Player Matchup

Persephone
Persephone
Arthdal
Persephone
Level 140
God Stats
32W - 18L
1,583 SR
Queue Stats
515W - 492L
1,570 Elo+
Party 2
Mercury
Mercury
BlueBigDaddy635
Mercury
Level 143
God Stats
16W - 7L
1,498 SR
Queue Stats
265W - 246L
1,663 Elo+
Party 2
Zhong Kui
Zhong Kui
DANGLEDUE
Zhong Kui
Level 123
God Stats
2W - 0L
1,776 SR
Queue Stats
8W - 5L
1,669 Elo+
Party 1
Medusa
Medusa
EarlScruggs
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,678 Elo+
Party 1
Bacchus
Bacchus
iCamiikase
Bacchus
Level 29
God Stats
3W - 3L
1,541 SR
Queue Stats
320W - 297L
1,580 Elo+
Party 2
Team Averages
Level 90
1,579 SR
1,632 Elo+

VS

Team Averages
Level 55
1,533 SR
1,532 Elo+
Mercury
Mercury
ChaoticOreoo
Mercury
Level 68
God Stats
13W - 11L
1,286 SR
Queue Stats
498W - 475L
1,484 Elo+
Party 3
Ymir
Ymir
God_Of_Might
Ymir
Level 58
God Stats
11W - 6L
1,679 SR
Queue Stats
495W - 414L
1,545 Elo+
Party 3
Heimdallr
Heimdallr
Kathorizo
Heimdallr
Level 45
God Stats
1W - 2L
1,554 SR
Queue Stats
92W - 79L
1,565 Elo+
Party 3
Poseidon
Poseidon
MisterBodyCatcha
Poseidon
Level 60
God Stats
17W - 14L
1,538 SR
Queue Stats
466W - 431L
1,444 Elo+
Party 3
Achilles
Achilles
eBossk
Achilles
Level 42
God Stats
16W - 19L
1,607 SR
Queue Stats
104W - 75L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arthdal
Persephone
20
12 / 2 / 12
15,234
725
19,802
10,851
4,460
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 3 / 9
13,680
651
17,676
12,463
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
DANGLEDUE
Zhong Kui
17
2 / 5 / 2
11,297
538
10,404
16,057
15,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
20
18 / 6 / 4
13,819
658
24,988
17,099
8,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
iCamiikase
Bacchus
17
3 / 2 / 19
11,766
560
6,485
15,474
19,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChaoticOreoo
Mercury
19
4 / 8 / 5
12,384
590
9,462
19,737
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 13 / 10
9,212
439
7,973
28,783
20,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Kathorizo
Heimdallr
14
5 / 10 / 2
9,892
471
7,004
17,473
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 14 / 3
10,392
495
11,402
16,727
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
eBossk
Achilles
14
3 / 2 / 2
9,593
457
7,804
16,179
12,090
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
47
Kills
16
18
Deaths
47
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
Arthdal
Persephone
12
2
12
9
W
12
3
9
5.5
L
Mercury
ChaoticOreoo
Mercury
4
8
5
0.81
W
Zhong Kui
DANGLEDUE
Zhong Kui
2
5
2
0.6
W
Medusa
18
6
4
3.33
L
0
13
10
0.38
L
Heimdallr
Kathorizo
Heimdallr
5
10
2
0.6
L
4
14
3
0.39
L
Achilles
eBossk
Achilles
3
2
2
2
W
Bacchus
iCamiikase
Bacchus
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,355
Damage
43,645
71,944
Taken
98,899
54,370
Mitigated
48,691
19,469
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Arthdal
Persephone
19,802
491
0
4,232
10,851
4,460
1,732
5,640
5,057
110,645
0
W
17,676
11,250
0
3,445
12,463
7,140
516
2,334
10,049
0
96,592
L
Mercury
ChaoticOreoo
Mercury
9,462
3,836
0
700
19,737
6,506
0
5,884
13,853
0
84,467
W
Zhong Kui
DANGLEDUE
Zhong Kui
10,404
757
0
5,336
16,057
15,051
1,565
2,718
13,265
73,458
1,498
W
Medusa
24,988
12,597
0
3,834
17,099
8,667
6,566
2,447
14,458
0
113,280
L
7,973
2,266
0
100
28,783
20,583
0
12,704
16,079
33,456
333
L
Heimdallr
Kathorizo
Heimdallr
7,004
2,675
0
1,981
17,473
5,313
0
2,800
14,673
0
52,622
L
11,402
2,079
0
171
16,727
4,199
365
9,573
7,154
70,447
0
L
Achilles
eBossk
Achilles
7,804
2,577
0
3,687
16,179
12,090
260
5,709
10,470
0
44,631
W
Bacchus
iCamiikase
Bacchus
6,485
684
0
2,622
15,474
19,052
325
5,407
9,879
24,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,796
Gold Earned
51,473
630
Minions Killed
467
0
Camps Cleared
0
2,086,754
Distance Traveled
1,695,684
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,234
725
185
9
0
455,354
3
W
Mercury
13,680
651
120
6
0
499,942
2
L
Mercury
12,384
590
138
7
0
425,880
1
W
Zhong Kui
11,297
538
125
6
0
313,696
3
W
Medusa
13,819
658
161
8
0
402,412
3
L
Ymir
9,212
439
55
3
0
329,312
2
L
Heimdallr
9,892
471
81
4
0
339,427
3
L
Poseidon
10,392
495
99
5
0
335,482
0
L
Achilles
9,593
457
94
4
0
265,583
4
W
Bacchus
11,766
560
39
2
0
415,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role