Player Matchup

Artemis
Artemis
Curiummm
Artemis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 3
Loki
Loki
Jstnnnn
Loki
Level 107
God Stats
1W - 2L
1,508 SR
Queue Stats
6W - 3L
1,602 Elo+
Party 3
Nemesis
Nemesis
LeviAckerman574
Nemesis
Level 19
God Stats
1W - 2L
1,701 SR
Queue Stats
19W - 19L
1,529 Elo+
Party 4
Baron Samedi
Baron Samedi
Mystiquemari
Baron Samedi
Level 7
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 3
Nox
Nox
Trueblue3602273
Nox
Level 82
God Stats
0W - 4L
1,314 SR
Queue Stats
56W - 70L
1,417 Elo+
Party 4
Team Averages
Level 59
1,469 SR
1,425 Elo+

VS

Team Averages
Level 50
1,399 SR
1,363 Elo+
Amaterasu
Amaterasu
Aeneria
Amaterasu
Level 26
God Stats
3W - 5L
1,237 SR
Queue Stats
45W - 66L
1,244 Elo+
Party 1
Kukulkan
Kukulkan
Allivation
Kukulkan
Level 1
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Arkanorum
Sun Wukong
Level 64
God Stats
2W - 5L
1,257 SR
Queue Stats
78W - 97L
1,294 Elo+
Party 1
Anubis
Anubis
CyyyFyyy
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Solo
Rama
Rama
GoForARip
Rama
Level 113
God Stats
6W - 8L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Curiummm
Artemis
19
5 / 10 / 11
13,285
1,107
21,982
22,608
8,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Jstnnnn
Loki
19
12 / 13 / 8
15,276
1,273
21,137
21,334
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
1 / 6 / 12
11,687
974
6,415
20,042
6,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Mystiquemari
Baron Samedi
19
1 / 7 / 12
12,048
1,004
9,546
16,455
6,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
3 / 9 / 13
13,100
1,092
18,056
15,954
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aeneria
Amaterasu
19
6 / 6 / 20
13,748
1,146
13,667
22,970
17,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Allivation
Kukulkan
20
11 / 3 / 19
15,094
1,258
22,545
11,596
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Arkanorum
Sun Wukong
20
5 / 2 / 26
14,299
1,192
16,209
14,618
14,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
CyyyFyyy
Anubis
19
2 / 9 / 15
12,380
1,032
11,110
18,072
9,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
21 / 2 / 10
17,584
1,465
27,161
13,227
5,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
135
22
Kills
45
45
Deaths
22
56
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aeneria
Amaterasu
6
6
20
2.67
W
Kukulkan
Allivation
Kukulkan
11
3
19
6.83
W
Sun Wukong
Arkanorum
Sun Wukong
5
2
26
9
L
Artemis
Curiummm
Artemis
5
10
11
1.05
W
Anubis
CyyyFyyy
Anubis
2
9
15
1.06
W
Rama
21
2
10
13
L
Loki
Jstnnnn
Loki
12
13
8
1.23
L
1
6
12
1.17
L
Baron Samedi
Mystiquemari
Baron Samedi
1
7
12
1
L
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,136
Damage
90,692
96,393
Taken
80,483
35,031
Mitigated
49,695
11,292
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aeneria
Amaterasu
13,667
4,859
0
2,953
22,970
17,245
0
11,015
11,955
0
21,434
W
Kukulkan
Allivation
Kukulkan
22,545
2,669
699
1,423
11,596
3,775
0
4,946
6,650
60,417
0
W
Sun Wukong
Arkanorum
Sun Wukong
16,209
2,903
0
1,865
14,618
14,023
0
4,627
9,991
137
25,674
L
Artemis
Curiummm
Artemis
21,982
13,285
0
4,518
22,608
8,206
0
5,233
17,375
0
58,027
W
Anubis
CyyyFyyy
Anubis
11,110
350
0
4,195
18,072
9,266
0
4,064
14,008
31,480
0
W
Rama
27,161
19,073
464
4,778
13,227
5,386
0
2,950
10,277
0
48,628
L
Loki
Jstnnnn
Loki
21,137
8,327
0
184
21,334
7,870
0
5,451
15,883
0
37,448
L
6,415
1,822
0
1,815
20,042
6,887
0
9,598
10,444
0
23,118
L
Baron Samedi
Mystiquemari
Baron Samedi
9,546
355
1,350
2,210
16,455
6,584
0
6,440
10,015
28,266
0
L
18,056
2,137
0
1,215
15,954
5,484
0
7,070
8,884
42,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,396
Gold Earned
73,105
222
Minions Killed
229
7
Camps Cleared
4
1,157,582
Distance Traveled
1,131,138
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,748
1,146
21
2
2
235,209
0
W
Kukulkan
15,094
1,258
91
8
0
248,991
0
W
Sun Wukong
14,299
1,192
32
3
1
264,392
0
L
Artemis
13,285
1,107
73
6
1
189,690
0
W
Anubis
12,380
1,032
51
4
1
156,565
0
W
Rama
17,584
1,465
34
3
0
225,981
0
L
Loki
15,276
1,273
25
2
3
252,350
0
L
Nemesis
11,687
974
27
2
1
270,434
1
L
Baron Samedi
12,048
1,004
36
3
0
225,794
1
L
Nox
13,100
1,092
61
5
2
219,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role