Player Matchup

Hera
Hera
Bryan_M_17
Hera
Level 103
God Stats
0W - 3L
1,267 SR
Queue Stats
138W - 102L
1,589 Elo+
Party 2
Thor
Thor
Jimmy2372
Thor
Level 129
God Stats
3W - 4L
1,208 SR
Queue Stats
131W - 109L
1,600 Elo+
Party 2
Odin
Odin
KatDreams247
Odin
Level 116
God Stats
1W - 3L
1,283 SR
Queue Stats
344W - 332L
1,505 Elo+
Solo
Fafnir
Fafnir
LilZin3
Fafnir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,484 Elo+
Solo
Anubis
Anubis
xXMH34DSH0TXx
Anubis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 127L
1,583 Elo+
Party 2
Team Averages
Level 107
1,351 SR
1,552 Elo+

VS

Team Averages
Level 141
1,406 SR
1,560 Elo+
Bastet
Bastet
BigUmbraTV
Bastet
Level 145
God Stats
10W - 12L
1,505 SR
Queue Stats
488W - 515L
1,536 Elo+
Party 3
Osiris
Osiris
DorkaOrca
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,716 Elo+
Party 1
Danzaburou
Danzaburou
Lazy Boy Xav
Danzaburou
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 172L
1,468 Elo+
Party 3
Merlin
Merlin
boataholicinatx
Merlin
Level 143
God Stats
6W - 4L
1,201 SR
Queue Stats
172W - 172L
1,530 Elo+
Party 1
Nike
Nike
reddragonman87
Nike
Level 159
God Stats
2W - 2L
1,326 SR
Queue Stats
198W - 212L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
10,659
761
15,278
9,061
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
3 / 7 / 8
9,999
714
14,629
19,205
8,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 12
10,876
777
4,955
15,742
23,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
LilZin3
Fafnir
15
0 / 5 / 13
9,958
711
4,945
18,618
24,620
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 8
11,032
788
10,999
11,733
6,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigUmbraTV
Bastet
19
7 / 3 / 11
11,387
813
18,273
14,005
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
DorkaOrca
Osiris
16
4 / 5 / 8
10,512
751
8,748
17,185
15,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Lazy Boy Xav
Danzaburou
17
4 / 4 / 11
10,864
776
13,155
12,498
10,125
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
4 / 3 / 12
11,411
815
17,319
10,041
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 2 / 13
11,144
796
7,646
15,122
17,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
77
16
Kills
22
23
Deaths
17
48
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bastet
BigUmbraTV
Bastet
7
3
11
4.17
L
5
4
7
2.13
W
Osiris
DorkaOrca
Osiris
4
5
8
1.6
L
Thor
3
7
8
1
L
3
4
12
2.25
W
Danzaburou
Lazy Boy Xav
Danzaburou
4
4
11
2.38
L
Fafnir
LilZin3
Fafnir
0
5
13
1.3
W
4
3
12
3.33
W
3
2
13
4.75
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,806
Damage
65,141
74,359
Taken
68,851
67,354
Mitigated
55,808
19,748
Healing
27,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BigUmbraTV
Bastet
18,273
4,945
1,211
5,546
14,005
7,717
0
6,020
7,985
0
27,671
L
15,278
3,268
2,335
1,694
9,061
3,777
768
1,485
7,492
30,899
0
W
Osiris
DorkaOrca
Osiris
8,748
2,814
1,750
3,457
17,185
15,517
535
7,209
9,976
0
13,753
L
Thor
14,629
1,351
329
3,319
19,205
8,856
912
4,799
14,120
0
19,659
L
4,955
748
1,137
2,571
15,742
23,741
98
3,857
11,738
0
9,375
W
Danzaburou
Lazy Boy Xav
Danzaburou
13,155
6,235
1,209
2,184
12,498
10,125
1,565
6,768
5,730
0
29,435
L
Fafnir
LilZin3
Fafnir
4,945
1,695
249
3,677
18,618
24,620
514
4,521
13,759
6,704
0
W
17,319
1,405
1,822
2,777
10,041
4,766
2,346
5,066
4,975
54,898
0
W
7,646
398
2,875
4,393
15,122
17,683
649
6,159
8,963
0
17,947
L
10,999
113
0
4,437
11,733
6,360
1,179
2,657
8,914
44,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,524
Gold Earned
55,318
155
Minions Killed
150
0
Camps Cleared
0
1,183,047
Distance Traveled
1,385,946
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,387
813
16
1
0
307,129
3
L
Hera
10,659
761
43
3
0
232,752
3
W
Osiris
10,512
751
9
1
0
296,217
0
L
Thor
9,999
714
19
1
0
244,804
1
L
Odin
10,876
777
15
1
0
275,866
3
W
Danzaburou
10,864
776
32
2
0
224,878
0
L
Fafnir
9,958
711
12
1
0
192,421
0
W
Merlin
11,411
815
82
6
0
251,140
2
W
Nike
11,144
796
11
1
0
306,582
1
L
Anubis
11,032
788
66
5
0
237,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role