Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KuridonSaga
Sobek
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,141 Elo+
Party 3
Ares
Ares
MonstrosityX420
Ares
Level 109
God Stats
2W - 2L
1,512 SR
Queue Stats
190W - 182L
1,455 Elo+
Solo
Kukulkan
Kukulkan
Nocreep123
Kukulkan
Level 43
God Stats
1W - 0L
1,486 SR
Queue Stats
2W - 8L
1,161 Elo+
Party 3
Ganesha
Ganesha
bl4ckde4th2012
Ganesha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,355 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,322 Elo+

VS

Team Averages
Level 89
1,506 SR
1,398 Elo+
Raijin
Raijin
ANGELITO 172001
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
Galleguitem
Sun Wukong
Level 120
God Stats
5W - 9L
1,500 SR
Queue Stats
272W - 316L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Runme1_KkEY400
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,339 Elo+
Party 1
He Bo
He Bo
chavalable
He Bo
Level 114
God Stats
1W - 1L
1,730 SR
Queue Stats
17W - 17L
1,481 Elo+
Party 2
Skadi
Skadi
kingkilgore2052
Skadi
Level 68
God Stats
0W - 1L
1,301 SR
Queue Stats
8W - 18L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 1 / 19
12,261
817
15,116
14,982
10,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 3 / 17
10,862
724
5,195
21,217
37,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 2 / 14
12,253
817
9,810
20,612
28,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Nocreep123
Kukulkan
20
17 / 1 / 14
13,021
868
24,894
12,825
8,933
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 6 / 20
10,249
683
10,793
22,326
23,020
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,230
682
15,571
15,784
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Galleguitem
Sun Wukong
15
0 / 8 / 8
8,679
579
10,066
19,374
17,555
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Runme1_KkEY400
Ah Muzen Cab
17
3 / 5 / 5
9,723
648
14,101
12,196
4,765
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
16
4 / 7 / 8
9,686
646
14,966
11,752
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 5 / 7
9,883
659
15,249
12,024
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
47
33
Kills
13
13
Deaths
33
84
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
19
14.5
L
2
8
6
0.63
L
Sun Wukong
Galleguitem
Sun Wukong
0
8
8
0.5
W
2
3
17
3.5
W
9
2
14
8
W
Kukulkan
Nocreep123
Kukulkan
17
1
14
24
L
Ah Muzen Cab
Runme1_KkEY400
Ah Muzen Cab
3
5
5
1.1
W
0
6
20
1.67
L
He Bo
4
7
8
1.14
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,808
Damage
69,953
91,962
Taken
71,130
109,150
Mitigated
36,080
32,813
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,116
3,928
2,211
5,737
14,982
10,961
2,925
6,372
8,577
0
44,833
L
15,571
989
132
3,334
15,784
5,326
112
10,876
4,908
30,638
0
L
Sun Wukong
Galleguitem
Sun Wukong
10,066
1,044
400
3,050
19,374
17,555
0
12,438
6,936
0
16,654
W
5,195
262
1,570
3,844
21,217
37,431
455
6,473
14,411
9,828
0
W
9,810
340
3,843
5,329
20,612
28,805
388
8,209
12,191
16,609
0
W
Kukulkan
Nocreep123
Kukulkan
24,894
2,498
1,399
1,894
12,825
8,933
861
4,123
8,664
44,496
0
L
Ah Muzen Cab
Runme1_KkEY400
Ah Muzen Cab
14,101
6,845
831
3,662
12,196
4,765
420
9,012
3,184
0
25,201
W
10,793
439
4,060
2,926
22,326
23,020
581
5,360
16,781
31,636
0
L
He Bo
14,966
998
747
1,909
11,752
4,253
216
9,061
2,691
25,937
0
L
15,249
7,123
923
1,603
12,024
4,181
186
9,305
2,719
0
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,646
Gold Earned
48,201
197
Minions Killed
125
0
Camps Cleared
0
1,433,897
Distance Traveled
1,195,816
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,261
817
86
6
0
278,201
0
L
Raijin
10,230
682
38
3
0
238,166
1
L
Sun Wukong
8,679
579
7
0
0
257,575
3
W
Sobek
10,862
724
25
2
0
304,731
0
W
Ares
12,253
817
22
1
0
293,775
0
W
Kukulkan
13,021
868
57
4
0
290,974
0
L
Ah Muzen Cab
9,723
648
20
1
0
245,842
0
W
Ganesha
10,249
683
7
0
0
266,216
0
L
He Bo
9,686
646
28
2
0
248,211
0
L
Skadi
9,883
659
32
2
0
206,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role