Player Matchup

Danzaburou
Danzaburou
BabyZezhka
Danzaburou
Level 109
God Stats
2W - 11L
1,500 SR
Queue Stats
170W - 256L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SupremeAbuse
Baron Samedi
Level 38
God Stats
5W - 11L
1,537 SR
Queue Stats
16W - 26L
1,342 Elo+
Party 2
Horus
Horus
SupremeThotts
Horus
Level 26
God Stats
7W - 10L
1,548 SR
Queue Stats
34W - 62L
1,259 Elo+
Party 2
Team Averages
Level 58
1,528 SR
1,367 Elo+

VS

Team Averages
Level 47
1,577 SR
1,454 Elo+
Freya
Freya
BalmierTea35
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,417 Elo+
Party 1
Ao Kuang
Ao Kuang
ElderBloodDemon
Ao Kuang
Level 46
God Stats
3W - 0L
1,804 SR
Queue Stats
60W - 48L
1,426 Elo+
Party 1
Sol
Sol
SkywardEcho
Sol
Level 28
God Stats
9W - 3L
1,428 SR
Queue Stats
39W - 30L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabyZezhka
Danzaburou
11
1 / 6 / 3
7,423
675
6,264
10,189
3,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
SupremeAbuse
Baron Samedi
12
4 / 7 / 2
8,017
729
5,403
13,300
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 5
7,246
659
3,430
12,014
13,293
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
8,379
762
7,051
6,857
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
13
11 / 1 / 2
9,362
851
12,649
8,457
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 11
8,330
757
10,572
5,048
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
15
15
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabyZezhka
Danzaburou
1
6
3
0.42
W
2
2
10
3.5
W
Ao Kuang
11
1
2
12
W
2
3
11
2.5
L
Baron Samedi
SupremeAbuse
Baron Samedi
4
7
2
0.71
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,097
Damage
30,272
35,503
Taken
20,362
24,335
Mitigated
6,548
8,893
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabyZezhka
Danzaburou
6,264
1,807
0
1,810
10,189
3,866
11
8,359
1,620
0
23,344
W
7,051
2,853
0
2,004
6,857
2,073
528
1,512
5,345
16,986
0
W
Ao Kuang
12,649
5,161
0
3,425
8,457
2,998
0
1,819
6,638
29,003
0
W
10,572
2,369
0
618
5,048
1,477
686
2,298
2,750
26,624
0
L
Baron Samedi
SupremeAbuse
Baron Samedi
5,403
862
753
2,043
13,300
7,176
0
11,005
2,088
20,800
0
L
3,430
1,753
1,556
2,731
12,014
13,293
0
10,562
1,176
0
7,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,686
Gold Earned
26,071
89
Minions Killed
109
2
Camps Cleared
8
589,539
Distance Traveled
581,792
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,423
675
52
5
0
170,611
3
W
Freya
8,379
762
34
3
1
218,465
2
W
Ao Kuang
9,362
851
35
3
6
175,673
0
W
Sol
8,330
757
40
4
1
187,654
1
L
Baron Samedi
8,017
729
25
2
0
186,103
4
L
Horus
7,246
659
12
1
2
232,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role