Player Matchup

Hercules
Hercules
AC3 0F HEARTS
Hercules
Level 92
God Stats
1W - 0L
1,326 SR
Queue Stats
118W - 103L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
BapeWXI
Gilgamesh
Level 88
God Stats
11W - 6L
1,269 SR
Queue Stats
67W - 59L
1,505 Elo+
Party 2
Janus
Janus
WelcomingFive47
Janus
Level 48
God Stats
5W - 13L
1,314 SR
Queue Stats
93W - 90L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
cmurd25
Heimdallr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,445 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ørgâniċ
Kumbhakarna
Level 103
God Stats
2W - 0L
1,590 SR
Queue Stats
56W - 49L
1,459 Elo+
Party 2
Team Averages
Level 75
1,400 SR
1,463 Elo+

VS

Team Averages
Level 59
1,523 SR
1,483 Elo+
Zeus
Zeus
ALPHAOMEGA916
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Persephone
Persephone
AdriMoon
Persephone
Level 49
God Stats
14W - 31L
1,170 SR
Queue Stats
364W - 400L
1,275 Elo+
Solo
Set
Set
Alekmosq1995
Set
Level 4
God Stats
1W - 3L
1,680 SR
Queue Stats
1W - 4L
1,648 Elo+
Party 1
Eset
Eset
Crytech-8a
Eset
Level 88
God Stats
3W - 2L
1,771 SR
Queue Stats
346W - 361L
1,452 Elo+
Party 1
Odin
Odin
XxBurger-BladexX
Odin
Level 107
God Stats
7W - 7L
1,493 SR
Queue Stats
306W - 317L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AC3 0F HEARTS
Hercules
15
4 / 0 / 9
9,398
553
5,420
13,584
11,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
BapeWXI
Gilgamesh
15
5 / 0 / 7
9,237
543
8,280
11,776
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 0 / 6
9,694
570
8,154
7,445
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
cmurd25
Heimdallr
14
2 / 2 / 7
8,329
490
5,783
10,562
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Ørgâniċ
Kumbhakarna
13
4 / 0 / 7
8,225
484
4,190
12,439
10,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,606
389
5,115
8,942
2,484
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
AdriMoon
Persephone
11
0 / 4 / 0
7,462
439
6,834
7,348
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 6 / 0
6,699
394
3,793
9,860
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 0
7,149
421
5,362
8,777
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 1
6,624
390
3,346
15,381
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
26
Kills
2
2
Deaths
27
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
AC3 0F HEARTS
Hercules
4
0
9
8.5
L
0
7
1
0.07
L
Persephone
AdriMoon
Persephone
0
4
0
0
L
1
6
0
0.17
W
Gilgamesh
BapeWXI
Gilgamesh
5
0
7
8.5
L
1
5
0
0.2
W
11
0
6
14
L
0
5
1
0.1
W
Heimdallr
cmurd25
Heimdallr
2
2
7
2.75
W
Kumbhakarna
Ørgâniċ
Kumbhakarna
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,827
Damage
24,450
55,806
Taken
50,308
33,910
Mitigated
23,826
14,804
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AC3 0F HEARTS
Hercules
5,420
1,922
0
4,368
13,584
11,214
864
6,248
7,336
0
53,819
L
5,115
1,305
0
0
8,942
2,484
0
1,408
7,403
35,634
0
L
Persephone
AdriMoon
Persephone
6,834
334
0
1,445
7,348
2,113
0
1,635
5,532
44,642
0
L
3,793
1,875
0
532
9,860
3,333
0
2,437
7,343
0
32,771
W
Gilgamesh
BapeWXI
Gilgamesh
8,280
2,691
0
2,824
11,776
6,622
0
2,426
9,350
0
61,153
L
5,362
457
598
1,187
8,777
2,143
364
2,032
6,745
45,782
0
W
8,154
971
0
2,766
7,445
2,148
228
2,364
5,081
49,849
0
L
3,346
92
0
3,147
15,381
13,753
0
4,262
11,078
0
17,659
W
Heimdallr
cmurd25
Heimdallr
5,783
2,154
0
3,323
10,562
3,505
642
3,940
6,622
0
45,938
W
Kumbhakarna
Ørgâniċ
Kumbhakarna
4,190
599
230
1,293
12,439
10,421
184
2,333
10,106
32,413
5,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,883
Gold Earned
34,540
413
Minions Killed
314
0
Camps Cleared
0
1,650,273
Distance Traveled
1,502,809
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,398
553
106
6
0
326,361
4
L
Zeus
6,606
389
61
4
0
223,452
0
L
Persephone
7,462
439
89
5
0
305,120
2
L
Set
6,699
394
58
3
0
318,595
1
W
Gilgamesh
9,237
543
84
5
0
375,727
6
L
Eset
7,149
421
81
5
0
314,749
3
W
Janus
9,694
570
86
5
0
316,573
6
L
Odin
6,624
390
25
1
0
340,893
7
W
Heimdallr
8,329
490
94
6
0
309,311
0
W
Kumbhakarna
8,225
484
43
3
0
322,301
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role