Player Matchup

Skadi
Skadi
BigGreenMitch
Skadi
Level 101
God Stats
357W - 393L
1,546 SR
Queue Stats
420W - 461L
1,569 Elo+
Solo
Thoth
Thoth
EoNz_SpinYT
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MONDAYISTHEDAY
Kuzenbo
Level 121
God Stats
0W - 1L
1,789 SR
Queue Stats
45W - 47L
1,687 Elo+
Party 2
Team Averages
Level 103
1,612 SR
1,585 Elo+

VS

Team Averages
Level 139
1,473 SR
1,711 Elo+
Nu Wa
Nu Wa
Hinakuluiau_RYDR
Nu Wa
Level 128
God Stats
3W - 2L
1,419 SR
Queue Stats
269W - 260L
1,593 Elo+
Solo
Set
Set
Pandaa-404
Set
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
323W - 197L
1,753 Elo+
Party 1
Bastet
Bastet
TNA_W0RTHL3SS
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 34L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,486
749
9,937
9,330
3,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 8 / 3
6,320
632
4,274
9,062
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
7,109
711
6,804
13,978
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
7,999
800
7,742
6,464
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 7
7,608
761
6,887
11,460
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
9 / 1 / 3
8,825
883
13,563
13,422
6,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
0
8
3
0.19
W
3
1
8
7
L
2
2
2
1.5
W
2
3
7
1.83
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
28,192
32,370
Taken
31,346
19,944
Mitigated
17,090
5,103
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,937
4,112
0
1,227
9,330
3,060
75
1,780
7,421
0
25,593
L
4,274
171
0
1,436
9,062
2,529
66
1,884
7,003
20,899
0
W
7,742
1,496
0
750
6,464
1,961
776
2,695
3,769
26,405
0
L
6,804
3,024
160
2,280
13,978
14,355
0
4,266
9,417
13,032
0
W
6,887
2,892
0
1,541
11,460
8,707
0
5,456
6,004
0
21,776
W
13,563
4,789
0
5,089
13,422
6,422
271
3,914
9,508
0
27,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,915
Gold Earned
24,432
99
Minions Killed
106
1
Camps Cleared
8
538,865
Distance Traveled
599,962
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,486
749
50
5
0
180,567
0
L
Thoth
6,320
632
33
3
1
160,717
2
W
Nu Wa
7,999
800
44
4
0
180,370
2
L
Kuzenbo
7,109
711
16
2
0
197,581
3
W
Set
7,608
761
33
3
6
192,299
2
W
Bastet
8,825
883
29
3
2
227,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role