Player Matchup

Janus
Janus
MrNinjaPredator
Janus
Level 81
God Stats
3W - 3L
1,863 SR
Queue Stats
35W - 26L
1,562 Elo+
Party 1
Cerberus
Cerberus
OSWI
Cerberus
Level 65
God Stats
5W - 2L
1,699 SR
Queue Stats
163W - 142L
1,370 Elo+
Party 1
Chronos
Chronos
StellatePeach19
Chronos
Level 109
God Stats
9W - 4L
1,613 SR
Queue Stats
152W - 139L
1,494 Elo+
Party 1
Bellona
Bellona
WINYX1114
Bellona
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Arachne
Arachne
Xx_COOPDOG_xX
Arachne
Level 69
God Stats
111W - 65L
1,655 SR
Queue Stats
628W - 696L
1,316 Elo+
Solo
Team Averages
Level 74
1,666 SR
1,448 Elo+

VS

Team Averages
Level 94
1,438 SR
1,442 Elo+
Neith
Neith
Briew
Neith
Level 114
God Stats
1W - 1L
1,340 SR
Queue Stats
21W - 26L
1,227 Elo+
Solo
Ganesha
Ganesha
CantKs
Ganesha
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Jakeem22
King Arthur
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 40L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
dead_pan58
Nu Wa
Level 67
God Stats
7W - 8L
1,350 SR
Queue Stats
25W - 25L
1,463 Elo+
Party 2
Loki
Loki
heneleki
Loki
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 55L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,731
573
1,997
4,214
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OSWI
Cerberus
8
0 / 1 / 1
5,079
508
1,858
8,058
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 3 / 0
5,296
530
2,778
5,268
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
WINYX1114
Bellona
6
0 / 5 / 0
4,058
406
1,975
8,311
5,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
9
2 / 4 / 0
5,690
569
2,943
8,403
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Briew
Neith
10
4 / 1 / 0
5,628
563
5,898
5,289
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
CantKs
Ganesha
9
0 / 0 / 3
5,476
548
1,819
4,194
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jakeem22
King Arthur
11
6 / 0 / 2
6,661
666
8,358
6,106
5,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
11
2 / 0 / 3
6,280
628
4,296
2,176
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
2 / 1 / 4
5,741
574
4,201
6,888
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Briew
Neith
4
1
0
4
W
Ganesha
CantKs
Ganesha
0
0
3
1.5
W
King Arthur
Jakeem22
King Arthur
6
0
2
7
L
0
1
0
0
L
Cerberus
OSWI
Cerberus
0
1
1
0.5
L
0
3
0
0
L
Bellona
WINYX1114
Bellona
0
5
0
0
L
Arachne
2
4
0
0.5
W
Nu Wa
2
0
3
3.5
W
Loki
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,551
Damage
24,572
34,254
Taken
24,653
13,103
Mitigated
12,025
6,437
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Briew
Neith
5,898
2,239
302
3,084
5,289
1,551
245
1,749
3,540
0
35,627
W
Ganesha
CantKs
Ganesha
1,819
293
0
1,368
4,194
2,790
0
2,505
1,689
5,849
0
W
King Arthur
Jakeem22
King Arthur
8,358
1,939
0
1,526
6,106
5,133
0
0
6,106
0
33,308
L
1,997
0
0
606
4,214
1,243
0
1,760
2,454
44,849
0
L
Cerberus
OSWI
Cerberus
1,858
116
0
2,326
8,058
3,274
0
1,264
6,794
12,146
0
L
2,778
633
0
1,398
5,268
1,113
0
1,568
3,700
31,288
0
L
Bellona
WINYX1114
Bellona
1,975
1,002
0
1,137
8,311
5,095
0
828
7,483
0
8,389
L
Arachne
2,943
2,147
72
898
8,403
2,378
0
695
7,708
0
30,073
W
Nu Wa
4,296
1,047
0
701
2,176
609
22
1,079
1,097
36,644
0
W
Loki
4,201
1,066
0
3,676
6,888
1,942
0
1,300
5,588
0
28,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
29,786
264
Minions Killed
262
0
Camps Cleared
0
922,177
Distance Traveled
1,033,066
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,628
563
65
7
0
171,989
4
W
Ganesha
5,476
548
0
0
0
196,653
1
W
King Arthur
6,661
666
63
6
0
217,155
5
L
Janus
5,731
573
84
8
0
182,941
1
L
Cerberus
5,079
508
29
3
0
189,297
1
L
Chronos
5,296
530
74
7
0
180,942
1
L
Bellona
4,058
406
14
1
0
157,633
0
L
Arachne
5,690
569
63
6
0
211,364
0
W
Nu Wa
6,280
628
74
7
0
204,475
0
W
Loki
5,741
574
60
6
0
242,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role