Player Matchup

Izanami
Izanami
ASAPtoker
Izanami
Level 76
God Stats
1W - 3L
1,309 SR
Queue Stats
57W - 77L
1,411 Elo+
Solo
Ares
Ares
ContradictinLion
Ares
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,407 Elo+
Party 1
Bastet
Bastet
HOLLOW_KING24
Bastet
Level 101
God Stats
6W - 9L
1,354 SR
Queue Stats
270W - 272L
1,460 Elo+
Party 1
Bellona
Bellona
Legolas927
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Nox
Nox
Yursii_chan
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,388 Elo+
Solo
Team Averages
Level 92
1,433 SR
1,372 Elo+

VS

Team Averages
Level 81
1,500 SR
1,429 Elo+
Zhong Kui
Zhong Kui
Anarchy1573
Zhong Kui
Level 108
God Stats
16W - 21L
1,507 SR
Queue Stats
134W - 135L
1,439 Elo+
Solo
Charybdis
Charybdis
Enlitenmint
Charybdis
Level 65
God Stats
17W - 23L
1,428 SR
Queue Stats
144W - 187L
1,389 Elo+
Party 2
Janus
Janus
JayRod 4x
Janus
Level 55
God Stats
1W - 0L
1,351 SR
Queue Stats
52W - 55L
1,500 Elo+
Solo
Set
Set
Pablo_big_mane
Set
Level 59
God Stats
8W - 5L
1,731 SR
Queue Stats
235W - 217L
1,425 Elo+
Solo
Shiva
Shiva
Spookscito
Shiva
Level 120
God Stats
26W - 25L
1,483 SR
Queue Stats
150W - 187L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASAPtoker
Izanami
8
0 / 7 / 2
5,006
501
4,711
7,919
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 1
5,450
545
3,013
7,607
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 0
5,277
528
2,615
7,170
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Legolas927
Bellona
11
0 / 1 / 0
6,279
628
3,768
5,465
5,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,370
537
2,037
4,953
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anarchy1573
Zhong Kui
10
1 / 0 / 0
5,649
565
2,571
5,529
3,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Enlitenmint
Charybdis
10
5 / 1 / 8
6,278
628
8,318
6,509
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
JayRod 4x
Janus
9
0 / 1 / 3
5,560
556
1,697
2,826
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 4
6,424
642
3,575
5,673
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
10
6 / 1 / 7
6,435
644
5,191
8,081
3,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
18
19
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
ASAPtoker
Izanami
0
7
2
0.14
W
Zhong Kui
Anarchy1573
Zhong Kui
1
0
0
1
L
1
4
1
0.38
W
Charybdis
Enlitenmint
Charybdis
5
1
8
9
L
1
4
0
0.25
W
Janus
JayRod 4x
Janus
0
1
3
1.5
L
Bellona
Legolas927
Bellona
0
1
0
0
W
6
0
4
8
W
Shiva
6
1
7
9.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
21,352
33,114
Taken
28,618
17,018
Mitigated
11,498
4,898
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ASAPtoker
Izanami
4,711
3,410
0
1,159
7,919
1,670
0
351
7,568
0
21,471
W
Zhong Kui
Anarchy1573
Zhong Kui
2,571
270
0
2,865
5,529
3,749
0
0
5,529
28,715
0
L
3,013
178
0
1,590
7,607
6,533
0
0
7,607
12,912
0
W
Charybdis
Enlitenmint
Charybdis
8,318
5,167
0
2,823
6,509
1,708
609
2,072
4,437
0
30,149
L
2,615
788
0
889
7,170
1,914
0
334
6,836
0
29,157
W
Janus
JayRod 4x
Janus
1,697
0
0
0
2,826
533
220
0
2,826
26,426
0
L
Bellona
Legolas927
Bellona
3,768
1,106
0
1,072
5,465
5,245
29
2,571
2,894
0
38,298
W
3,575
1,549
0
2,185
5,673
2,308
0
1,493
4,180
0
30,115
W
Shiva
5,191
1,170
754
3,166
8,081
3,200
168
1,485
6,410
0
26,957
L
2,037
67
0
188
4,953
1,656
54
1,012
3,941
19,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,382
Gold Earned
30,346
259
Minions Killed
282
0
Camps Cleared
0
967,884
Distance Traveled
1,017,508
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,006
501
46
5
0
159,437
1
W
Zhong Kui
5,649
565
64
6
0
174,186
1
L
Ares
5,450
545
15
2
0
194,144
2
W
Charybdis
6,278
628
58
6
0
186,426
2
L
Bastet
5,277
528
59
6
0
220,377
6
W
Janus
5,560
556
55
6
0
200,072
1
L
Bellona
6,279
628
100
10
0
209,027
2
W
Set
6,424
642
59
6
0
232,857
4
W
Shiva
6,435
644
46
5
0
223,967
6
L
Nox
5,370
537
39
4
0
184,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role