Player Matchup

Aphrodite
Aphrodite
Brendar23453
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,707 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChillVibez Bruh
Tsukuyomi
Level 102
God Stats
0W - 1L
1,212 SR
Queue Stats
5W - 8L
1,316 Elo+
Party 2
Horus
Horus
HELL RAZZOR 199
Horus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,117 Elo+
Party 2
Team Averages
Level 87
1,404 SR
1,380 Elo+

VS

Team Averages
Level 89
1,612 SR
1,578 Elo+
Bacchus
Bacchus
CardiacPikachu
Bacchus
Level 28
God Stats
7W - 6L
1,672 SR
Queue Stats
151W - 110L
1,622 Elo+
Party 1
Nox
Nox
MustyGlitter352
Nox
Level 132
God Stats
3W - 4L
1,519 SR
Queue Stats
276W - 247L
1,552 Elo+
Party 1
Mulan
Mulan
jesseDriscol420
Mulan
Level 106
God Stats
13W - 10L
1,645 SR
Queue Stats
404W - 394L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brendar23453
Aphrodite
11
0 / 8 / 1
7,245
557
5,258
11,575
8,076
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ChillVibez Bruh
Tsukuyomi
12
0 / 7 / 2
7,555
581
8,078
13,159
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 7 / 0
8,643
665
12,599
17,390
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 15
9,466
728
10,172
13,957
22,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
6 / 2 / 13
10,017
771
9,906
7,185
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 1 / 9
10,972
844
15,647
18,782
9,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
22
22
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Brendar23453
Aphrodite
0
8
1
0.06
W
4
1
15
11.5
L
Tsukuyomi
ChillVibez Bruh
Tsukuyomi
0
7
2
0.14
L
3
7
0
0.43
W
6
2
13
6.25
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
35,725
42,124
Taken
39,924
24,484
Mitigated
35,039
10,381
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Brendar23453
Aphrodite
5,258
1,024
3,002
2,716
11,575
8,076
0
6,454
5,121
17,824
0
W
10,172
961
530
1,422
13,957
22,629
160
2,126
11,663
18,817
0
L
Tsukuyomi
ChillVibez Bruh
Tsukuyomi
8,078
2,225
0
398
13,159
5,551
0
5,865
7,294
0
31,425
L
12,599
5,724
1,351
2,914
17,390
10,857
0
7,759
9,631
0
22,538
W
9,906
218
0
489
7,185
2,688
1,514
968
6,022
44,462
0
W
15,647
1,615
668
7,725
18,782
9,722
761
2,829
15,631
0
44,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,443
Gold Earned
30,455
98
Minions Killed
156
1
Camps Cleared
10
590,869
Distance Traveled
725,212
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,245
557
32
2
0
162,130
0
W
Bacchus
9,466
728
8
1
1
238,344
0
L
Tsukuyomi
7,555
581
37
3
0
220,325
0
L
Horus
8,643
665
29
2
1
208,414
4
W
Nox
10,017
771
88
7
5
232,436
1
W
Mulan
10,972
844
60
5
4
254,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role