Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big0rangeNati0n
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 100L
1,387 Elo+
Solo
Amaterasu
Amaterasu
ChuckNorris828
Amaterasu
Level 148
God Stats
2W - 6L
1,375 SR
Queue Stats
72W - 74L
1,492 Elo+
Solo
Skadi
Skadi
RicheyDinero
Skadi
Level 85
God Stats
6W - 6L
1,536 SR
Queue Stats
62W - 68L
1,497 Elo+
Solo
Nox
Nox
SixAceOfSpade
Nox
Level 129
God Stats
14W - 13L
1,598 SR
Queue Stats
253W - 243L
1,506 Elo+
Solo
Team Averages
Level 120
1,502 SR
1,477 Elo+

VS

Team Averages
Level 63
1,591 SR
1,482 Elo+
King Arthur
King Arthur
Afredo_la_sauce
King Arthur
Level 47
God Stats
64W - 72L
1,495 SR
Queue Stats
127W - 145L
1,430 Elo+
Solo
Bellona
Bellona
Nvdisak--
Bellona
Level 99
God Stats
12W - 2L
1,831 SR
Queue Stats
219W - 193L
1,534 Elo+
Party 1
Neith
Neith
RenanSFC007
Neith
Level 65
God Stats
10W - 5L
1,545 SR
Queue Stats
132W - 121L
1,503 Elo+
Party 1
Shiva
Shiva
xTheus013
Shiva
Level 53
God Stats
14W - 8L
1,693 SR
Queue Stats
94W - 90L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
zGalactyon_22
Zhong Kui
Level 50
God Stats
12W - 15L
1,391 SR
Queue Stats
162W - 159L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 2 / 1
4,530
453
2,500
5,500
1,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
5,085
509
2,903
5,872
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
ChuckNorris828
Amaterasu
9
1 / 1 / 0
5,174
517
3,195
8,770
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 0
4,209
421
3,784
6,681
1,192
Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,408
541
1,546
2,762
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Afredo_la_sauce
King Arthur
11
0 / 0 / 0
6,120
612
5,166
5,522
4,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Nvdisak--
Bellona
11
3 / 1 / 0
6,227
623
4,047
5,893
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 1 / 6
6,064
606
4,938
4,433
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
xTheus013
Shiva
10
6 / 0 / 3
6,477
648
4,198
7,707
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
zGalactyon_22
Zhong Kui
10
0 / 2 / 1
5,496
550
546
4,803
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
12
12
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
W
King Arthur
Afredo_la_sauce
King Arthur
0
0
0
0
L
1
3
0
0.33
L
Amaterasu
ChuckNorris828
Amaterasu
1
1
0
1
W
Bellona
Nvdisak--
Bellona
3
1
0
3
W
3
1
6
6
L
0
4
0
0
L
1
2
1
0.75
W
Shiva
xTheus013
Shiva
6
0
3
7.5
W
Zhong Kui
zGalactyon_22
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
18,895
29,585
Taken
28,358
13,813
Mitigated
17,621
8,697
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,500
801
0
1,806
5,500
1,123
0
259
5,241
0
11,895
W
King Arthur
Afredo_la_sauce
King Arthur
5,166
817
0
950
5,522
4,160
0
0
5,522
0
39,215
L
2,903
253
211
1,315
5,872
4,545
0
287
5,585
15,351
0
L
Amaterasu
ChuckNorris828
Amaterasu
3,195
1,368
0
4,335
8,770
6,017
0
0
8,770
0
25,051
W
Bellona
Nvdisak--
Bellona
4,047
1,606
0
2,508
5,893
4,080
0
333
5,560
0
47,124
W
4,938
2,763
0
2,040
4,433
1,517
332
1,006
3,427
0
30,906
L
3,784
1,482
0
820
6,681
1,192
0
0
6,681
0
22,153
L
1,546
309
0
210
2,762
936
0
0
2,762
28,574
0
W
Shiva
xTheus013
Shiva
4,198
755
192
3,186
7,707
5,147
222
1,897
5,810
0
19,730
W
Zhong Kui
zGalactyon_22
Zhong Kui
546
41
0
2,044
4,803
2,717
119
1,213
3,421
29,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
30,384
202
Minions Killed
352
0
Camps Cleared
0
838,823
Distance Traveled
957,530
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,530
453
27
3
0
150,820
1
W
King Arthur
6,120
612
83
8
0
198,467
1
L
Cthulhu
5,085
509
27
3
0
188,638
3
L
Amaterasu
5,174
517
46
5
0
152,756
1
W
Bellona
6,227
623
103
10
0
229,414
1
W
Neith
6,064
606
64
6
0
173,253
3
L
Skadi
4,209
421
39
4
0
170,541
1
L
Nox
5,408
541
63
6
0
176,068
6
W
Shiva
6,477
648
32
3
0
188,690
1
W
Zhong Kui
5,496
550
70
7
0
167,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role