Player Matchup

Ymir
Ymir
AnneVII
Ymir
Level 83
God Stats
4W - 1L
1,535 SR
Queue Stats
23W - 23L
1,535 Elo+
Party 1
Chaac
Chaac
PenguLuvsKty
Chaac
Level 93
God Stats
3W - 1L
1,295 SR
Queue Stats
12W - 9L
1,523 Elo+
Party 1
Chang'e
Chang'e
Vxpes
Chang'e
Level 67
God Stats
36W - 29L
1,559 SR
Queue Stats
207W - 270L
1,451 Elo+
Solo
Team Averages
Level 81
1,463 SR
1,503 Elo+

VS

Team Averages
Level 58
1,358 SR
1,419 Elo+
Atlas
Atlas
Its Zimx
Atlas
Level 55
God Stats
0W - 4L
1,169 SR
Queue Stats
83W - 105L
1,379 Elo+
Party 2
Ullr
Ullr
Mirage Buff
Ullr
Level 103
God Stats
5W - 13L
1,403 SR
Queue Stats
49W - 51L
1,531 Elo+
Solo
Zeus
Zeus
MrPickleNick
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnneVII
Ymir
16
7 / 0 / 6
10,525
752
9,210
8,193
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 2 / 12
10,129
724
11,459
14,494
9,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Vxpes
Chang'e
15
6 / 4 / 7
10,262
733
13,180
12,122
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Its Zimx
Atlas
15
4 / 2 / 2
10,003
715
11,575
16,160
17,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 4
8,503
607
5,332
12,377
4,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 9 / 4
7,788
556
2,374
9,757
2,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
5
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
AnneVII
Ymir
7
0
6
10
L
Atlas
Its Zimx
Atlas
4
2
2
2.5
L
1
4
4
0.75
L
0
9
4
0.22
W
2
2
12
4
W
Chang'e
Vxpes
Chang'e
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,849
Damage
19,281
34,809
Taken
38,294
17,594
Mitigated
25,290
16,546
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AnneVII
Ymir
9,210
2,794
0
2,114
8,193
3,552
253
4,505
3,688
34,994
0
L
Atlas
Its Zimx
Atlas
11,575
4,700
0
2,969
16,160
17,764
0
9,689
6,471
32,566
0
L
5,332
856
0
2,395
12,377
4,706
0
6,796
5,581
0
26,355
L
2,374
636
0
487
9,757
2,820
0
6,731
3,026
13,623
0
W
11,459
650
309
5,117
14,494
9,899
103
5,551
8,943
3,257
41,038
W
Chang'e
Vxpes
Chang'e
13,180
1,049
3,059
5,947
12,122
4,143
1,430
5,054
7,068
44,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
26,294
174
Minions Killed
94
11
Camps Cleared
2
720,180
Distance Traveled
629,712
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,525
752
59
4
8
240,253
4
L
Atlas
10,003
715
27
2
0
250,957
4
L
Ullr
8,503
607
48
3
1
234,046
0
L
Zeus
7,788
556
19
1
1
144,709
0
W
Chaac
10,129
724
72
5
2
233,472
4
W
Chang'e
10,262
733
43
3
1
246,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role