Player Matchup

Ullr
Ullr
DaddysLilBoyToy
Ullr
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 145L
1,714 Elo+
Party 1
Hercules
Hercules
Efficienado
Hercules
Level 148
God Stats
8W - 2L
1,909 SR
Queue Stats
209W - 79L
1,715 Elo+
Party 1
Hera
Hera
TheGing3r
Hera
Level 127
God Stats
3W - 0L
1,798 SR
Queue Stats
323W - 171L
1,670 Elo+
Party 1
Team Averages
Level 138
1,736 SR
1,700 Elo+

VS

Team Averages
Level 123
1,641 SR
1,652 Elo+
Merlin
Merlin
BigtimeHalladay
Merlin
Level 157
God Stats
16W - 17L
1,565 SR
Queue Stats
385W - 317L
1,597 Elo+
Party 2
Geb
Geb
WANTED 453
Geb
Level 64
God Stats
15W - 7L
1,738 SR
Queue Stats
23W - 12L
1,737 Elo+
Party 2
Medusa
Medusa
strandedslayr
Medusa
Level 148
God Stats
3W - 3L
1,621 SR
Queue Stats
346W - 281L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
10,296
686
9,682
11,268
3,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Efficienado
Hercules
17
13 / 2 / 2
11,941
796
21,396
14,848
6,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
15
2 / 1 / 9
10,596
706
9,742
8,803
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
11,279
752
12,692
9,686
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 7
10,493
700
5,085
15,722
20,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 11 / 2
8,644
576
7,686
17,517
5,130
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
7
7
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
3
4
6
1.5
W
Hercules
Efficienado
Hercules
13
2
2
7
W
Hera
2
1
9
6.5
L
0
2
7
1.75
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,820
Damage
25,463
34,919
Taken
42,925
12,081
Mitigated
28,146
10,980
Healing
2,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,692
471
0
429
9,686
2,922
0
2,687
6,999
40,436
0
W
9,682
5,057
0
1,214
11,268
3,568
1,537
3,857
7,411
0
32,495
W
Hercules
Efficienado
Hercules
21,396
8,627
0
6,513
14,848
6,063
380
9,254
5,594
0
36,159
W
Hera
9,742
1,991
0
3,253
8,803
2,450
1,299
5,324
3,479
57,019
0
L
5,085
1,167
0
1,528
15,722
20,094
0
4,045
11,677
10,805
0
L
7,686
2,162
0
615
17,517
5,130
0
3,207
14,310
0
26,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
30,416
169
Minions Killed
120
11
Camps Cleared
2
794,639
Distance Traveled
773,870
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,279
752
64
4
1
230,891
5
W
Ullr
10,296
686
56
4
3
252,587
0
W
Hercules
11,941
796
29
2
5
276,204
4
W
Hera
10,596
706
84
6
3
265,848
4
L
Geb
10,493
700
12
1
0
303,778
0
L
Medusa
8,644
576
44
3
1
239,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role