Player Matchup

Shiva
Shiva
JUSTICEMILK
Shiva
Level 126
God Stats
2W - 0L
1,701 SR
Queue Stats
32W - 6L
1,781 Elo+
Party 2
Ra
Ra
Roflwtf
Ra
Level 62
God Stats
10W - 2L
1,885 SR
Queue Stats
26W - 5L
1,911 Elo+
Party 2
Charybdis
Charybdis
VexingJelly
Charybdis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 92L
1,729 Elo+
Party 2
Tiamat
Tiamat
ZephyrZilver
Tiamat
Level 129
God Stats
8W - 8L
1,467 SR
Queue Stats
721W - 714L
1,545 Elo+
Solo
Terra
Terra
nedyaHV
Terra
Level 83
God Stats
26W - 7L
1,851 SR
Queue Stats
189W - 95L
1,724 Elo+
Party 2
Team Averages
Level 86
1,681 SR
1,738 Elo+

VS

Team Averages
Level 54
1,555 SR
1,454 Elo+
Merlin
Merlin
Alek213
Merlin
Level 11
God Stats
5W - 10L
1,569 SR
Queue Stats
28W - 34L
1,339 Elo+
Party 1
Hel
Hel
DaisyDaiz
Hel
Level 29
God Stats
17W - 17L
1,352 SR
Queue Stats
120W - 128L
1,440 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LionClaw
Ah Muzen Cab
Level 125
God Stats
48W - 30L
1,892 SR
Queue Stats
251W - 263L
1,557 Elo+
Solo
Jing Wei
Jing Wei
QueenRey
Jing Wei
Level 63
God Stats
5W - 12L
1,162 SR
Queue Stats
185W - 182L
1,461 Elo+
Party 3
Kali
Kali
dantex961
Kali
Level 42
God Stats
10W - 7L
1,798 SR
Queue Stats
96W - 106L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 18
13,037
1,086
19,345
18,965
19,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 4 / 14
11,807
984
10,554
13,132
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
VexingJelly
Charybdis
19
14 / 3 / 12
14,964
1,247
23,526
12,597
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
18
4 / 1 / 13
12,383
1,032
10,090
12,007
8,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
nedyaHV
Terra
19
1 / 1 / 25
13,251
1,104
14,297
15,441
22,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

255

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alek213
Merlin
17
1 / 9 / 4
10,951
913
10,801
19,240
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 4
11,193
933
8,863
15,058
6,777
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
LionClaw
Ah Muzen Cab
17
2 / 6 / 7
12,017
1,001
27,375
18,377
7,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
QueenRey
Jing Wei
17
3 / 3 / 5
11,465
955
7,715
9,479
3,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
17
4 / 7 / 3
12,250
1,021
8,473
22,013
9,673
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
29
Kills
11
11
Deaths
29
82
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alek213
Merlin
1
9
4
0.33
L
1
4
4
0.75
W
6
2
18
7.5
L
Ah Muzen Cab
LionClaw
Ah Muzen Cab
2
6
7
0.92
L
Jing Wei
QueenRey
Jing Wei
3
3
5
1.83
W
4
4
14
2.75
W
Charybdis
VexingJelly
Charybdis
14
3
12
6.67
W
Tiamat
4
1
13
10.5
L
Kali
4
7
3
0.79
W
Terra
nedyaHV
Terra
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,812
Damage
63,227
72,142
Taken
84,167
61,394
Mitigated
34,532
28,547
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alek213
Merlin
10,801
885
0
393
19,240
7,566
0
8,388
10,741
26,920
0
L
8,863
194
3,542
4,736
15,058
6,777
0
9,336
5,498
24,078
0
W
19,345
1,879
1,799
3,475
18,965
19,245
0
4,989
13,976
6,402
25,962
L
Ah Muzen Cab
LionClaw
Ah Muzen Cab
27,375
5,753
0
1,320
18,377
7,391
0
7,771
10,517
0
62,996
L
Jing Wei
QueenRey
Jing Wei
7,715
5,464
0
0
9,479
3,125
0
3,711
5,582
0
15,456
W
10,554
892
5,579
3,597
13,132
5,052
0
3,119
8,706
29,679
0
W
Charybdis
VexingJelly
Charybdis
23,526
14,089
0
2,939
12,597
6,430
0
2,663
9,934
0
54,327
W
Tiamat
10,090
362
0
2,405
12,007
8,221
0
3,802
8,205
31,300
0
L
Kali
8,473
2,553
0
2,184
22,013
9,673
0
7,696
13,888
200
21,395
W
Terra
nedyaHV
Terra
14,297
1,002
4,670
4,083
15,441
22,446
0
5,291
10,150
28,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,442
Gold Earned
57,876
250
Minions Killed
193
11
Camps Cleared
6
1,148,614
Distance Traveled
1,134,130
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,951
913
26
2
1
174,528
0
L
Hel
11,193
933
36
3
0
189,519
0
W
Shiva
13,037
1,086
38
3
1
237,827
0
L
Ah Muzen Cab
12,017
1,001
78
7
0
250,688
0
L
Jing Wei
11,465
955
19
2
3
299,278
1
W
Ra
11,807
984
48
4
0
203,810
0
W
Charybdis
14,964
1,247
67
6
4
195,253
0
W
Tiamat
12,383
1,032
61
5
6
235,129
3
L
Kali
12,250
1,021
34
3
2
220,117
0
W
Terra
13,251
1,104
36
3
0
276,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role