Player Matchup

Cupid
Cupid
AZFALTAKUMY
Cupid
Level 112
God Stats
0W - 2L
1,302 SR
Queue Stats
233W - 249L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
KILO545y
Ao Kuang
Level 89
God Stats
15W - 19L
1,701 SR
Queue Stats
332W - 307L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
ZAYA_13
Cthulhu
Level 94
God Stats
7W - 4L
1,631 SR
Queue Stats
69W - 73L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
dios_shiryu
Sun Wukong
Level 116
God Stats
18W - 23L
1,452 SR
Queue Stats
264W - 265L
1,485 Elo+
Party 1
Olorun
Olorun
ichigo1286
Olorun
Level 112
God Stats
2W - 2L
1,254 SR
Queue Stats
452W - 466L
1,465 Elo+
Party 1
Team Averages
Level 105
1,468 SR
1,483 Elo+

VS

Team Averages
Level 119
1,522 SR
1,545 Elo+
Ymir
Ymir
DMA_9300
Ymir
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 34L
1,549 Elo+
Solo
Bellona
Bellona
ISB KingKJ
Bellona
Level 107
God Stats
6W - 2L
1,749 SR
Queue Stats
17W - 8L
1,718 Elo+
Solo
Fenrir
Fenrir
Kromaroth45
Fenrir
Level 138
God Stats
4W - 1L
1,696 SR
Queue Stats
311W - 310L
1,494 Elo+
Party 2
Ra
Ra
MarriedRumble81
Ra
Level 101
God Stats
11W - 20L
1,389 SR
Queue Stats
96W - 114L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
SPD ThR4Sh3R
Danzaburou
Level 116
God Stats
4W - 10L
1,275 SR
Queue Stats
310W - 300L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,728
455
5,599
11,196
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
KILO545y
Ao Kuang
14
5 / 3 / 4
8,936
526
12,494
13,303
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
ZAYA_13
Cthulhu
11
0 / 1 / 1
6,647
391
5,145
11,736
6,293
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
dios_shiryu
Sun Wukong
16
2 / 1 / 1
9,246
544
4,093
12,774
10,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
ichigo1286
Olorun
12
1 / 7 / 0
7,661
451
4,840
11,155
3,063
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 7
8,210
483
3,211
12,664
7,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
ISB KingKJ
Bellona
17
4 / 3 / 0
10,417
613
8,973
10,375
9,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
16
6 / 2 / 6
9,792
576
11,857
16,476
6,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 5
9,863
580
8,567
7,146
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SPD ThR4Sh3R
Danzaburou
15
2 / 1 / 2
9,179
540
8,620
10,513
3,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
15
15
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ymir
0
2
7
1.75
W
Bellona
ISB KingKJ
Bellona
4
3
0
1.33
L
Ao Kuang
KILO545y
Ao Kuang
5
3
4
2.33
W
Fenrir
6
2
6
4.5
W
3
1
5
5.5
W
Danzaburou
SPD ThR4Sh3R
Danzaburou
2
1
2
3
L
Cthulhu
ZAYA_13
Cthulhu
0
1
1
0.5
L
Sun Wukong
dios_shiryu
Sun Wukong
2
1
1
2.5
L
Olorun
ichigo1286
Olorun
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,171
Damage
41,228
60,164
Taken
57,174
25,942
Mitigated
30,168
17,564
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,599
2,861
305
4,269
11,196
2,402
0
1,401
9,745
0
41,506
W
Ymir
3,211
1,304
1,741
2,804
12,664
7,375
0
5,151
7,513
22,997
0
W
Bellona
ISB KingKJ
Bellona
8,973
3,552
0
4,126
10,375
9,218
0
3,102
7,273
0
68,169
L
Ao Kuang
KILO545y
Ao Kuang
12,494
2,929
0
4,829
13,303
3,699
50
1,864
11,291
48,354
0
W
Fenrir
11,857
2,274
0
5,702
16,476
6,758
41
6,717
9,759
0
85,055
W
8,567
1,154
915
2,057
7,146
2,990
59
3,733
3,413
70,994
0
W
Danzaburou
SPD ThR4Sh3R
Danzaburou
8,620
2,828
0
2,519
10,513
3,827
1,710
3,776
6,737
0
70,205
L
Cthulhu
ZAYA_13
Cthulhu
5,145
628
0
1,920
11,736
6,293
0
4,320
7,338
28,815
0
L
Sun Wukong
dios_shiryu
Sun Wukong
4,093
1,396
216
3,781
12,774
10,485
1,561
434
12,298
0
65,485
L
Olorun
ichigo1286
Olorun
4,840
2,200
156
2,088
11,155
3,063
0
3,273
7,714
47,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
47,461
422
Minions Killed
579
0
Camps Cleared
0
1,669,141
Distance Traveled
1,753,909
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,728
455
84
5
0
317,066
2
W
Ymir
8,210
483
37
2
0
306,852
8
W
Bellona
10,417
613
168
10
0
366,837
2
L
Ao Kuang
8,936
526
75
4
0
372,680
2
W
Fenrir
9,792
576
126
7
0
381,339
2
W
Ra
9,863
580
133
8
0
368,271
0
W
Danzaburou
9,179
540
115
7
0
330,610
6
L
Cthulhu
6,647
391
25
1
0
379,061
3
L
Sun Wukong
9,246
544
143
8
0
344,507
0
L
Olorun
7,661
451
95
6
0
255,827
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role