Player Matchup

Da Ji
Da Ji
Allfect
Da Ji
Level 48
God Stats
6W - 1L
1,822 SR
Queue Stats
12W - 8L
1,595 Elo+
Party 2
Artio
Artio
BnINC
Artio
Level 81
God Stats
0W - 1L
1,904 SR
Queue Stats
15W - 16L
1,581 Elo+
Party 2
Odin
Odin
HatManDood
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 2
Poseidon
Poseidon
PAJAMAS13
Poseidon
Level 119
God Stats
1W - 6L
1,351 SR
Queue Stats
97W - 102L
1,415 Elo+
Party 2
Artemis
Artemis
PhysiquedFever0
Artemis
Level 89
God Stats
0W - 3L
1,679 SR
Queue Stats
21W - 28L
1,361 Elo+
Party 2
Team Averages
Level 69
1,651 SR
1,471 Elo+

VS

Team Averages
Level 51
1,539 SR
1,428 Elo+
Ymir
Ymir
AldoxRaine
Ymir
Level 44
God Stats
5W - 4L
1,476 SR
Queue Stats
46W - 52L
1,407 Elo+
Party 1
Izanami
Izanami
Devastator135
Izanami
Level 69
God Stats
33W - 21L
1,644 SR
Queue Stats
228W - 220L
1,439 Elo+
Party 1
Medusa
Medusa
Jealuzz
Medusa
Level 20
God Stats
23W - 30L
1,411 SR
Queue Stats
110W - 119L
1,356 Elo+
Party 1
Fenrir
Fenrir
alienbarf2000
Fenrir
Level 65
God Stats
11W - 8L
1,616 SR
Queue Stats
182W - 187L
1,459 Elo+
Party 1
Anubis
Anubis
kevothefeared
Anubis
Level 59
God Stats
51W - 40L
1,549 SR
Queue Stats
66W - 48L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Allfect
Da Ji
8
1 / 5 / 1
5,353
535
3,788
7,786
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
BnINC
Artio
8
2 / 0 / 3
5,710
571
3,198
8,189
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 7 / 0
4,292
429
1,412
7,940
4,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
PAJAMAS13
Poseidon
8
0 / 4 / 0
4,891
489
2,291
5,147
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 2 / 1
5,594
559
6,113
6,476
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,678
568
2,862
6,788
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
5 / 1 / 2
7,258
726
4,743
5,120
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Jealuzz
Medusa
10
3 / 1 / 0
5,883
588
5,632
3,959
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 1
6,686
669
4,171
7,471
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 3
6,131
613
4,183
4,456
1,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
18
18
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Da Ji
Allfect
Da Ji
1
5
1
0.3
L
Artio
BnINC
Artio
2
0
3
3.5
W
Izanami
5
1
2
6
L
0
7
0
0
W
Medusa
Jealuzz
Medusa
3
1
0
3
L
Poseidon
PAJAMAS13
Poseidon
0
4
0
0
L
3
2
1
1.75
W
6
1
1
6.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,802
Damage
21,591
35,538
Taken
27,794
12,030
Mitigated
9,647
7,138
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,862
530
264
944
6,788
2,926
0
1,530
5,258
21,108
0
L
Da Ji
Allfect
Da Ji
3,788
837
0
1,468
7,786
1,744
0
2,252
5,534
0
14,478
L
Artio
BnINC
Artio
3,198
278
935
2,766
8,189
3,971
216
2,047
6,142
13,520
0
W
Izanami
4,743
3,437
0
2,168
5,120
1,610
2,285
814
4,223
0
35,644
L
1,412
647
0
102
7,940
4,082
0
0
7,940
419
10,868
W
Medusa
Jealuzz
Medusa
5,632
2,724
210
1,732
3,959
916
0
552
3,407
0
29,327
L
Poseidon
PAJAMAS13
Poseidon
2,291
337
0
465
5,147
995
0
1,626
3,521
26,224
0
L
6,113
3,305
0
1,402
6,476
1,238
780
1,120
5,356
0
24,071
W
4,171
1,005
0
3,091
7,471
2,610
1,229
1,659
5,784
0
28,848
W
4,183
241
0
2,146
4,456
1,585
596
1,176
3,280
24,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
31,636
158
Minions Killed
283
0
Camps Cleared
0
915,953
Distance Traveled
917,724
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,678
568
33
3
0
161,431
3
L
Da Ji
5,353
535
27
3
0
159,121
0
L
Artio
5,710
571
13
1
0
199,460
2
W
Izanami
7,258
726
79
8
0
165,689
1
L
Odin
4,292
429
21
2
0
181,454
0
W
Medusa
5,883
588
61
6
0
180,464
1
L
Poseidon
4,891
489
52
5
0
201,068
3
L
Artemis
5,594
559
45
5
0
174,850
2
W
Fenrir
6,686
669
71
7
0
214,531
4
W
Anubis
6,131
613
39
4
0
195,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role