Player Matchup

Izanami
Izanami
BIGBOISDONT123
Izanami
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 233L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrHawker
Morgan Le Fay
Level 126
God Stats
8W - 3L
1,621 SR
Queue Stats
116W - 105L
1,689 Elo+
Solo
Sylvanus
Sylvanus
SallyBoi206
Sylvanus
Level 67
God Stats
16W - 21L
1,449 SR
Queue Stats
124W - 108L
1,581 Elo+
Solo
Team Averages
Level 83
1,523 SR
1,616 Elo+

VS

Team Averages
Level 115
1,592 SR
1,557 Elo+
Tiamat
Tiamat
 
Tiamat
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GrB D3M0N
Danzaburou
Level 149
God Stats
11W - 9L
1,776 SR
Queue Stats
233W - 203L
1,587 Elo+
Party 1
Ymir
Ymir
Muffd33p
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,875
788
5,158
5,147
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
DrHawker
Morgan Le Fay
13
5 / 0 / 7
8,178
818
10,357
6,214
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SallyBoi206
Sylvanus
12
3 / 0 / 9
8,291
829
3,868
8,475
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 5 / 0
6,136
614
4,482
6,232
2,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
GrB D3M0N
Danzaburou
9
0 / 2 / 0
5,980
598
4,743
4,774
1,403
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 5 / 0
6,250
625
3,674
10,822
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
W
4
0
7
7.5
W
Morgan Le Fay
DrHawker
Morgan Le Fay
5
0
7
8.5
L
Danzaburou
GrB D3M0N
Danzaburou
0
2
0
0
L
Ymir
0
5
0
0
W
Sylvanus
SallyBoi206
Sylvanus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
12,899
19,836
Taken
21,828
12,290
Mitigated
11,127
10,055
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,482
245
0
607
6,232
2,612
0
4,474
1,758
21,364
0
W
5,158
3,174
0
2,049
5,147
2,339
1,646
2,978
2,169
0
32,851
W
Morgan Le Fay
DrHawker
Morgan Le Fay
10,357
1,671
0
1,069
6,214
2,665
902
2,691
3,523
29,294
0
L
Danzaburou
GrB D3M0N
Danzaburou
4,743
1,993
0
747
4,774
1,403
0
3,080
1,694
0
19,292
L
Ymir
3,674
389
236
2,042
10,822
7,112
0
6,915
3,907
8,441
0
W
Sylvanus
SallyBoi206
Sylvanus
3,868
439
3,073
3,864
8,475
7,286
190
3,011
5,464
13,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,344
Gold Earned
18,366
129
Minions Killed
95
5
Camps Cleared
4
530,299
Distance Traveled
459,509
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,136
614
46
5
1
164,635
4
W
Izanami
7,875
788
59
6
3
156,735
4
W
Morgan Le Fay
8,178
818
44
4
2
196,150
5
L
Danzaburou
5,980
598
35
4
2
132,839
1
L
Ymir
6,250
625
14
1
1
162,035
0
W
Sylvanus
8,291
829
26
3
0
177,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role