Player Matchup

Baron Samedi
Baron Samedi
D0EB0Y
Baron Samedi
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
308W - 267L
1,659 Elo+
Party 2
Hachiman
Hachiman
THEDILLYWIGGLE
Hachiman
Level 128
God Stats
24W - 27L
1,504 SR
Queue Stats
426W - 426L
1,657 Elo+
Solo
Atlas
Atlas
mcspartan11
Atlas
Level 160
God Stats
18W - 21L
1,630 SR
Queue Stats
446W - 344L
1,702 Elo+
Party 2
Gilgamesh
Gilgamesh
player112320
Gilgamesh
Level 69
God Stats
4W - 6L
1,477 SR
Queue Stats
69W - 53L
1,668 Elo+
Solo
Cerberus
Cerberus
sXeTheSavior
Cerberus
Level 160
God Stats
1W - 2L
1,255 SR
Queue Stats
504W - 417L
1,671 Elo+
Party 2
Team Averages
Level 135
1,473 SR
1,671 Elo+

VS

Team Averages
Level 160
1,705 SR
1,671 Elo+
Apollo
Apollo
AndyJax
Apollo
Level 160
God Stats
18W - 13L
2,023 SR
Queue Stats
527W - 485L
1,662 Elo+
Solo
The Morrigan
The Morrigan
Intoku
The Morrigan
Level 160
God Stats
28W - 12L
1,754 SR
Queue Stats
63W - 67L
1,715 Elo+
Party 1
Gilgamesh
Gilgamesh
JackOfMostTrades
Gilgamesh
Level 158
God Stats
17W - 15L
1,495 SR
Queue Stats
328W - 283L
1,665 Elo+
Party 1
Fafnir
Fafnir
Maightt
Fafnir
Level 160
God Stats
6W - 3L
1,466 SR
Queue Stats
267W - 198L
1,690 Elo+
Solo
Cliodhna
Cliodhna
mac11o
Cliodhna
Level 160
God Stats
2W - 2L
1,786 SR
Queue Stats
223W - 187L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D0EB0Y
Baron Samedi
17
4 / 5 / 9
10,189
536
11,148
13,756
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
17
5 / 5 / 4
10,006
527
11,045
16,708
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 4
9,956
524
10,461
15,379
16,415
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
player112320
Gilgamesh
14
0 / 5 / 4
7,941
418
7,370
14,697
9,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
sXeTheSavior
Cerberus
17
6 / 5 / 7
9,902
521
9,815
17,803
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AndyJax
Apollo
18
5 / 3 / 7
11,327
596
16,650
15,978
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Intoku
The Morrigan
18
9 / 4 / 7
11,406
600
12,365
7,530
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
17
3 / 5 / 12
10,674
562
10,502
15,713
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Maightt
Fafnir
14
1 / 3 / 8
9,747
513
7,165
16,473
17,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
mac11o
Cliodhna
19
5 / 3 / 3
11,225
591
11,935
15,872
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
18
Kills
23
23
Deaths
18
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Apollo
AndyJax
Apollo
5
3
7
2.83
L
Baron Samedi
D0EB0Y
Baron Samedi
4
5
9
1.7
W
The Morrigan
Intoku
The Morrigan
9
4
7
3.13
W
Gilgamesh
3
5
12
1.8
W
Fafnir
Maightt
Fafnir
1
3
8
1.67
L
Hachiman
5
5
4
1.4
W
Cliodhna
mac11o
Cliodhna
5
3
3
2.17
L
3
3
4
1.67
L
Gilgamesh
player112320
Gilgamesh
0
5
4
0.4
L
Cerberus
sXeTheSavior
Cerberus
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,839
Damage
58,617
78,343
Taken
71,566
43,877
Mitigated
42,807
24,941
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AndyJax
Apollo
16,650
13,129
0
7,653
15,978
6,093
255
3,425
12,553
0
84,411
L
Baron Samedi
D0EB0Y
Baron Samedi
11,148
594
1,043
4,905
13,756
5,458
0
6,382
7,215
81,392
0
W
The Morrigan
Intoku
The Morrigan
12,365
812
0
2,017
7,530
2,611
0
4,438
3,045
73,712
3,486
W
Gilgamesh
10,502
3,667
0
1,745
15,713
6,134
0
7,718
7,995
0
86,039
W
Fafnir
Maightt
Fafnir
7,165
945
2,456
4,236
16,473
17,548
147
6,155
10,006
22,497
4,784
L
Hachiman
11,045
6,536
0
6,477
16,708
4,807
0
2,294
14,414
0
77,132
W
Cliodhna
mac11o
Cliodhna
11,935
1,610
0
7,059
15,872
10,421
96
10,203
5,669
0
88,989
L
10,461
3,620
0
3,212
15,379
16,415
55
1,979
12,773
64,662
0
L
Gilgamesh
player112320
Gilgamesh
7,370
1,605
0
3,222
14,697
9,940
0
3,600
11,097
0
43,292
L
Cerberus
sXeTheSavior
Cerberus
9,815
776
0
6,082
17,803
7,257
0
3,292
14,290
61,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
54,379
574
Minions Killed
592
0
Camps Cleared
0
1,798,763
Distance Traveled
1,882,382
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,327
596
148
8
0
358,164
4
L
Baron Samedi
10,189
536
134
7
0
355,195
4
W
The Morrigan
11,406
600
128
7
0
368,024
3
W
Gilgamesh
10,674
562
129
7
0
392,068
2
W
Fafnir
9,747
513
38
2
0
379,197
9
L
Hachiman
10,006
527
118
6
0
313,665
8
W
Cliodhna
11,225
591
149
8
0
384,929
3
L
Atlas
9,956
524
125
7
0
330,408
6
L
Gilgamesh
7,941
418
77
4
0
407,867
4
L
Cerberus
9,902
521
120
6
0
391,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role