Player Matchup

Chang'e
Chang'e
AshTre37
Chang'e
Level 93
God Stats
8W - 7L
1,589 SR
Queue Stats
249W - 198L
1,567 Elo+
Party 2
Susano
Susano
InnerSilent
Susano
Level 119
God Stats
76W - 31L
1,668 SR
Queue Stats
163W - 114L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
IssaFraug
Jormungandr
Level 127
God Stats
9W - 5L
1,481 SR
Queue Stats
107W - 82L
1,592 Elo+
Party 2
Chiron
Chiron
LordBaza
Chiron
Level 88
God Stats
2W - 0L
1,741 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Shiva
Shiva
oPlushY
Shiva
Level 103
God Stats
11W - 6L
1,869 SR
Queue Stats
68W - 49L
1,738 Elo+
Party 2
Team Averages
Level 106
1,670 SR
1,564 Elo+

VS

Team Averages
Level 69
1,574 SR
1,531 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AsunderHealer
Hera
Level 91
God Stats
1W - 1L
1,648 SR
Queue Stats
126W - 100L
1,595 Elo+
Party 1
Apollo
Apollo
HOPE Mist1269
Apollo
Level 42
God Stats
3W - 1L
1,708 SR
Queue Stats
13W - 10L
1,719 Elo+
Party 1
Jormungandr
Jormungandr
PoolDeadpool649
Jormungandr
Level 41
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 17L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
izzy055
Cthulhu
Level 44
God Stats
0W - 2L
1,297 SR
Queue Stats
11W - 20L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AshTre37
Chang'e
17
6 / 2 / 22
10,034
1,115
14,860
10,836
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
18
17 / 0 / 15
12,102
1,345
20,633
11,507
4,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
IssaFraug
Jormungandr
18
10 / 0 / 31
12,647
1,405
15,802
9,330
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
LordBaza
Chiron
17
4 / 0 / 25
10,544
1,172
11,957
8,089
3,244
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
oPlushY
Shiva
18
7 / 0 / 32
12,123
1,347
17,720
13,594
13,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 7 / 1
8,760
973
14,203
18,945
5,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 10 / 1
8,982
998
8,066
13,042
3,515
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 1
8,566
952
6,603
15,190
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
PoolDeadpool649
Jormungandr
14
0 / 8 / 2
8,439
938
9,222
16,517
15,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
izzy055
Cthulhu
14
0 / 13 / 2
8,575
953
8,177
21,156
7,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
9
44
Kills
2
2
Deaths
44
125
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
7
1
0.21
W
Chang'e
AshTre37
Chang'e
6
2
22
8.5
L
1
10
1
0.15
L
0
6
1
0.08
W
Susano
17
0
15
24.5
W
Jormungandr
IssaFraug
Jormungandr
10
0
31
25.5
W
Chiron
LordBaza
Chiron
4
0
25
16.5
L
Jormungandr
PoolDeadpool649
Jormungandr
0
8
2
0.13
L
Cthulhu
izzy055
Cthulhu
0
13
2
0.08
W
Shiva
oPlushY
Shiva
7
0
32
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,972
Damage
46,271
53,356
Taken
84,850
34,835
Mitigated
36,006
23,224
Healing
1,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,203
2,435
0
803
18,945
5,761
0
5,546
13,399
0
20,003
W
Chang'e
AshTre37
Chang'e
14,860
440
3,968
3,336
10,836
3,682
0
5,331
5,505
29,145
0
L
8,066
2,049
0
120
13,042
3,515
0
4,392
8,650
33,611
0
L
6,603
4,290
0
356
15,190
4,383
0
3,407
11,783
0
16,097
W
Susano
20,633
4,842
0
1,069
11,507
4,343
0
4,313
7,194
0
34,154
W
Jormungandr
IssaFraug
Jormungandr
15,802
3,955
198
2,518
9,330
10,565
0
6,071
3,259
32,970
0
W
Chiron
LordBaza
Chiron
11,957
4,788
1,618
3,158
8,089
3,244
0
2,896
5,193
0
28,239
L
Jormungandr
PoolDeadpool649
Jormungandr
9,222
3,283
0
0
16,517
15,095
0
6,461
10,056
18,738
0
L
Cthulhu
izzy055
Cthulhu
8,177
780
0
582
21,156
7,252
0
10,856
10,300
21,449
0
W
Shiva
oPlushY
Shiva
17,720
2,791
1,244
6,115
13,594
13,001
0
6,854
6,740
0
35,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,450
Gold Earned
43,322
184
Minions Killed
152
8
Camps Cleared
3
937,606
Distance Traveled
827,197
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,760
973
4
0
0
204,796
3
W
Chang'e
10,034
1,115
34
4
1
182,048
0
L
Hera
8,982
998
59
7
1
155,319
1
L
Apollo
8,566
952
26
3
1
175,171
2
W
Susano
12,102
1,345
35
4
3
194,916
0
W
Jormungandr
12,647
1,405
29
3
0
170,209
0
W
Chiron
10,544
1,172
52
6
4
180,315
1
L
Jormungandr
8,439
938
26
3
1
148,940
0
L
Cthulhu
8,575
953
37
4
0
142,971
0
W
Shiva
12,123
1,347
34
4
0
210,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role