Player Matchup

Chaac
Chaac
Dizzyspider24
Chaac
Level 68
God Stats
14W - 14L
1,578 SR
Queue Stats
175W - 76L
1,793 Elo+
Party 1
Eset
Eset
Mangosmoothy1
Eset
Level 30
God Stats
1W - 0L
1,836 SR
Queue Stats
188W - 59L
1,849 Elo+
Party 1
Atlas
Atlas
MapleSirYup
Atlas
Level 157
God Stats
26W - 12L
1,797 SR
Queue Stats
178W - 91L
1,819 Elo+
Party 1
Charybdis
Charybdis
S3rgeantPanda
Charybdis
Level 87
God Stats
2W - 0L
1,714 SR
Queue Stats
69W - 17L
1,888 Elo+
Party 1
Zeus
Zeus
shakenbakechikn
Zeus
Level 160
God Stats
41W - 24L
1,704 SR
Queue Stats
338W - 342L
1,521 Elo+
Solo
Team Averages
Level 100
1,726 SR
1,774 Elo+

VS

Team Averages
Level 77
1,554 SR
1,552 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Ruckkis
Cabrakan
Level 19
God Stats
7W - 6L
1,587 SR
Queue Stats
47W - 28L
1,615 Elo+
Party 2
Yemoja
Yemoja
Trixie_Lattel
Yemoja
Level 34
God Stats
19W - 20L
1,484 SR
Queue Stats
282W - 303L
1,503 Elo+
Solo
Artemis
Artemis
squeezlouise
Artemis
Level 27
God Stats
27W - 20L
1,621 SR
Queue Stats
41W - 38L
1,524 Elo+
Party 2
Hachiman
Hachiman
ºComadore
Hachiman
Level 160
God Stats
1W - 1L
1,579 SR
Queue Stats
41W - 43L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 16
10,217
851
8,559
11,644
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
8 / 0 / 7
10,378
865
14,310
8,562
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 0 / 16
9,979
832
7,645
13,089
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
S3rgeantPanda
Charybdis
16
6 / 0 / 11
9,738
812
7,487
6,458
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 2 / 7
9,709
809
11,078
5,572
1,941
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 7 / 0
8,387
699
8,423
12,575
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Ruckkis
Cabrakan
12
0 / 7 / 0
7,672
639
4,612
16,994
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 0
7,862
655
987
6,014
2,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
squeezlouise
Artemis
15
1 / 5 / 0
8,284
690
6,795
11,350
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
ºComadore
Hachiman
15
1 / 3 / 0
8,338
695
6,957
8,850
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
2
24
Kills
2
2
Deaths
24
57
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
0
0
W
6
0
16
14
W
8
0
7
11.5
W
2
0
16
10
L
Cabrakan
Ruckkis
Cabrakan
0
7
0
0
W
Charybdis
S3rgeantPanda
Charybdis
6
0
11
11.5
L
0
2
0
0
W
2
2
7
2.75
L
Artemis
squeezlouise
Artemis
1
5
0
0.2
L
Hachiman
ºComadore
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,079
Damage
27,774
45,325
Taken
55,783
38,112
Mitigated
26,546
17,890
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,423
300
0
955
12,575
4,025
390
6,832
5,473
38,913
0
W
8,559
1,618
0
5,625
11,644
13,313
3,187
3,864
7,581
0
22,904
W
14,310
8,061
1,977
3,352
8,562
4,211
2,180
2,141
6,279
48,606
0
W
7,645
3,375
0
3,639
13,089
15,935
947
2,672
10,213
22,071
0
L
Cabrakan
Ruckkis
Cabrakan
4,612
372
0
720
16,994
12,408
291
10,995
5,906
6,751
0
W
Charybdis
S3rgeantPanda
Charybdis
7,487
4,370
0
3,120
6,458
2,712
1,816
3,119
3,171
0
24,848
L
987
355
4,320
2,019
6,014
2,512
0
2,954
3,001
5,036
0
W
11,078
1,208
0
177
5,572
1,941
1,066
1,471
4,059
51,026
0
L
Artemis
squeezlouise
Artemis
6,795
2,048
0
2,101
11,350
4,377
1,364
7,146
3,966
0
31,345
L
Hachiman
ºComadore
Hachiman
6,957
3,334
0
1,003
8,850
3,224
1,097
5,106
3,631
0
29,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
40,543
267
Minions Killed
201
0
Camps Cleared
0
1,249,934
Distance Traveled
994,059
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,387
699
93
8
0
240,720
0
W
Chaac
10,217
851
27
2
0
254,318
1
W
Eset
10,378
865
80
7
0
255,641
3
W
Atlas
9,979
832
31
3
0
265,045
1
L
Cabrakan
7,672
639
6
1
0
182,588
1
W
Charybdis
9,738
812
38
3
0
234,716
3
L
Yemoja
7,862
655
9
1
0
155,105
2
W
Zeus
9,709
809
91
8
0
240,214
7
L
Artemis
8,284
690
48
4
0
211,137
0
L
Hachiman
8,338
695
45
4
0
204,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role