Player Matchup

Cthulhu
Cthulhu
DragonicFoxeh
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
MrsKilljoy963
Chang'e
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,861 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SIlentWolf245
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TheChickenKing1
Gilgamesh
Level 105
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Charybdis
Charybdis
TheRealMaxPain
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,838 Elo+
Party 1
Team Averages
Level 124
1,493 SR
1,640 Elo+

VS

Team Averages
Level 95
1,646 SR
1,606 Elo+
Agni
Agni
Grimboy
Agni
Level 126
God Stats
2W - 2L
1,690 SR
Queue Stats
68W - 57L
1,604 Elo+
Party 2
Skadi
Skadi
Hemflow88
Skadi
Level 69
God Stats
12W - 5L
1,679 SR
Queue Stats
46W - 43L
1,634 Elo+
Party 2
Ymir
Ymir
MagicalOstrich
Ymir
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
52W - 56L
1,556 Elo+
Party 2
Osiris
Osiris
Malonester
Osiris
Level 79
God Stats
2W - 0L
1,863 SR
Queue Stats
58W - 55L
1,596 Elo+
Party 2
Amaterasu
Amaterasu
SouthPaw47
Amaterasu
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 4 / 6
10,760
717
11,866
14,643
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
17
1 / 7 / 2
10,268
685
4,823
16,312
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SIlentWolf245
Morgan Le Fay
17
4 / 7 / 2
10,502
700
12,584
15,638
5,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
TheChickenKing1
Gilgamesh
16
5 / 6 / 2
10,345
690
10,479
17,976
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TheRealMaxPain
Charybdis
18
1 / 5 / 3
10,467
698
7,467
17,814
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Grimboy
Agni
20
14 / 6 / 8
13,222
881
28,137
13,307
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
Hemflow88
Skadi
20
8 / 0 / 7
12,117
808
13,036
8,323
3,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 0 / 17
12,006
800
10,303
12,845
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Malonester
Osiris
16
3 / 6 / 5
10,466
698
11,267
18,614
15,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
SouthPaw47
Amaterasu
18
2 / 2 / 14
11,208
747
9,077
11,802
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
14
Kills
29
29
Deaths
14
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
4
6
1.5
W
Agni
Grimboy
Agni
14
6
8
3
W
Skadi
Hemflow88
Skadi
8
0
7
11.5
W
2
0
17
10.5
W
Osiris
Malonester
Osiris
3
6
5
0.92
L
Chang'e
1
7
2
0.29
L
Morgan Le Fay
SIlentWolf245
Morgan Le Fay
4
7
2
0.71
W
Amaterasu
SouthPaw47
Amaterasu
2
2
14
4.5
L
Gilgamesh
TheChickenKing1
Gilgamesh
5
6
2
1
L
Charybdis
TheRealMaxPain
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,219
Damage
71,820
82,383
Taken
64,891
46,310
Mitigated
51,537
14,214
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,866
831
1,170
1,624
14,643
15,922
0
6,689
7,685
32,500
0
W
Agni
Grimboy
Agni
28,137
1,865
0
771
13,307
5,652
0
4,841
8,298
70,606
0
W
Skadi
Hemflow88
Skadi
13,036
3,998
0
1,441
8,323
3,938
3,587
3,815
4,424
0
52,076
W
10,303
1,893
0
4,227
12,845
16,884
30
6,949
5,681
28,800
0
W
Osiris
Malonester
Osiris
11,267
3,802
0
2,553
18,614
15,591
2,234
9,491
8,956
0
26,637
L
Chang'e
4,823
207
1,375
3,872
16,312
6,544
285
5,730
10,335
35,854
0
L
Morgan Le Fay
SIlentWolf245
Morgan Le Fay
12,584
2,349
264
2,134
15,638
5,185
0
7,424
8,124
37,630
0
W
Amaterasu
SouthPaw47
Amaterasu
9,077
2,789
0
2,887
11,802
9,472
4,511
4,177
7,538
0
34,910
L
Gilgamesh
TheChickenKing1
Gilgamesh
10,479
1,888
0
350
17,976
13,523
0
9,456
8,278
0
18,364
L
Charybdis
TheRealMaxPain
Charybdis
7,467
4,638
0
3,425
17,814
5,136
893
8,862
8,497
0
34,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
59,019
241
Minions Killed
282
0
Camps Cleared
0
1,284,495
Distance Traveled
1,503,301
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,760
717
41
3
0
276,315
4
W
Agni
13,222
881
77
5
0
292,420
1
W
Skadi
12,117
808
66
4
0
295,330
4
W
Ymir
12,006
800
48
3
0
299,576
1
W
Osiris
10,466
698
40
3
0
304,071
1
L
Chang'e
10,268
685
64
4
0
248,305
2
L
Morgan Le Fay
10,502
700
50
3
0
234,316
0
W
Amaterasu
11,208
747
51
3
0
311,904
0
L
Gilgamesh
10,345
690
14
1
0
259,054
2
L
Charybdis
10,467
698
72
5
0
266,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role