Player Matchup

Ah Puch
Ah Puch
Crembrule
Ah Puch
Level 20
God Stats
0W - 1L
1,743 SR
Queue Stats
9W - 11L
1,359 Elo+
Party 3
Aphrodite
Aphrodite
IgnitionSickness
Aphrodite
Level 88
God Stats
0W - 1L
1,514 SR
Queue Stats
29W - 25L
1,356 Elo+
Party 3
King Arthur
King Arthur
MattePaste
King Arthur
Level 106
God Stats
2W - 3L
1,580 SR
Queue Stats
57W - 51L
1,628 Elo+
Party 3
Neith
Neith
durveeto
Neith
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 28L
1,680 Elo+
Party 3
Hades
Hades
howdypardnr
Hades
Level 25
God Stats
10W - 7L
1,514 SR
Queue Stats
41W - 58L
1,485 Elo+
Party 3
Team Averages
Level 60
1,570 SR
1,502 Elo+

VS

Team Averages
Level 73
1,716 SR
1,584 Elo+
Chaac
Chaac
Chiefbigdabs
Chaac
Level 15
God Stats
3W - 7L
1,434 SR
Queue Stats
7W - 16L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
TiJoeJoe
Nu Wa
Level 77
God Stats
1W - 1L
1,930 SR
Queue Stats
16W - 16L
1,868 Elo+
Solo
Heimdallr
Heimdallr
UWUalphaUWU
Heimdallr
Level 88
God Stats
2W - 0L
1,779 SR
Queue Stats
47W - 29L
1,636 Elo+
Party 2
Da Ji
Da Ji
Vurixy
Da Ji
Level 24
God Stats
5W - 2L
1,557 SR
Queue Stats
18W - 19L
1,661 Elo+
Party 2
Sylvanus
Sylvanus
xDkoTTV
Sylvanus
Level 160
God Stats
1W - 0L
1,879 SR
Queue Stats
8W - 16L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crembrule
Ah Puch
20
5 / 7 / 23
16,621
1,039
33,213
22,274
7,241
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
20
4 / 5 / 20
15,419
964
9,605
25,541
20,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
MattePaste
King Arthur
20
13 / 8 / 19
18,846
1,178
31,721
42,581
55,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
durveeto
Neith
20
5 / 5 / 18
16,100
1,006
22,200
27,654
9,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 10 / 19
15,956
997
24,053
39,025
37,850
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 16
13,983
874
10,719
24,017
24,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
TiJoeJoe
Nu Wa
20
4 / 6 / 20
16,710
1,044
38,323
16,705
6,117
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
UWUalphaUWU
Heimdallr
20
21 / 3 / 10
20,997
1,312
55,846
24,517
14,887
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Vurixy
Da Ji
20
8 / 10 / 16
16,824
1,052
20,164
25,440
14,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
xDkoTTV
Sylvanus
20
2 / 4 / 29
16,537
1,034
26,585
35,164
53,811
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
126
33
Kills
35
35
Deaths
33
99
Assists
91
Player
Kills
Deaths
Assists
KDA
W
0
10
16
0.8
L
Ah Puch
Crembrule
Ah Puch
5
7
23
2.36
L
Aphrodite
4
5
20
2.8
L
King Arthur
MattePaste
King Arthur
13
8
19
2.81
W
Nu Wa
TiJoeJoe
Nu Wa
4
6
20
2.33
W
Heimdallr
UWUalphaUWU
Heimdallr
21
3
10
8.67
W
Da Ji
Vurixy
Da Ji
8
10
16
1.6
L
Neith
durveeto
Neith
5
5
18
2.8
L
6
10
19
1.55
W
Sylvanus
xDkoTTV
Sylvanus
2
4
29
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,792
Damage
151,637
157,075
Taken
125,843
131,124
Mitigated
113,459
45,054
Healing
27,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,719
1,417
0
2,082
24,017
24,613
0
14,171
9,846
0
29,022
L
Ah Puch
Crembrule
Ah Puch
33,213
1,718
0
2,042
22,274
7,241
0
10,967
11,070
65,206
0
L
Aphrodite
9,605
1,396
9,160
9,039
25,541
20,824
0
11,393
13,652
34,121
0
L
King Arthur
MattePaste
King Arthur
31,721
5,757
0
5,358
42,581
55,626
0
14,857
26,814
235
71,510
W
Nu Wa
TiJoeJoe
Nu Wa
38,323
6,009
214
1,032
16,705
6,117
0
10,059
6,646
79,870
0
W
Heimdallr
UWUalphaUWU
Heimdallr
55,846
34,816
0
7,178
24,517
14,887
0
11,157
13,360
0
115,469
W
Da Ji
Vurixy
Da Ji
20,164
4,142
0
569
25,440
14,031
0
11,793
13,647
0
31,879
L
Neith
durveeto
Neith
22,200
10,853
669
8,263
27,654
9,583
0
9,668
17,744
0
73,069
L
24,053
1,833
2,164
8,359
39,025
37,850
0
16,436
21,987
56,394
0
W
Sylvanus
xDkoTTV
Sylvanus
26,585
3,852
6,587
9,466
35,164
53,811
0
19,926
15,238
39,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,942
Gold Earned
85,051
390
Minions Killed
360
11
Camps Cleared
13
1,605,282
Distance Traveled
1,467,278
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,983
874
47
3
0
287,276
1
L
Ah Puch
16,621
1,039
63
4
1
280,013
0
L
Aphrodite
15,419
964
59
4
4
319,570
0
L
King Arthur
18,846
1,178
74
5
1
379,532
2
W
Nu Wa
16,710
1,044
103
6
7
291,940
1
W
Heimdallr
20,997
1,312
158
10
2
294,878
2
W
Da Ji
16,824
1,052
22
1
3
292,261
0
L
Neith
16,100
1,006
96
6
4
317,997
0
L
Hades
15,956
997
98
6
1
308,170
1
W
Sylvanus
16,537
1,034
30
2
1
300,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role