Player Matchup

Medusa
Medusa
FraughtBadger4
Medusa
Level 108
God Stats
1W - 2L
1,419 SR
Queue Stats
17W - 20L
1,395 Elo+
Party 2
King Arthur
King Arthur
Grim SIayer
King Arthur
Level 13
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Loki
Loki
KibalSun_16
Loki
Level 24
God Stats
20W - 22L
1,339 SR
Queue Stats
56W - 47L
1,348 Elo+
Party 1
Kali
Kali
Vischer7016
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Sol
Sol
kirvys
Sol
Level 157
God Stats
26W - 25L
1,371 SR
Queue Stats
153W - 192L
1,366 Elo+
Party 1
Team Averages
Level 63
1,382 SR
1,294 Elo+

VS

Team Averages
Level 87
1,494 SR
1,558 Elo+
Medusa
Medusa
DDMaster211
Medusa
Level 89
God Stats
1W - 0L
1,189 SR
Queue Stats
19W - 12L
1,500 Elo+
Party 3
Vamana
Vamana
Gnarlface
Vamana
Level 105
God Stats
51W - 42L
1,262 SR
Queue Stats
533W - 574L
1,317 Elo+
Solo
Chaac
Chaac
Laughin Bush
Chaac
Level 122
God Stats
2W - 2L
1,759 SR
Queue Stats
82W - 77L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
Renegadespider2
Cthulhu
Level 49
God Stats
4W - 1L
1,759 SR
Queue Stats
6W - 1L
1,914 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheOneWheelman
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,154
362
6,757
9,238
2,162
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Grim SIayer
King Arthur
11
3 / 8 / 0
6,870
404
3,782
11,595
5,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 4 / 2
7,296
429
4,483
9,828
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 0
5,971
351
2,929
10,016
1,901
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
kirvys
Sol
13
3 / 5 / 4
8,753
515
15,744
14,895
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
9 / 1 / 7
9,480
558
11,445
8,552
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
Gnarlface
Vamana
14
1 / 3 / 6
8,425
496
4,116
15,692
11,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 1 / 8
10,050
591
9,786
14,649
15,344
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 12
8,308
489
7,121
14,900
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
TheOneWheelman
Morgan Le Fay
13
5 / 3 / 12
8,484
499
11,326
10,450
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
10
Kills
28
30
Deaths
10
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
1
7
12.5
L
1
6
1
0.25
W
Vamana
Gnarlface
Vamana
1
3
6
1.33
L
King Arthur
Grim SIayer
King Arthur
3
8
0
0.38
L
3
4
2
1
W
8
1
8
12
W
5
2
12
5.5
W
Morgan Le Fay
TheOneWheelman
Morgan Le Fay
5
3
12
3.67
L
0
7
0
0
L
Sol
kirvys
Sol
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,695
Damage
43,794
55,572
Taken
64,243
16,467
Mitigated
44,540
8,183
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,445
4,404
0
2,960
8,552
2,863
3,381
2,387
6,165
0
63,354
L
6,757
1,059
0
117
9,238
2,162
846
2,126
6,968
0
31,201
W
Vamana
Gnarlface
Vamana
4,116
2,355
408
3,536
15,692
11,494
0
2,712
12,980
0
61,714
L
King Arthur
Grim SIayer
King Arthur
3,782
547
0
539
11,595
5,667
0
2,166
9,310
0
17,626
L
4,483
1,036
0
536
9,828
2,676
0
4,235
5,490
0
20,041
W
9,786
1,783
363
4,784
14,649
15,344
386
1,906
12,743
0
56,541
W
7,121
596
580
5,753
14,900
11,194
420
5,804
9,096
21,050
0
W
Morgan Le Fay
TheOneWheelman
Morgan Le Fay
11,326
1,681
447
2,508
10,450
3,645
685
2,935
7,515
37,128
0
L
2,929
755
0
369
10,016
1,901
0
1,574
8,348
0
16,657
L
Sol
kirvys
Sol
15,744
7,460
0
6,622
14,895
4,061
800
7,688
7,009
52,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
44,747
232
Minions Killed
431
0
Camps Cleared
0
1,398,793
Distance Traveled
1,539,395
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,480
558
97
6
0
313,500
1
L
Medusa
6,154
362
38
2
0
263,461
0
W
Vamana
8,425
496
100
6
0
257,401
0
L
King Arthur
6,870
404
19
1
0
290,128
0
L
Loki
7,296
429
41
2
0
289,606
0
W
Chaac
10,050
591
126
7
0
315,461
0
W
Cthulhu
8,308
489
49
3
0
325,522
0
W
Morgan Le Fay
8,484
499
59
3
0
327,511
4
L
Kali
5,971
351
38
2
0
270,967
1
L
Sol
8,753
515
96
6
0
284,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role