Player Matchup

Cthulhu
Cthulhu
Dyeoman38
Cthulhu
Level 63
God Stats
32W - 16L
1,546 SR
Queue Stats
309W - 300L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GrandpaHands
Ah Muzen Cab
Level 103
God Stats
4W - 8L
1,124 SR
Queue Stats
344W - 320L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
ProsciuttoPro92
Baron Samedi
Level 89
God Stats
2W - 1L
1,160 SR
Queue Stats
15W - 15L
1,496 Elo+
Party 2
Team Averages
Level 85
1,277 SR
1,450 Elo+

VS

Team Averages
Level 108
1,526 SR
1,500 Elo+
Zhong Kui
Zhong Kui
D3V0N THE DUD3
Zhong Kui
Level 129
God Stats
7W - 10L
1,636 SR
Queue Stats
267W - 257L
1,480 Elo+
Party 1
Geb
Geb
DiabolicBeings
Geb
Level 68
God Stats
3W - 6L
1,085 SR
Queue Stats
234W - 228L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
TribalChief9275
Danzaburou
Level 128
God Stats
1W - 1L
1,858 SR
Queue Stats
109W - 108L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dyeoman38
Cthulhu
13
4 / 0 / 9
8,363
836
10,375
13,108
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
GrandpaHands
Ah Muzen Cab
12
2 / 1 / 9
7,632
763
7,591
7,837
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ProsciuttoPro92
Baron Samedi
13
7 / 2 / 6
8,474
847
11,752
8,019
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D3V0N THE DUD3
Zhong Kui
11
2 / 6 / 1
7,492
749
11,985
11,700
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 4 / 1
7,481
748
3,954
15,432
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TribalChief9275
Danzaburou
10
0 / 3 / 2
6,687
669
6,031
8,467
2,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
D3V0N THE DUD3
Zhong Kui
2
6
1
0.42
L
1
4
1
0.38
W
Cthulhu
Dyeoman38
Cthulhu
4
0
9
8.5
W
Ah Muzen Cab
GrandpaHands
Ah Muzen Cab
2
1
9
6.5
W
Baron Samedi
ProsciuttoPro92
Baron Samedi
7
2
6
5
L
Danzaburou
TribalChief9275
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,718
Damage
21,970
28,964
Taken
35,599
18,840
Mitigated
19,499
9,049
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
D3V0N THE DUD3
Zhong Kui
11,985
1,872
0
2,941
11,700
6,322
292
6,253
5,199
25,326
0
L
3,954
289
0
1,120
15,432
10,493
0
9,466
5,535
13,741
0
W
Cthulhu
Dyeoman38
Cthulhu
10,375
1,131
638
2,614
13,108
11,528
54
6,605
6,503
20,424
0
W
Ah Muzen Cab
GrandpaHands
Ah Muzen Cab
7,591
2,729
0
2,118
7,837
3,619
1,394
4,809
3,028
0
25,561
W
Baron Samedi
ProsciuttoPro92
Baron Samedi
11,752
1,828
1,356
2,323
8,019
3,693
600
4,841
3,178
28,741
0
L
Danzaburou
TribalChief9275
Danzaburou
6,031
1,733
0
1,877
8,467
2,684
981
5,957
2,270
0
21,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
21,660
126
Minions Killed
95
7
Camps Cleared
2
567,643
Distance Traveled
527,702
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,492
749
48
5
0
168,041
3
L
Geb
7,481
748
20
2
0
185,652
3
W
Cthulhu
8,363
836
42
4
3
203,492
1
W
Ah Muzen Cab
7,632
763
44
4
4
186,817
3
W
Baron Samedi
8,474
847
40
4
0
177,334
4
L
Danzaburou
6,687
669
27
3
2
174,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role