Player Matchup

Kukulkan
Kukulkan
KostyaTheGreat
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Ohsnapzdawg
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
acta
Chaac
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,500 Elo+

VS

Team Averages
Level 79
1,440 SR
1,437 Elo+
Anubis
Anubis
DaWookiee
Anubis
Level 63
God Stats
35W - 24L
1,563 SR
Queue Stats
50W - 49L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hoshi127
Cu Chulainn
Level 106
God Stats
2W - 2L
1,473 SR
Queue Stats
126W - 129L
1,587 Elo+
Party 2
Sobek
Sobek
Lavacell69
Sobek
Level 69
God Stats
1W - 3L
1,283 SR
Queue Stats
18W - 28L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 5 / 5
7,417
618
8,015
7,055
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
12
2 / 10 / 4
8,076
673
5,667
9,943
2,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
acta
Chaac
12
4 / 4 / 3
8,048
671
6,849
14,146
12,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaWookiee
Anubis
14
7 / 4 / 9
9,715
810
9,943
9,282
3,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Hoshi127
Cu Chulainn
15
9 / 2 / 9
10,371
864
13,989
9,796
7,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
14
3 / 1 / 12
9,107
759
3,340
10,980
11,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
7
Kills
19
19
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
DaWookiee
Anubis
7
4
9
2.88
W
Cu Chulainn
Hoshi127
Cu Chulainn
9
2
9
6.75
L
Kukulkan
1
5
5
0.7
W
Sobek
3
1
12
9
L
Anubis
2
10
4
0.4
L
Chaac
acta
Chaac
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
27,272
31,144
Taken
30,058
16,813
Mitigated
23,596
3,720
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DaWookiee
Anubis
9,943
329
0
3,574
9,282
3,897
754
5,188
4,094
34,022
0
W
Cu Chulainn
Hoshi127
Cu Chulainn
13,989
5,001
647
1,957
9,796
7,880
1,264
3,527
6,269
0
43,084
L
Kukulkan
8,015
1,669
67
623
7,055
1,797
0
3,243
3,812
18,703
0
W
Sobek
3,340
421
422
2,841
10,980
11,819
575
5,201
5,779
14,133
0
L
Anubis
5,667
391
0
557
9,943
2,866
0
5,376
4,567
19,789
0
L
Chaac
acta
Chaac
6,849
1,216
0
2,473
14,146
12,150
0
5,117
9,029
0
17,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
29,193
94
Minions Killed
117
3
Camps Cleared
6
547,532
Distance Traveled
642,861
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,715
810
61
5
2
192,649
0
W
Cu Chulainn
10,371
864
36
3
3
222,005
0
L
Kukulkan
7,417
618
32
3
0
174,561
1
W
Sobek
9,107
759
20
2
1
228,207
2
L
Anubis
8,076
673
44
4
2
152,542
0
L
Chaac
8,048
671
18
2
1
220,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role