Player Matchup

Scylla
Scylla
Ferneset
Scylla
Level 48
God Stats
2W - 1L
1,343 SR
Queue Stats
5W - 4L
1,649 Elo+
Party 1
Sobek
Sobek
SteveTheBear
Sobek
Level 100
God Stats
13W - 13L
1,669 SR
Queue Stats
264W - 236L
1,642 Elo+
Party 1
Medusa
Medusa
UnbornCreeper
Medusa
Level 120
God Stats
15W - 10L
1,591 SR
Queue Stats
234W - 199L
1,631 Elo+
Party 1
Team Averages
Level 89
1,534 SR
1,641 Elo+

VS

Team Averages
Level 80
1,524 SR
1,419 Elo+
Ymir
Ymir
gzepeda_23
Ymir
Level 57
God Stats
11W - 17L
1,573 SR
Queue Stats
41W - 61L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
ilyRomo
Baron Samedi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
l-Ryojin-l
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ferneset
Scylla
13
7 / 3 / 3
8,255
826
8,395
5,572
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 11
8,127
813
4,460
8,538
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 0 / 7
7,835
784
8,832
7,803
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,979
698
3,307
10,396
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ilyRomo
Baron Samedi
10
1 / 5 / 1
6,524
652
5,600
7,304
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
l-Ryojin-l
Hou Yi
10
1 / 5 / 2
7,033
703
8,043
7,846
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
2
3
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ferneset
Scylla
7
3
3
2.83
W
1
0
11
6.5
W
4
0
7
7.5
L
0
2
3
0.75
L
Baron Samedi
ilyRomo
Baron Samedi
1
5
1
0.3
L
Hou Yi
l-Ryojin-l
Hou Yi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
16,950
21,913
Taken
25,546
11,326
Mitigated
15,360
5,179
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ferneset
Scylla
8,395
1,382
0
0
5,572
1,727
0
2,750
2,822
24,224
0
W
4,460
325
381
3,957
8,538
7,187
300
3,138
5,400
13,071
0
W
8,832
3,749
0
841
7,803
2,412
755
3,597
4,206
0
26,868
L
3,307
446
0
701
10,396
9,653
0
6,054
4,342
9,578
0
L
Baron Samedi
ilyRomo
Baron Samedi
5,600
688
603
1,598
7,304
2,878
365
3,101
4,203
21,004
0
L
Hou Yi
l-Ryojin-l
Hou Yi
8,043
2,798
0
1,042
7,846
2,829
936
3,769
4,077
0
21,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
20,536
96
Minions Killed
81
6
Camps Cleared
3
561,109
Distance Traveled
521,797
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,255
826
41
4
3
154,642
1
W
Sobek
8,127
813
17
2
0
208,541
2
W
Medusa
7,835
784
38
4
3
197,926
2
L
Ymir
6,979
698
13
1
1
196,440
3
L
Baron Samedi
6,524
652
28
3
0
156,720
4
L
Hou Yi
7,033
703
40
4
2
168,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role