Player Matchup

Chaac
Chaac
Mariogotjuice
Chaac
Level 74
God Stats
2W - 2L
1,216 SR
Queue Stats
2W - 2L
1,198 Elo+
Party 1
Cthulhu
Cthulhu
ShinoBoku
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,411 Elo+
Party 1
Loki
Loki
Triggered111
Loki
Level 25
God Stats
1W - 1L
1,672 SR
Queue Stats
3W - 3L
1,258 Elo+
Party 1
Merlin
Merlin
VerseAce
Merlin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,258 Elo+
Party 1
Izanami
Izanami
xMidKnightx3078
Izanami
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 61L
1,358 Elo+
Party 1
Team Averages
Level 68
1,478 SR
1,296 Elo+

VS

Team Averages
Level 68
1,423 SR
1,393 Elo+
Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Aztllan
Hou Yi
Level 81
God Stats
9W - 11L
1,481 SR
Queue Stats
928W - 971L
1,419 Elo+
Solo
Kukulkan
Kukulkan
RinsableFall1124
Kukulkan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 240L
1,435 Elo+
Solo
Bastet
Bastet
Roynise27
Bastet
Level 36
God Stats
2W - 7L
1,458 SR
Queue Stats
32W - 52L
1,214 Elo+
Solo
Atlas
Atlas
Tha_Farm_Boy
Atlas
Level 46
God Stats
1W - 3L
1,178 SR
Queue Stats
5W - 15L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,869
687
5,508
5,352
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
ShinoBoku
Cthulhu
9
1 / 0 / 6
5,324
532
4,084
5,831
3,039
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 1 / 1
6,548
655
3,881
6,516
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
VerseAce
Merlin
11
3 / 0 / 2
6,392
639
3,875
4,089
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 3
5,739
574
4,141
5,672
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 3 / 0
4,749
475
2,733
9,337
4,031
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Aztllan
Hou Yi
9
3 / 4 / 0
5,673
567
5,678
8,229
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,243
524
1,894
5,661
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
Roynise27
Bastet
6
0 / 3 / 0
4,360
436
564
5,136
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 2
4,824
482
2,479
7,359
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
0
0
L
Hou Yi
Aztllan
Hou Yi
3
4
0
0.75
W
4
0
0
4
L
0
4
0
0
L
Bastet
Roynise27
Bastet
0
3
0
0
W
Cthulhu
ShinoBoku
Cthulhu
1
0
6
4
L
0
2
2
0.5
W
5
1
1
5.5
W
Merlin
VerseAce
Merlin
3
0
2
4
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,489
Damage
13,348
27,460
Taken
35,722
10,048
Mitigated
12,843
9,357
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,733
236
0
3,340
9,337
4,031
0
635
8,377
0
18,341
L
Hou Yi
Aztllan
Hou Yi
5,678
2,333
0
2,224
8,229
2,148
0
2,786
5,443
0
34,894
W
5,508
821
0
3,174
5,352
2,959
868
0
5,352
0
33,170
L
1,894
156
0
900
5,661
1,594
0
1,243
4,418
30,110
0
L
Bastet
Roynise27
Bastet
564
189
0
1,537
5,136
1,219
0
158
4,866
0
14,106
W
Cthulhu
ShinoBoku
Cthulhu
4,084
917
289
1,133
5,831
3,039
217
2,064
3,767
10,964
0
L
2,479
1,052
0
1,232
7,359
3,851
31
3,137
4,222
9,820
0
W
3,881
1,280
0
2,947
6,516
1,661
0
0
6,516
0
37,551
W
Merlin
VerseAce
Merlin
3,875
697
0
911
4,089
1,238
329
1,458
2,631
33,554
0
W
4,141
2,933
0
903
5,672
1,151
530
851
4,821
0
34,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
24,849
293
Minions Killed
216
0
Camps Cleared
0
1,009,629
Distance Traveled
827,176
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,749
475
37
4
0
190,472
0
L
Hou Yi
5,673
567
63
6
0
160,205
1
W
Chaac
6,869
687
67
7
0
194,483
0
L
Kukulkan
5,243
524
65
7
0
168,176
0
L
Bastet
4,360
436
38
4
0
112,989
0
W
Cthulhu
5,324
532
13
1
0
217,226
1
L
Atlas
4,824
482
13
1
0
195,334
0
W
Loki
6,548
655
76
8
0
213,262
2
W
Merlin
6,392
639
65
7
0
215,012
3
W
Izanami
5,739
574
72
7
0
169,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role