Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NotLoganz
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 36L
1,306 Elo+
Party 2
Skadi
Skadi
Saeurin
Skadi
Level 66
God Stats
3W - 4L
1,171 SR
Queue Stats
3W - 10L
974 Elo+
Solo
Ratatoskr
Ratatoskr
WickedIcarus
Ratatoskr
Level 44
God Stats
5W - 4L
1,794 SR
Queue Stats
68W - 44L
1,741 Elo+
Solo
Ares
Ares
Yuh Lucifer
Ares
Level 144
God Stats
8W - 11L
1,376 SR
Queue Stats
574W - 569L
1,472 Elo+
Party 2
Team Averages
Level 78
1,468 SR
1,399 Elo+

VS

Team Averages
Level 57
1,325 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ERROR-00IFYKYK
Khepri
Level 44
God Stats
8W - 17L
1,121 SR
Queue Stats
88W - 127L
1,386 Elo+
Party 1
King Arthur
King Arthur
Luis Ely19
King Arthur
Level 109
God Stats
8W - 8L
1,494 SR
Queue Stats
271W - 322L
1,508 Elo+
Solo
Arachne
Arachne
leduche250
Arachne
Level 26
God Stats
5W - 18L
1,195 SR
Queue Stats
24W - 54L
1,268 Elo+
Party 1
Artemis
Artemis
sniper5280
Artemis
Level 63
God Stats
0W - 2L
1,316 SR
Queue Stats
77W - 66L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 3
6,648
475
2,436
7,831
4,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
NotLoganz
Olorun
8
0 / 6 / 1
5,400
386
1,598
6,752
1,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Saeurin
Skadi
12
4 / 0 / 2
7,332
524
6,559
4,598
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
WickedIcarus
Ratatoskr
11
3 / 4 / 0
6,979
499
4,564
10,788
5,091
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 6
7,314
522
5,219
7,020
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 2 / 1
6,899
493
6,413
7,220
3,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
0 / 3 / 0
5,490
392
645
6,885
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Luis Ely19
King Arthur
12
2 / 3 / 0
7,293
521
6,346
8,693
7,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
leduche250
Arachne
11
3 / 0 / 3
6,675
477
4,751
9,966
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
sniper5280
Artemis
9
0 / 2 / 2
5,633
402
2,874
4,493
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
10
10
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
3
2.5
L
Anubis
 
Anubis
5
2
1
2.75
L
0
3
0
0
L
King Arthur
Luis Ely19
King Arthur
2
3
0
0.67
W
Olorun
NotLoganz
Olorun
0
6
1
0.08
W
Skadi
Saeurin
Skadi
4
0
2
5
W
Ratatoskr
WickedIcarus
Ratatoskr
3
4
0
0.75
W
2
0
6
5
L
Arachne
leduche250
Arachne
3
0
3
4.5
L
Artemis
sniper5280
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
21,029
36,989
Taken
37,257
17,365
Mitigated
17,610
12,227
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,436
337
0
3,489
7,831
4,627
0
1,149
6,682
0
26,709
L
Anubis
 
Anubis
6,413
474
0
2,202
7,220
3,090
53
2,318
4,902
35,438
0
L
645
57
58
1,158
6,885
2,980
80
1,758
5,127
8,327
0
L
King Arthur
Luis Ely19
King Arthur
6,346
934
0
1,273
8,693
7,086
0
0
8,693
0
42,057
W
Olorun
NotLoganz
Olorun
1,598
942
0
987
6,752
1,523
881
2,574
4,178
16,825
0
W
Skadi
Saeurin
Skadi
6,559
2,626
0
1,717
4,598
1,393
983
669
3,929
0
43,210
W
Ratatoskr
WickedIcarus
Ratatoskr
4,564
1,239
0
2,999
10,788
5,091
978
1,243
9,545
0
37,351
W
5,219
457
190
2,845
7,020
4,731
77
1,423
5,597
19,937
0
L
Arachne
leduche250
Arachne
4,751
3,306
0
2,908
9,966
3,333
60
1,742
8,224
0
39,698
L
Artemis
sniper5280
Artemis
2,874
568
0
1,042
4,493
1,121
0
999
3,494
0
28,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
31,990
269
Minions Killed
294
0
Camps Cleared
0
1,155,445
Distance Traveled
1,164,963
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,648
475
50
4
0
169,837
2
L
Anubis
6,899
493
67
5
0
209,756
2
L
Khepri
5,490
392
15
1
0
223,398
2
L
King Arthur
7,293
521
94
7
0
235,177
2
W
Olorun
5,400
386
24
2
0
215,089
0
W
Skadi
7,332
524
90
6
0
246,476
2
W
Ratatoskr
6,979
499
85
6
0
257,597
0
W
Ares
7,314
522
20
1
0
266,446
4
L
Arachne
6,675
477
68
5
0
296,654
0
L
Artemis
5,633
402
50
4
0
199,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role