Player Matchup

Izanami
Izanami
AceOffSpades
Izanami
Level 119
God Stats
4W - 3L
1,696 SR
Queue Stats
137W - 159L
1,486 Elo+
Party 2
Mercury
Mercury
Lspew
Mercury
Level 144
God Stats
8W - 4L
1,557 SR
Queue Stats
191W - 198L
1,547 Elo+
Party 2
Artio
Artio
Skord901
Artio
Level 45
God Stats
0W - 1L
1,219 SR
Queue Stats
38W - 37L
1,561 Elo+
Solo
Ah Puch
Ah Puch
ghostnstuff99
Ah Puch
Level 108
God Stats
0W - 2L
1,715 SR
Queue Stats
146W - 158L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
zealouscone00
Jormungandr
Level 152
God Stats
36W - 31L
1,530 SR
Queue Stats
145W - 167L
1,535 Elo+
Party 2
Team Averages
Level 114
1,543 SR
1,538 Elo+

VS

Team Averages
Level 58
1,535 SR
1,598 Elo+
Morgan Le Fay
Morgan Le Fay
Rogue301
Morgan Le Fay
Level 27
God Stats
3W - 4L
1,267 SR
Queue Stats
69W - 58L
1,546 Elo+
Party 3
Cernunnos
Cernunnos
Sureshotken
Cernunnos
Level 147
God Stats
2W - 2L
1,638 SR
Queue Stats
47W - 42L
1,501 Elo+
Party 3
Neith
Neith
Taylor9844
Neith
Level 32
God Stats
3W - 6L
1,543 SR
Queue Stats
78W - 89L
1,518 Elo+
Solo
Ares
Ares
WhyAreWeHere777
Ares
Level 15
God Stats
7W - 8L
1,729 SR
Queue Stats
310W - 265L
1,500 Elo+
Party 1
Thanatos
Thanatos
ragingyouko
Thanatos
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 183L
1,926 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceOffSpades
Izanami
20
17 / 6 / 1
14,611
664
26,438
22,736
8,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Lspew
Mercury
19
3 / 7 / 7
12,238
556
12,861
18,439
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Skord901
Artio
14
0 / 9 / 2
9,249
420
4,503
22,270
22,943
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
15
1 / 10 / 6
10,157
462
10,831
16,381
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
zealouscone00
Jormungandr
15
2 / 7 / 11
10,494
477
13,145
19,373
18,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rogue301
Morgan Le Fay
18
2 / 6 / 10
11,066
503
8,984
13,762
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Sureshotken
Cernunnos
20
12 / 4 / 15
14,331
651
27,794
25,823
12,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
18
3 / 6 / 9
12,199
555
6,459
13,785
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 3 / 19
12,320
560
11,188
24,653
31,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
ragingyouko
Thanatos
20
17 / 4 / 8
14,900
677
22,758
24,551
11,566
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
100
23
Kills
39
39
Deaths
23
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Izanami
AceOffSpades
Izanami
17
6
1
2.92
L
Mercury
Lspew
Mercury
3
7
7
0.93
W
Morgan Le Fay
Rogue301
Morgan Le Fay
2
6
10
1.17
L
Artio
Skord901
Artio
0
9
2
0.11
W
Cernunnos
Sureshotken
Cernunnos
12
4
15
4.88
W
Neith
3
6
9
1.25
W
5
3
19
4.83
L
Ah Puch
1
10
6
0.4
W
Thanatos
ragingyouko
Thanatos
17
4
8
5.25
L
Jormungandr
zealouscone00
Jormungandr
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,778
Damage
77,183
99,199
Taken
102,574
61,312
Mitigated
66,577
16,378
Healing
50,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AceOffSpades
Izanami
26,438
22,072
0
9,599
22,736
8,267
1,604
4,694
18,042
0
132,158
L
Mercury
Lspew
Mercury
12,861
5,781
0
1,018
18,439
6,005
594
1,593
16,846
0
95,135
W
Morgan Le Fay
Rogue301
Morgan Le Fay
8,984
609
0
3,599
13,762
5,638
556
7,083
6,679
77,724
0
L
Artio
Skord901
Artio
4,503
1,169
0
3,974
22,270
22,943
0
3,082
19,028
52,625
0
W
Cernunnos
Sureshotken
Cernunnos
27,794
15,001
0
13,465
25,823
12,793
4,046
9,396
16,387
0
101,857
W
Neith
6,459
2,270
0
3,356
13,785
5,260
818
2,414
11,371
0
70,542
W
11,188
607
0
2,670
24,653
31,320
85
7,257
17,396
24,530
0
L
Ah Puch
10,831
194
0
1,382
16,381
5,591
0
5,080
11,301
59,825
0
W
Thanatos
ragingyouko
Thanatos
22,758
8,210
0
27,327
24,551
11,566
2,123
5,188
19,363
0
107,145
L
Jormungandr
zealouscone00
Jormungandr
13,145
4,059
0
405
19,373
18,506
0
5,723
13,570
45,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,749
Gold Earned
64,816
552
Minions Killed
524
0
Camps Cleared
0
1,971,199
Distance Traveled
2,080,387
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,611
664
170
8
0
379,143
2
L
Mercury
12,238
556
118
5
0
465,856
2
W
Morgan Le Fay
11,066
503
117
5
0
369,868
1
L
Artio
9,249
420
89
4
0
388,602
9
W
Cernunnos
14,331
651
132
6
0
372,062
8
W
Neith
12,199
555
132
6
0
386,183
0
W
Ares
12,320
560
17
1
0
480,793
5
L
Ah Puch
10,157
462
115
5
0
348,712
0
W
Thanatos
14,900
677
126
6
0
471,481
4
L
Jormungandr
10,494
477
60
3
0
388,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role