Player Matchup

Cthulhu
Cthulhu
EmuMilk
Cthulhu
Level 59
God Stats
0W - 3L
1,250 SR
Queue Stats
89W - 121L
1,445 Elo+
Party 1
Xbalanque
Xbalanque
Gerelmaya147
Xbalanque
Level 155
God Stats
1W - 2L
1,544 SR
Queue Stats
95W - 131L
1,448 Elo+
Party 1
Sol
Sol
MagicPan
Sol
Level 108
God Stats
3W - 3L
1,554 SR
Queue Stats
126W - 158L
1,461 Elo+
Party 1
Anubis
Anubis
ZeusHakK
Anubis
Level 114
God Stats
1W - 3L
1,204 SR
Queue Stats
24W - 41L
1,312 Elo+
Solo
Tyr
Tyr
bladi98
Tyr
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 140L
1,480 Elo+
Party 1
Team Averages
Level 119
1,410 SR
1,429 Elo+

VS

Team Averages
Level 90
1,570 SR
1,605 Elo+
Khepri
Khepri
DorinRuga
Khepri
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 85L
1,470 Elo+
Solo
Izanami
Izanami
HugerD5
Izanami
Level 67
God Stats
28W - 8L
1,609 SR
Queue Stats
75W - 37L
1,636 Elo+
Party 2
Cliodhna
Cliodhna
hugeD5
Cliodhna
Level 147
God Stats
6W - 2L
1,610 SR
Queue Stats
77W - 42L
1,758 Elo+
Party 2
Charybdis
Charybdis
sheckelstien
Charybdis
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 31L
1,500 Elo+
Solo
Eset
Eset
zant123123
Eset
Level 109
God Stats
2W - 0L
1,633 SR
Queue Stats
95W - 64L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmuMilk
Cthulhu
14
0 / 0 / 1
7,508
626
5,548
11,041
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Gerelmaya147
Xbalanque
14
1 / 6 / 3
8,152
679
7,685
12,964
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 3
9,428
786
4,822
11,020
2,758
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
ZeusHakK
Anubis
16
3 / 4 / 2
8,895
741
5,609
8,237
3,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
14
0 / 6 / 2
7,673
639
5,133
15,366
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DorinRuga
Khepri
15
0 / 1 / 7
8,988
749
2,784
6,700
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
HugerD5
Izanami
16
2 / 0 / 5
9,211
768
10,022
6,965
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
hugeD5
Cliodhna
19
15 / 1 / 4
11,757
980
20,529
12,140
5,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
sheckelstien
Charybdis
15
0 / 3 / 5
8,579
715
5,991
10,175
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 8
9,542
795
10,004
7,916
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
19
19
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
DorinRuga
Khepri
0
1
7
3.5
L
Cthulhu
EmuMilk
Cthulhu
0
0
1
0.5
L
Xbalanque
Gerelmaya147
Xbalanque
1
6
3
0.42
W
Izanami
HugerD5
Izanami
2
0
5
4.5
L
2
3
3
1.17
L
Anubis
ZeusHakK
Anubis
3
4
2
1
L
Tyr
0
6
2
0.17
W
Cliodhna
hugeD5
Cliodhna
15
1
4
17
W
Charybdis
sheckelstien
Charybdis
0
3
5
0.83
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
49,330
58,628
Taken
43,896
29,756
Mitigated
23,948
13,708
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DorinRuga
Khepri
2,784
277
377
1,134
6,700
6,691
156
3,431
3,017
10,752
0
L
Cthulhu
EmuMilk
Cthulhu
5,548
232
843
3,016
11,041
7,168
0
4,234
6,497
17,687
0
L
Xbalanque
Gerelmaya147
Xbalanque
7,685
1,156
0
1,492
12,964
3,605
476
2,432
10,320
0
24,199
W
Izanami
HugerD5
Izanami
10,022
5,081
0
664
6,965
3,067
2,108
2,828
3,976
0
31,993
L
4,822
1,214
0
3,109
11,020
2,758
360
757
10,183
41,544
0
L
Anubis
ZeusHakK
Anubis
5,609
361
65
2,300
8,237
3,277
0
1,097
7,102
21,515
0
L
Tyr
5,133
290
0
2,883
15,366
12,948
0
3,408
11,738
0
17,625
W
Cliodhna
hugeD5
Cliodhna
20,529
2,562
0
4,155
12,140
5,999
0
1,394
10,679
0
62,883
W
Charybdis
sheckelstien
Charybdis
5,991
3,440
267
1,682
10,175
4,336
2,089
4,461
5,199
0
23,337
W
10,004
902
590
2,200
7,916
3,855
804
3,269
4,501
38,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,656
Gold Earned
48,077
210
Minions Killed
261
0
Camps Cleared
0
1,204,765
Distance Traveled
1,326,357
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,988
749
11
1
0
264,946
1
L
Cthulhu
7,508
626
30
3
0
251,778
2
L
Xbalanque
8,152
679
41
3
0
231,550
2
W
Izanami
9,211
768
51
4
0
256,754
3
L
Sol
9,428
786
65
5
0
235,425
2
L
Anubis
8,895
741
44
4
0
233,509
3
L
Tyr
7,673
639
30
3
0
252,503
0
W
Cliodhna
11,757
980
88
7
0
300,670
2
W
Charybdis
8,579
715
42
4
0
248,771
0
W
Eset
9,542
795
69
6
0
255,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role