Player Matchup

Bellona
Bellona
 
Bellona
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CrestToothpaste
Horus
Level 93
God Stats
0W - 1L
1,527 SR
Queue Stats
22W - 37L
1,414 Elo+
Party 1
Ra
Ra
Dafarrier
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LaCraig
Tsukuyomi
Level 88
God Stats
4W - 11L
1,457 SR
Queue Stats
11W - 26L
1,332 Elo+
Party 1
Olorun
Olorun
Suqmyschlong
Olorun
Level 105
God Stats
0W - 2L
1,965 SR
Queue Stats
8W - 22L
1,317 Elo+
Party 1
Team Averages
Level 93
1,590 SR
1,382 Elo+

VS

Team Averages
Level 93
1,591 SR
1,543 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BeanDipUrDad
Agni
Level 43
God Stats
4W - 2L
1,730 SR
Queue Stats
72W - 84L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Esemismo
Sylvanus
Level 66
God Stats
11W - 6L
1,639 SR
Queue Stats
141W - 125L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
JulyKoko
Danzaburou
Level 100
God Stats
36W - 41L
1,588 SR
Queue Stats
125W - 115L
1,572 Elo+
Party 2
Bastet
Bastet
superajke777
Bastet
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 169L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 5 / 2
6,886
492
6,852
11,739
9,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 0
5,704
407
2,806
13,029
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 0
5,910
422
3,026
6,268
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LaCraig
Tsukuyomi
15
4 / 1 / 1
7,927
566
8,011
9,714
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
1 / 2 / 2
7,279
520
3,309
7,710
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 3 / 2
8,251
589
8,140
14,829
12,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 0 / 7
8,651
618
8,823
3,652
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Esemismo
Sylvanus
12
2 / 1 / 10
7,816
558
5,051
6,420
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
JulyKoko
Danzaburou
13
1 / 2 / 3
7,874
562
3,356
6,455
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
15
6 / 1 / 6
9,188
656
10,376
9,390
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
17
18
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
2
0.6
W
Erlang Shen
 
Erlang Shen
3
3
2
1.33
W
5
0
7
8.5
L
0
4
0
0
L
0
6
0
0
W
Sylvanus
Esemismo
Sylvanus
2
1
10
7
W
Danzaburou
JulyKoko
Danzaburou
1
2
3
1.25
L
Tsukuyomi
LaCraig
Tsukuyomi
4
1
1
4.5
L
Olorun
1
2
2
1
W
Bastet
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
35,746
48,460
Taken
40,746
25,141
Mitigated
23,117
14,239
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,852
3,641
0
3,605
11,739
9,538
782
1,384
10,355
0
30,900
W
Erlang Shen
 
Erlang Shen
8,140
4,935
0
5,730
14,829
12,722
1,968
47
14,782
0
50,387
W
8,823
616
0
417
3,652
1,111
921
1,596
2,056
55,722
0
L
2,806
1,744
846
2,519
13,029
7,787
0
5,068
7,961
0
15,538
L
3,026
42
654
766
6,268
1,992
0
3,571
2,697
37,596
0
W
Sylvanus
Esemismo
Sylvanus
5,051
2,090
2,171
3,097
6,420
4,071
205
1,858
4,562
15,797
0
W
Danzaburou
JulyKoko
Danzaburou
3,356
1,101
0
2,009
6,455
2,287
0
1,631
4,824
0
47,838
L
Tsukuyomi
LaCraig
Tsukuyomi
8,011
1,145
0
2,812
9,714
3,633
0
1,373
8,341
0
58,176
L
Olorun
3,309
1,851
202
2,835
7,710
2,191
0
2,478
5,232
41,737
0
W
Bastet
10,376
2,895
0
2,251
9,390
2,926
9
1,203
8,187
0
61,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
41,780
383
Minions Killed
394
0
Camps Cleared
0
1,365,381
Distance Traveled
1,408,597
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,886
492
71
5
0
246,111
3
W
Erlang Shen
8,251
589
93
7
0
239,725
5
W
Agni
8,651
618
118
8
0
285,275
2
L
Horus
5,704
407
40
3
0
275,233
3
L
Ra
5,910
422
72
5
0
244,744
2
W
Sylvanus
7,816
558
11
1
0
257,928
3
W
Danzaburou
7,874
562
87
6
0
278,296
2
L
Tsukuyomi
7,927
566
102
7
0
325,799
1
L
Olorun
7,279
520
98
7
0
273,494
4
W
Bastet
9,188
656
85
6
0
347,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role