Player Matchup

Morgan Le Fay
Morgan Le Fay
Darkrunn
Morgan Le Fay
Level 140
God Stats
2W - 2L
1,742 SR
Queue Stats
10W - 11L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Serallis
Gilgamesh
Level 107
God Stats
1W - 1L
1,898 SR
Queue Stats
10W - 11L
1,574 Elo+
Party 1
Cupid
Cupid
WynnTrynn
Cupid
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 11L
1,574 Elo+
Party 1
Team Averages
Level 111
1,713 SR
1,574 Elo+

VS

Team Averages
Level 136
1,648 SR
1,520 Elo+
Horus
Horus
AlbinoTrashPanda
Horus
Level 123
God Stats
13W - 5L
1,615 SR
Queue Stats
150W - 168L
1,492 Elo+
Solo
Eset
Eset
Iiekokoro
Eset
Level 130
God Stats
18W - 23L
1,572 SR
Queue Stats
266W - 283L
1,517 Elo+
Party 2
Medusa
Medusa
Shufle-Rin
Medusa
Level 156
God Stats
5W - 1L
1,756 SR
Queue Stats
123W - 126L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkrunn
Morgan Le Fay
11
2 / 7 / 0
7,859
714
9,765
9,696
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Serallis
Gilgamesh
10
0 / 6 / 2
6,900
627
3,900
11,244
7,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
WynnTrynn
Cupid
11
0 / 4 / 0
6,594
599
3,321
7,819
2,288
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 12
9,557
869
7,292
11,970
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
13
3 / 1 / 13
8,291
754
5,624
7,644
2,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Shufle-Rin
Medusa
14
9 / 1 / 8
9,480
862
12,245
8,484
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
17
17
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
Morgan Le Fay
Darkrunn
Morgan Le Fay
2
7
0
0.29
W
Eset
3
1
13
9.5
L
Gilgamesh
Serallis
Gilgamesh
0
6
2
0.17
W
Medusa
Shufle-Rin
Medusa
9
1
8
13
L
Cupid
WynnTrynn
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,986
Damage
25,161
28,759
Taken
28,098
12,199
Mitigated
14,622
3,800
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,292
2,416
2,467
7,060
11,970
8,953
438
2,417
9,336
8,409
15,783
L
Morgan Le Fay
Darkrunn
Morgan Le Fay
9,765
533
0
1,261
9,696
2,107
0
1,545
8,151
27,995
0
W
Eset
5,624
622
899
2,321
7,644
2,670
186
2,922
4,418
20,205
0
L
Gilgamesh
Serallis
Gilgamesh
3,900
626
0
1,266
11,244
7,804
0
3,927
7,317
0
10,041
W
Medusa
Shufle-Rin
Medusa
12,245
4,583
0
1,160
8,484
2,999
2,038
4,070
4,144
0
48,200
L
Cupid
WynnTrynn
Cupid
3,321
2,460
408
865
7,819
2,288
0
2,612
5,207
0
18,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,353
Gold Earned
27,328
97
Minions Killed
125
2
Camps Cleared
8
556,218
Distance Traveled
635,388
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,557
869
22
2
1
231,081
0
L
Morgan Le Fay
7,859
714
49
4
1
182,834
2
W
Eset
8,291
754
39
4
5
200,406
3
L
Gilgamesh
6,900
627
13
1
0
192,005
0
W
Medusa
9,480
862
64
6
2
203,901
4
L
Cupid
6,594
599
35
3
1
181,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role