Player Matchup

Atlas
Atlas
 
Atlas
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BDButters
Ares
Level 68
God Stats
8W - 11L
1,358 SR
Queue Stats
306W - 273L
1,511 Elo+
Party 3
Medusa
Medusa
JRossSkady
Medusa
Level 109
God Stats
17W - 23L
1,454 SR
Queue Stats
85W - 84L
1,543 Elo+
Party 2
Thanatos
Thanatos
Popeondope69518
Thanatos
Level 105
God Stats
11W - 24L
1,457 SR
Queue Stats
256W - 254L
1,512 Elo+
Party 3
Scylla
Scylla
lDavid56l
Scylla
Level 65
God Stats
27W - 20L
1,501 SR
Queue Stats
140W - 126L
1,557 Elo+
Party 2
Team Averages
Level 96
1,454 SR
1,525 Elo+

VS

Team Averages
Level 133
1,582 SR
1,356 Elo+
Fafnir
Fafnir
CaptainLockdown
Fafnir
Level 130
God Stats
1W - 1L
1,814 SR
Queue Stats
19W - 15L
1,288 Elo+
Party 1
Izanami
Izanami
Hernanible
Izanami
Level 142
God Stats
3W - 1L
1,744 SR
Queue Stats
33W - 31L
1,359 Elo+
Party 1
Ah Puch
Ah Puch
MEA unrealCHAOS
Ah Puch
Level 147
God Stats
4W - 5L
1,135 SR
Queue Stats
36W - 33L
1,359 Elo+
Party 1
Achilles
Achilles
Wierd12342
Achilles
Level 127
God Stats
7W - 1L
1,718 SR
Queue Stats
37W - 24L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
timmyswake
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 5 / 3
11,374
517
15,126
20,436
19,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
16
2 / 4 / 3
9,864
448
4,410
18,395
19,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
JRossSkady
Medusa
14
0 / 6 / 2
8,804
400
7,155
13,113
4,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
16
1 / 4 / 3
9,735
443
2,513
15,236
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
lDavid56l
Scylla
15
1 / 6 / 3
9,378
426
6,032
11,526
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 11
10,520
478
4,575
10,993
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Hernanible
Izanami
17
0 / 2 / 12
11,244
511
8,957
13,595
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 2 / 5
12,106
550
12,458
13,015
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Wierd12342
Achilles
20
11 / 1 / 4
12,983
590
17,075
12,969
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
timmyswake
Baron Samedi
17
2 / 3 / 14
10,935
497
11,444
11,755
9,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
8
Kills
25
25
Deaths
8
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
5
3
1.1
L
Ares
2
4
3
0.88
W
2
0
11
7.5
W
Izanami
Hernanible
Izanami
0
2
12
3
L
Medusa
JRossSkady
Medusa
0
6
2
0.17
W
10
2
5
6.25
L
Thanatos
1
4
3
0.63
W
Achilles
Wierd12342
Achilles
11
1
4
13
L
Scylla
lDavid56l
Scylla
1
6
3
0.42
W
Baron Samedi
timmyswake
Baron Samedi
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
54,509
78,706
Taken
62,327
53,858
Mitigated
38,511
23,948
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,126
4,202
0
5,022
20,436
19,632
0
7,502
12,934
70,314
0
L
Ares
4,410
107
110
2,526
18,395
19,800
0
6,522
11,873
36,905
0
W
4,575
1,196
0
3,882
10,993
13,953
476
2,885
7,951
19,831
4,651
W
Izanami
Hernanible
Izanami
8,957
6,088
0
6,368
13,595
4,988
792
5,778
7,648
0
112,331
L
Medusa
JRossSkady
Medusa
7,155
2,038
0
1,719
13,113
4,384
0
4,331
8,782
0
62,273
W
12,458
493
129
6,262
13,015
4,743
981
6,745
5,766
77,519
0
L
Thanatos
2,513
151
0
13,737
15,236
5,675
0
2,326
12,910
0
64,644
W
Achilles
Wierd12342
Achilles
17,075
5,841
0
5,545
12,969
5,397
0
4,130
8,208
0
93,426
L
Scylla
lDavid56l
Scylla
6,032
41
0
834
11,526
4,367
0
7,638
3,888
42,593
0
W
Baron Samedi
timmyswake
Baron Samedi
11,444
1,448
1,044
4,526
11,755
9,430
754
4,692
6,534
67,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,155
Gold Earned
57,788
514
Minions Killed
595
0
Camps Cleared
0
2,046,965
Distance Traveled
2,165,041
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,374
517
136
6
0
388,693
8
L
Ares
9,864
448
60
3
0
414,005
1
W
Fafnir
10,520
478
32
1
0
415,795
9
W
Izanami
11,244
511
181
8
0
391,858
4
L
Medusa
8,804
400
107
5
0
392,885
4
W
Ah Puch
12,106
550
125
6
0
433,604
5
L
Thanatos
9,735
443
122
6
0
437,565
0
W
Achilles
12,983
590
142
6
0
545,883
11
L
Scylla
9,378
426
89
4
0
413,817
7
W
Baron Samedi
10,935
497
115
5
0
377,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role