
Camps Cleared
0
1,532,728
Distance Traveled
1,347,327
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,046
803
30
2
0
326,076
3
W
Nemesis
11,342
756
31
2
0
309,664
0
W
Guan Yu
10,953
730
48
3
0
343,548
0
L
Heimdallr
10,566
704
45
3
0
255,425
0
L
Zeus
10,912
727
59
4
0
275,888
2
L
Atlas
11,111
741
31
2
0
269,083
0
L
Arachne
9,081
605
14
1
0
241,072
0
W
Sol
10,676
712
77
5
0
266,175
0
W
Chernobog
14,365
958
135
9
0
287,265
0
L
Nox
11,275
752
70
5
0
305,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role