Player Matchup

Hou Yi
Hou Yi
Axlopostli
Hou Yi
Level 84
God Stats
4W - 0L
1,828 SR
Queue Stats
110W - 96L
1,549 Elo+
Party 3
Xing Tian
Xing Tian
BogleBoi7
Xing Tian
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,458 Elo+
Party 1
Tyr
Tyr
InvictusAstartes
Tyr
Level 127
God Stats
6W - 3L
1,285 SR
Queue Stats
291W - 300L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
KnightPardo
Baron Samedi
Level 104
God Stats
2W - 1L
1,783 SR
Queue Stats
67W - 67L
1,622 Elo+
Party 3
Cliodhna
Cliodhna
OhNoItsKellz
Cliodhna
Level 128
God Stats
22W - 11L
1,775 SR
Queue Stats
79W - 82L
1,473 Elo+
Party 1
Team Averages
Level 101
1,634 SR
1,528 Elo+

VS

Team Averages
Level 101
1,569 SR
1,395 Elo+
Ymir
Ymir
INVGanjha420
Ymir
Level 89
God Stats
1W - 2L
1,476 SR
Queue Stats
93W - 117L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
KnightOfDucks
Danzaburou
Level 145
God Stats
18W - 19L
1,498 SR
Queue Stats
301W - 321L
1,462 Elo+
Solo
Chronos
Chronos
SrAlegre
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,355 Elo+
Party 2
Mercury
Mercury
VraniaK
Mercury
Level 103
God Stats
3W - 2L
1,725 SR
Queue Stats
13W - 23L
1,355 Elo+
Party 2
Ra
Ra
exogrm
Ra
Level 81
God Stats
6W - 3L
1,645 SR
Queue Stats
192W - 205L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Axlopostli
Hou Yi
17
3 / 5 / 4
10,475
582
7,132
14,869
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
BogleBoi7
Xing Tian
15
1 / 5 / 10
9,643
536
3,536
14,566
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 1 / 8
11,339
630
11,051
14,004
11,021
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
KnightPardo
Baron Samedi
17
8 / 3 / 8
10,991
611
14,809
10,947
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
OhNoItsKellz
Cliodhna
19
9 / 0 / 7
11,114
617
11,438
14,644
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
7,453
414
5,140
10,804
8,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
KnightOfDucks
Danzaburou
15
9 / 6 / 1
10,268
570
14,428
14,880
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
SrAlegre
Chronos
14
1 / 7 / 0
8,759
487
3,993
11,204
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
VraniaK
Mercury
15
1 / 8 / 3
8,567
476
10,792
15,882
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
3 / 5 / 2
9,613
534
6,698
10,798
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
29
Kills
14
14
Deaths
29
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Axlopostli
Hou Yi
3
5
4
1
W
Xing Tian
BogleBoi7
Xing Tian
1
5
10
1.2
L
0
3
8
1.33
W
8
1
8
12
L
Danzaburou
KnightOfDucks
Danzaburou
9
6
1
1.58
W
Baron Samedi
KnightPardo
Baron Samedi
8
3
8
4
W
Cliodhna
OhNoItsKellz
Cliodhna
9
0
7
12.5
L
Chronos
SrAlegre
Chronos
1
7
0
0.14
L
Mercury
VraniaK
Mercury
1
8
3
0.31
L
Ra
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,966
Damage
41,051
69,030
Taken
63,568
37,978
Mitigated
26,170
21,513
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Axlopostli
Hou Yi
7,132
2,605
0
5,747
14,869
4,792
2,074
2,231
12,586
0
77,467
W
Xing Tian
BogleBoi7
Xing Tian
3,536
261
0
1,345
14,566
11,703
227
3,204
11,302
26,656
0
L
5,140
255
303
1,615
10,804
8,600
0
3,623
7,086
20,645
0
W
11,051
1,900
0
2,940
14,004
11,021
0
3,382
10,568
0
55,295
L
Danzaburou
KnightOfDucks
Danzaburou
14,428
6,607
0
4,366
14,880
4,258
930
5,057
9,711
0
57,951
W
Baron Samedi
KnightPardo
Baron Samedi
14,809
1,139
1,264
3,666
10,947
4,736
854
2,672
8,156
63,268
0
W
Cliodhna
OhNoItsKellz
Cliodhna
11,438
1,737
0
6,551
14,644
5,726
770
3,193
11,371
0
75,289
L
Chronos
SrAlegre
Chronos
3,993
1,880
0
2,206
11,204
4,776
189
270
10,904
40,367
6,058
L
Mercury
VraniaK
Mercury
10,792
5,360
0
515
15,882
4,827
0
4,433
11,169
0
63,928
L
Ra
6,698
630
127
2,240
10,798
3,709
100
4,216
6,353
72,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,562
Gold Earned
44,660
494
Minions Killed
479
0
Camps Cleared
0
1,873,997
Distance Traveled
1,673,475
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,475
582
121
7
0
327,251
7
W
Xing Tian
9,643
536
42
2
0
333,972
5
L
Ymir
7,453
414
22
1
0
313,324
4
W
Tyr
11,339
630
112
6
0
423,114
3
L
Danzaburou
10,268
570
90
5
0
311,772
1
W
Baron Samedi
10,991
611
95
5
0
351,809
1
W
Cliodhna
11,114
617
124
7
0
437,851
3
L
Chronos
8,759
487
111
6
0
302,087
1
L
Mercury
8,567
476
92
5
0
411,679
5
L
Ra
9,613
534
164
9
0
334,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role