Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Justmarce07
Ares
Level 159
God Stats
6W - 3L
1,194 SR
Queue Stats
249W - 209L
1,605 Elo+
Party 1
Loki
Loki
M1DMA1IN
Loki
Level 76
God Stats
18W - 17L
1,399 SR
Queue Stats
299W - 288L
1,650 Elo+
Party 3
Osiris
Osiris
Powerhouse20k
Osiris
Level 132
God Stats
2W - 3L
1,615 SR
Queue Stats
20W - 19L
1,638 Elo+
Solo
Set
Set
XCanelo
Set
Level 88
God Stats
7W - 3L
1,532 SR
Queue Stats
116W - 107L
1,584 Elo+
Party 1
Team Averages
Level 109
1,448 SR
1,596 Elo+

VS

Team Averages
Level 119
1,562 SR
1,638 Elo+
Cliodhna
Cliodhna
HeraMIDD
Cliodhna
Level 99
God Stats
4W - 10L
1,406 SR
Queue Stats
359W - 341L
1,612 Elo+
Solo
Bakasura
Bakasura
MadameDarkmoon
Bakasura
Level 154
God Stats
9W - 10L
1,500 SR
Queue Stats
375W - 249L
1,646 Elo+
Party 2
Agni
Agni
Sirdarkmon1
Agni
Level 68
God Stats
51W - 23L
1,774 SR
Queue Stats
353W - 246L
1,676 Elo+
Party 2
Anhur
Anhur
Z_illist
Anhur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,644 Elo+
Solo
Fafnir
Fafnir
xGwyndolinx
Fafnir
Level 158
God Stats
14W - 7L
1,632 SR
Queue Stats
575W - 453L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 0 / 4
6,535
654
6,124
2,456
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 5
6,230
623
5,643
6,165
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
11
1 / 2 / 7
5,993
599
4,123
7,364
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 0
6,555
656
6,935
6,517
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Set
12
2 / 0 / 0
6,572
657
2,641
4,328
1,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HeraMIDD
Cliodhna
8
0 / 3 / 1
4,864
486
2,562
7,712
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
10
0 / 2 / 0
5,501
550
2,331
8,811
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,274
527
3,304
6,886
2,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Z_illist
Anhur
9
0 / 2 / 0
5,008
501
2,069
4,525
766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
8
1 / 2 / 0
5,239
524
1,921
6,392
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
4
7
L
Cliodhna
HeraMIDD
Cliodhna
0
3
1
0.17
W
3
0
5
5.5
W
Loki
1
2
7
2.25
L
Bakasura
0
2
0
0
W
2
0
0
2
L
1
4
1
0.38
W
Set
2
0
0
2
L
Anhur
Z_illist
Anhur
0
2
0
0
L
Fafnir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
12,187
26,830
Taken
34,326
14,768
Mitigated
12,798
10,151
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,124
348
0
500
2,456
734
0
842
1,614
34,723
0
L
Cliodhna
HeraMIDD
Cliodhna
2,562
266
0
674
7,712
2,074
0
2,240
5,472
0
21,381
W
5,643
638
129
2,676
6,165
4,041
0
2,320
3,845
17,486
523
W
Loki
4,123
770
0
2,642
7,364
2,397
0
1,873
5,424
0
32,810
L
Bakasura
2,331
1,532
0
3,771
8,811
3,586
0
0
8,811
0
22,639
W
6,935
3,041
0
3,579
6,517
6,173
0
0
6,258
0
42,633
L
3,304
330
0
1,554
6,886
2,029
0
4,717
2,169
32,650
0
W
Set
2,641
1,006
0
625
4,328
1,423
0
190
4,138
0
49,889
L
Anhur
Z_illist
Anhur
2,069
1,391
0
1,770
4,525
766
0
805
3,720
0
27,607
L
Fafnir
1,921
544
0
1,893
6,392
4,343
0
3,737
2,655
11,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
25,886
340
Minions Killed
289
0
Camps Cleared
0
1,072,193
Distance Traveled
1,026,200
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,535
654
74
7
0
208,244
3
L
Cliodhna
4,864
486
45
5
0
216,385
2
W
Ares
6,230
623
14
1
0
224,889
5
W
Loki
5,993
599
56
6
0
223,160
2
L
Bakasura
5,501
550
79
8
0
235,062
3
W
Osiris
6,555
656
96
10
0
205,980
4
L
Agni
5,274
527
68
7
0
184,219
1
W
Set
6,572
657
100
10
0
209,920
3
L
Anhur
5,008
501
76
8
0
186,270
3
L
Fafnir
5,239
524
21
2
0
204,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role