Player Matchup

Ra
Ra
 
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EricLXD
Anhur
Level 49
God Stats
12W - 11L
1,538 SR
Queue Stats
29W - 49L
1,322 Elo+
Solo
Pele
Pele
IndieKid13
Pele
Level 41
God Stats
1W - 1L
1,108 SR
Queue Stats
84W - 110L
1,223 Elo+
Party 2
Kuzenbo
Kuzenbo
ZOOMin 1111
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 143L
1,223 Elo+
Party 2
Chaac
Chaac
killaklan7
Chaac
Level 88
God Stats
7W - 6L
1,834 SR
Queue Stats
105W - 126L
1,404 Elo+
Solo
Team Averages
Level 65
1,496 SR
1,334 Elo+

VS

Team Averages
Level 77
1,335 SR
1,327 Elo+
Danzaburou
Danzaburou
CaveGangsta21
Danzaburou
Level 66
God Stats
112W - 98L
1,399 SR
Queue Stats
129W - 125L
1,266 Elo+
Solo
Cthulhu
Cthulhu
DoubleWubs
Cthulhu
Level 9
God Stats
5W - 5L
1,225 SR
Queue Stats
8W - 8L
1,344 Elo+
Party 1
Vulcan
Vulcan
Ted Dans0n
Vulcan
Level 129
God Stats
10W - 9L
1,323 SR
Queue Stats
14W - 17L
1,231 Elo+
Solo
Kumbhakarna
Kumbhakarna
dwarfluv
Kumbhakarna
Level 66
God Stats
1W - 0L
1,230 SR
Queue Stats
2W - 1L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
snailteeth
Ne Zha
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 7 / 3
10,462
436
9,849
15,006
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
EricLXD
Anhur
15
3 / 9 / 3
9,790
408
15,196
22,989
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 4 / 2
11,822
493
11,165
23,072
8,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ZOOMin 1111
Kuzenbo
15
2 / 5 / 4
10,093
421
12,326
23,258
25,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
17
0 / 4 / 1
10,638
443
4,083
20,815
16,076
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaveGangsta21
Danzaburou
20
13 / 2 / 7
13,217
551
28,213
19,313
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
DoubleWubs
Cthulhu
17
6 / 3 / 6
11,557
482
15,002
16,306
18,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Ted Dans0n
Vulcan
20
3 / 0 / 3
13,082
545
17,331
6,303
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
dwarfluv
Kumbhakarna
18
4 / 3 / 15
12,227
509
14,534
25,730
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
snailteeth
Ne Zha
19
3 / 6 / 0
11,341
473
4,186
21,110
7,877
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
14
Kills
29
29
Deaths
14
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
3
0.5
W
Danzaburou
CaveGangsta21
Danzaburou
13
2
7
8.25
W
Cthulhu
DoubleWubs
Cthulhu
6
3
6
3
L
Anhur
EricLXD
Anhur
3
9
3
0.5
L
7
4
2
2
W
Vulcan
Ted Dans0n
Vulcan
3
0
3
4.5
L
Kuzenbo
ZOOMin 1111
Kuzenbo
2
5
4
0.8
W
Kumbhakarna
dwarfluv
Kumbhakarna
4
3
15
3.83
L
Chaac
0
4
1
0.13
W
Ne Zha
snailteeth
Ne Zha
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,619
Damage
79,266
105,140
Taken
88,762
66,332
Mitigated
55,463
24,699
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,849
801
744
2,930
15,006
6,707
0
4,974
9,741
70,304
0
W
Danzaburou
CaveGangsta21
Danzaburou
28,213
17,296
0
9,413
19,313
6,739
3,740
6,492
12,821
0
95,321
W
Cthulhu
DoubleWubs
Cthulhu
15,002
1,642
0
1,127
16,306
18,320
476
5,274
11,032
56,772
0
L
Anhur
EricLXD
Anhur
15,196
8,445
0
4,636
22,989
8,854
1,420
10,413
12,291
0
62,145
L
11,165
2,363
0
9,291
23,072
8,781
0
6,796
15,891
0
83,901
W
Vulcan
Ted Dans0n
Vulcan
17,331
7,374
0
749
6,303
3,026
616
65
6,238
92,882
0
L
Kuzenbo
ZOOMin 1111
Kuzenbo
12,326
5,497
319
3,365
23,258
25,914
249
9,248
13,761
43,510
0
W
Kumbhakarna
dwarfluv
Kumbhakarna
14,534
2,605
679
6,626
25,730
19,501
620
8,429
17,301
39,053
0
L
Chaac
4,083
204
0
3,414
20,815
16,076
0
13,630
6,589
368
71,896
W
Ne Zha
snailteeth
Ne Zha
4,186
2,519
181
7,562
21,110
7,877
2,105
2,067
19,043
0
87,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,805
Gold Earned
61,424
580
Minions Killed
528
0
Camps Cleared
0
1,978,826
Distance Traveled
2,275,432
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,462
436
130
5
0
328,182
2
W
Danzaburou
13,217
551
120
5
0
442,241
9
W
Cthulhu
11,557
482
95
4
0
481,040
1
L
Anhur
9,790
408
94
4
0
366,599
7
L
Pele
11,822
493
159
7
0
460,785
0
W
Vulcan
13,082
545
163
7
0
492,226
6
L
Kuzenbo
10,093
421
51
2
0
400,961
0
W
Kumbhakarna
12,227
509
31
1
0
480,250
1
L
Chaac
10,638
443
146
6
0
422,299
0
W
Ne Zha
11,341
473
119
5
0
379,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role